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Created:09-05-13 10:26 AM
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Gadgets: Lifeismystery Unit Frame  Popular! (More than 5000 hits)
Version: 4.3
by: lifeismystery [More]
About Unit Frame
Transparent frame
Shows who got agro
Shows who you have selected
Shows who is cleansable
Shows Raid Marks
Shows absorb/shields
shows who is offline
Shows when unit is out of range
Show the life % debuff(HealthCap)


Last Update

v4.3
* Added Black/White List to Raid frames for next template:
** LifeismysteryRaidFrame,
** LifeismysteryRaidFrameDps,
** LifeismysteryRaidFrameMini,
** LifeismysteryTanksRaidFrame
* Added template HP_Text - show only hp%

Installation

1. Download these files
2. Unzip them and put them in "RIFT\Interface\AddOns" folder
3. then add gadget in the Gadget menu:
* go to "Raid Frames" then in the templates select "LifeismysteryRaidFrame" for raid frames
* go to "Unit Frames" then in the templates select "LifeismysteryUnitFrame"
* go to "Group Frames" then in the templates select "LifeismysteryGroupFrame"
4. Select ShowHots if you want to see your hots on raid frame
5. Select ShowDebuffs if you want to see debuffs on raid frame
6. Unselect "Show Background"

Included templetes
  1. LifeismysteryRaidFrame
  2. LifeismysteryUnitFrame
  3. LifeismysteryGroupFrame
  4. LIfeismysteryDispel


Video guide about gadgets configuration and capability

I made it with example of my own UI.

It have five parts:
  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here
v4.3
* Added Black/White List to Raid frames for next template:
** LifeismysteryRaidFrame,
** LifeismysteryRaidFrameDps,
** LifeismysteryRaidFrameMini,
** LifeismysteryTanksRaidFrame
* Added template HP_Text - show only hp%


v4.2

* Fixed HideCastBar option.

v4.1

* fixed local 'newWidth2' (a nil value)

v4.0

* Add new UnitFrames
** LifeismysteryHPframe
** LifeismysteryManaframe
** LifeismysteryMiniFrame
** LifeismysteryMiniTarget
* Add new RaidFrame
** LifeismysteryRaidFrameDps
** LifeismysteryRaidFrameMini
3.1

* Add tier icon to LifeismysteryUnitFrame template

3.0

* fix marks icon
* add alert for health color

2.0

1. Unit Frame
* Added options to display combo points.

1.9

1. Unit Frame
* Added options to turn on/off short name on frame.
* Added options to turn on/off unit's HitBox on frame.

2. Group Frame
* Fixed Debuff position on LifeismysteryGroupFrame2
* Fixed Absorb position on LifeismysteryGroupFrame2

1.8

* Added all new raid mark.

1.7

* Added new template LifeismysteryUnitFrame2 - with big resource bar
* Added new template LifeismysteryMageFrame - with charge bar for mage
* Added new template LifeismysteryGroupFrame2 - with big resource bar
* Added cast bar to all unit frame
* Changed color level, now it's look like standart frame
* Changed color name, now it's look like standart frame
* Added icon boss on unit frame when target/focus, now it's look like standart frame
* Fixed -> change target/focus unit frames color when it's have debuff
* Added icon mentor level on unit frames, now it's look like standart frame

1.6

* Added new templete LIfeismysteryDispel (I think it will be useful for those who use the standard raid frames).
* Added Glow border.
* Some VirtualProperty move to Gadgets

1.5

* Fix LifeismysteryGroupFrame unit name visible

1.4

* Add new templete LifeismysteryGroupFrame
* Some changes LifeismysteryUnitFrame (you need change unit frame size when you downloaad update)
* Fix borderTarget in LifeismysteryRaidFrame
* Change ReadyCheck icon

1.3

fix TargetOfTarget template

1.2

Update which could manage and show the life % debuff(HealthCap)

Add new template for TargetOfTarget

1.1

I just delete Gadgets folder from Gadgets: Lifeismystery Unit Frame, becouse i've made some changes with Gadgets v0.4.92.
Archived Files (16)
File Name
Version
Size
Author
Date
4.2
52kB
lifeismystery
04-22-15 05:54 AM
4.1
52kB
lifeismystery
04-11-15 02:11 PM
4.0
52kB
lifeismystery
04-08-15 01:40 PM
3.1
31kB
lifeismystery
12-07-14 03:04 AM
3.0
31kB
lifeismystery
10-22-14 09:11 AM
2.0
31kB
lifeismystery
01-03-14 09:24 AM
1.9
29kB
lifeismystery
12-01-13 03:05 AM
1.8
28kB
lifeismystery
11-08-13 04:29 AM
1.7
28kB
lifeismystery
11-03-13 02:54 AM
1.6
18kB
lifeismystery
10-16-13 06:13 AM
1.5
17kB
lifeismystery
10-06-13 10:46 AM
1.4
17kB
lifeismystery
10-06-13 03:52 AM
1.3
15kB
lifeismystery
10-02-13 05:00 AM
1.2
15kB
lifeismystery
10-01-13 02:59 PM
1.1
13kB
lifeismystery
09-17-13 01:42 PM
1.0
4MB
lifeismystery
09-05-13 10:26 AM


