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04-06-12, 07:29 AM | #1 |
@Mere
From what I've seen I do not think the api to do this is in the game either or else a click cast addon would have been made already I believe. @Rusty You missed my point, I do not want to replace the frames and I do not want to make macros at all. I've use those addons and they are great for what they do. I'm currently using Lifebinder as I feel even in its beta it's the best one out there. It's annoying to have two sets of raid/party frames up also when I'm not in a group I don't want to see the extra unit frame of myself either. I'd like to be able to click cast right on my own unit frame to heal myself. (I adjusted my UI layout to the unit frames are more center on the lower half of the screen than way up in the left corner out of view). |
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04-06-12, 11:09 AM | #2 | |
No, I understood you I was just giving you alternatives for now.
I also use LifeBinder, it's really well done. You can hide the default party/raid frames in the UI, and keep LifeBinder on, I did. Clique would be nice, but it's just not fully possible yet. Addons don't even have the ability to select a target yet as far as I've seen. Even the right click menu on a frame is inexessable. Quote:
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04-08-12, 07:46 AM | #3 | |
Quote:
I need to test it out, however, I suspect that it may still be limited, a simple implementation might take over a mouse button completely including all modifiers, however, it could be assigned to a less used button. |
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04-16-12, 07:08 AM | #4 |
I would love the ability to be able to rather use the original raid frames then third party addons.
It would be nice to be able to resize and reorder the raid frames (vertically/horizontally, pretty much like with the action bars), setup color coding for debuff-affected targets and most importantly, to be able to setup click-through healing utilizing the left and right MB. I wonder why the game devs never thought of that. Last edited by Skun : 04-16-12 at 08:45 AM. |
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04-21-12, 06:07 AM | #5 |
Setting up click healing/casting is actually pretty easy and I know my unit frames support it and I'm sure others do as well but I haven't checked them out lately. Each unit frame will be assigned a unit identifier (ie target, target.target, group01, group02, etc) which can be used in macros w/ the '@' specifier. Using my implementation, using '%u' in a macro will replace it with @[unit] for whatever unit frame that macro is assigned to when those macros are loaded up into the addon. I'm sure other authors do something similar.
As to the right-click functionality (for the default menu), as far as I know that isn't available but I haven't had a chance to check out the 1.8 changes so that could have changed. |
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04-21-12, 02:42 PM | #6 |
That's been added, but I suspect it takes over the whole mouse button (IE if you bind menu, then it's an all or nothing)
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04-22-12, 06:32 AM | #7 |
Thanks, I will have to investigate that. As long as you only have to bind it to one of the five available buttons it wouldn't be bad I'd think. Especially if you could make it optional so the button could show the menu or cast a macro depending on user preference. I've got my fingers crossed that it works that way.
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Riftui » AddOns, Layouts and Macros » AddOn Search/Requests » [Request] Click casting that uses default unit frames |
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