Post A Reply Comment Options
Unread 09-14-13, 08:49 AM  
lifeismystery
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Quote:
Originally Posted by Metlife
There is no option for the size so no I have not tried to resize it.
You only need to move your slider on the bottom right coner of the frame

like here
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Unread 09-14-13, 10:28 AM  
Metlife

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Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by Metlife
There is no option for the size so no I have not tried to resize it.
You only need to move your slider on the bottom right coner of the frame

like here
Yep. That did the trick.

Thank you
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Unread 09-19-13, 12:13 AM  
hellaunknone

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Thumbs up addon requests...

hello, first i just want to say that i LOVE these unit frames, they are awesome!

secondly i would like to make a few requests/suggestions for additions.

would it be possible to incorporate the gadget buff bars/castbars (and things like that) into a style of your unit frames? to kinda match the frames.

also, is it possible to put up a change log on the site, of what exactly has changed? the notepad doesn't have any of the info of what exactly changed, or was added.

bug notice::: i noticed that the aggro border is bugged a good amount of the time, and doesn't really show that well, just thought you should know.

other then that, keep up the amazing work!
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Unread 09-19-13, 01:16 AM  
lifeismystery
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Re: addon requests...

Quote:
Originally Posted by hellaunknone
hello, first i just want to say that i LOVE these unit frames, they are awesome!

secondly i would like to make a few requests/suggestions for additions.

would it be possible to incorporate the gadget buff bars/castbars (and things like that) into a style of your unit frames? to kinda match the frames.

also, is it possible to put up a change log on the site, of what exactly has changed? the notepad doesn't have any of the info of what exactly changed, or was added.

bug notice::: i noticed that the aggro border is bugged a good amount of the time, and doesn't really show that well, just thought you should know.

other then that, keep up the amazing work!
Hi.
Thank you for this comment

Quote:
would it be possible to incorporate the gadget buff bars/castbars
Now I'm working on changing castbar. Then I think to add DataText bar. Don't think it's necessary to change gadget buff bars.

Quote:
also, is it possible to put up a change log on the site, of what exactly has changed?
I haven't made anything because, there are was no changes, so i just delete Gadgets folder from Gadgets: Lifeismystery Unit Frame, becouse i've made some changes with Gadgets v0.4.92

Quote:
bug notice::: i noticed that the aggro border is bugged a good amount of the time, and doesn't really show that well, just thought you should know.
I will observe this with enabled standard raid frames
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Unread 09-23-13, 12:34 AM  
lifeismystery
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Re: addon requests...

Quote:
Originally Posted by hellaunknone
would it be possible to incorporate the gadget buff bars/castbars (and things like that) into a style of your unit frames? to kinda match the frames.
I'm updating Gadgets

Change cast bar:
  • Added option to doing Transparent cast bar
    Added option to make visible cast bar border
    Added option to doing Larger cast font
    Added option to make font outline

http://rift.curseforge.com/addons/gadgets/images/
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Unread 10-24-13, 04:54 AM  
kenze
Bomani Harbinger

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is there any way I can make the font for the target name larger
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Unread 10-24-13, 10:09 AM  
Darkspy

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The small bar that you have created really great. Is it still possible to add a button to the Action Bar lock and unlock?
Last edited by Darkspy : 10-24-13 at 10:10 AM.
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Unread 10-24-13, 02:22 PM  
lifeismystery
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Quote:
Originally Posted by kenze
is there any way I can make the font for the target name larger
1. Download http://yadi.sk/d/F4SIqL65BXxjW
2. Copy LifeismysteryT​argetUnitFrame​.lua in \AddOns\gadgets-lifeismystery-unit-frame\Templates
3. Open \AddOns\gadgets-lifeismystery-unit-frame\RiftAddon.toc and add
Code:
"templates/LifeismysteryT​argetUnitFrame.lua",
4. Open LifeismysteryT​argetUnitFrame​.lua and find
Code:
labName:SetFontSize(16) --- Change font size here
5. In game change target template to LifeismysteryT​argetUnitFrame​
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Unread 10-24-13, 02:23 PM  
lifeismystery
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Quote:
Originally Posted by Darkspy
The small bar that you have created really great. Is it still possible to add a button to the Action Bar lock and unlock?
No, we have not rift api function for this
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Unread 10-24-13, 02:46 PM  
kenze
Bomani Harbinger

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Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by kenze
is there any way I can make the font for the target name larger
1. Download http://yadi.sk/d/F4SIqL65BXxjW
2. Copy LifeismysteryT​argetUnitFrame​.lua in \AddOns\gadgets-lifeismystery-unit-frame\Templates
3. Open \AddOns\gadgets-lifeismystery-unit-frame\RiftAddon.toc and add
Code:
"templates/LifeismysteryT​argetUnitFrame.lua",
4. Open LifeismysteryT​argetUnitFrame​.lua and find
Code:
labName:SetFontSize(16) --- Change font size here
5. In game change target template to LifeismysteryT​argetUnitFrame​
thank you very much you are so cool
love
kenze
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Unread 10-26-13, 04:07 AM  
Bohwen

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Change resource bar height

I want to know if there is a way to change the size of the resource bar part of the unit frame (eg mana, energy). I would like it to be bigger

Also, how can I make the role icon (healer, tank, dps, support) bigger?
Last edited by Bohwen : 10-26-13 at 04:12 AM.
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Unread 10-27-13, 10:40 AM  
lifeismystery
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Re: Change resource bar height

Quote:
Originally Posted by Bohwen
I want to know if there is a way to change the size of the resource bar part of the unit frame (eg mana, energy). I would like it to be bigger
It's not so easy :-)

1. 1. open template
2. find id="barHealth"
Code:
{ point="BOTTOMRIGHT", element="frame", targetPoint="BOTTOMRIGHT", offsetX=-2, offsetY=-31 --change here},
3. find id="barResource"
Code:
{ point="BOTTOMLEFT", element="frame", targetPoint="BOTTOMLEFT", offsetX=2, offsetY=-20 --change here}
4. id="barAbsorb"
Code:
{ point="BOTTOMLEFT", element="barResource", targetPoint="BOTTOMLEFT", offsetX=1, offsetY=-17--change here}

Quote:
Originally Posted by Bohwen
Also, how can I make the role icon (healer, tank, dps, support) bigger?
1. open template
2. find id="imgRole"
Code:
		{
			id="imgRole", type="MediaSet", parent="frameBackdrop", layer=20,
			attach = {{ point="CENTER", element="frame", targetPoint="TOPLEFT", offsetX=2, offsetY=2 }}, 
			visibilityBinding="role",
			nameBinding="role", 
			names = { ["tank"] = "octanusTank", ["heal"] = "octanusHeal", ["dps"] = "octanusDPS", ["support"] = "octanusSupport" },
			width = 20, height = 20,
		},
3. Add
Code:
width = 20, height = 20,
4. Change it how you like
4. /ReloadUI
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Unread 10-27-13, 09:09 PM  
Bohwen

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Re: Re: Change resource bar height

Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by Bohwen
I want to know if there is a way to change the size of the resource bar part of the unit frame (eg mana, energy). I would like it to be bigger
It's not so easy :-)

1. 1. open template
2. find id="barHealth"
Code:
{ point="BOTTOMRIGHT", element="frame", targetPoint="BOTTOMRIGHT", offsetX=-2, offsetY=-31 --change here},
3. find id="barResource"
Code:
{ point="BOTTOMLEFT", element="frame", targetPoint="BOTTOMLEFT", offsetX=2, offsetY=-20 --change here}
4. id="barAbsorb"
Code:
{ point="BOTTOMLEFT", element="barResource", targetPoint="BOTTOMLEFT", offsetX=1, offsetY=-17--change here}

Quote:
Originally Posted by Bohwen
Also, how can I make the role icon (healer, tank, dps, support) bigger?
1. open template
2. find id="imgRole"
Code:
		{
			id="imgRole", type="MediaSet", parent="frameBackdrop", layer=20,
			attach = {{ point="CENTER", element="frame", targetPoint="TOPLEFT", offsetX=2, offsetY=2 }}, 
			visibilityBinding="role",
			nameBinding="role", 
			names = { ["tank"] = "octanusTank", ["heal"] = "octanusHeal", ["dps"] = "octanusDPS", ["support"] = "octanusSupport" },
			width = 20, height = 20,
		},
3. Add
Code:
width = 20, height = 20,
4. Change it how you like
4. /ReloadUI

Worked perfectly, thanks. Not hard at all
Last edited by Bohwen : 10-27-13 at 09:10 PM.
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Unread 11-06-13, 10:21 PM  
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Hi Life, I noticed that when using Group Frames they do not redraw when you do a /reloadui. You have to click the gadgets wheel again to make them appear.

Note that this is for Group Frames only, not Unit Frames or Raid Frames.
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Unread 11-06-13, 11:55 PM  
lifeismystery
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Quote:
Originally Posted by Bard
Hi Life, I noticed that when using Group Frames they do not redraw when you do a /reloadui. You have to click the gadgets wheel again to make them appear.

Note that this is for Group Frames only, not Unit Frames or Raid Frames.
Hi,

Yes, I knew about it, but yet I don't understand what the problem is. I'll think about this, after writing guide.

Thank you for noticed.
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