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Created:08-17-12 09:55 AM
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JABOB  Popular! (More than 5000 hits)
Version: 2.04v01.R
by: adelea [More]
Just A Bunch of Bags

I missed the one-bag style addon from WoW - I dont want/need grouping features, I just want all my bag space presented as one big box.

Click the cog in the topleft to popup the options.

The top icon toggles between display modes : Fixed number of columns / One row bag / Adjacent bags. If mode = columns, then use the mousewheel to adjust the number.
The 2nd icon sets the size of the slot icons. Use the mouse wheel to adjust
The 3rd icon Locks or Unlocks the bag to stop it being moved.

The bottom row of 3 icons do the following (use the mousewheel to adjust up or down)

Adjust the size of the coloured border on the slots
Sets the horizontal spacing between slots
Sets the vertical spacing between slots

There are a couple of /slash commands :

/jabob toggle - this toggles the display of the window(s).
/jabob tooltip - toggles between tooltip modes - Custom / Rift API / Both

The gray box next to the close button is a search function.

NOTE: If the first character of the search is an '=' sign, then it searches on the items category. ie:

to search for artifacts: =collectible
to search for armor: =armor

I have a macro, which is bound to 'B' for opening/closing (and shift-B for opening the default bags - just in case)

--
From Slsrizzy : The easiest way to accomplish this is:

1. Type /macro and open the macro edit window.
2. Click on an empty space, choose a icon you like and name it jabob or similar.
3. In the box, type: jabob toggle
4. Save the macro.
5. Drag and drop the macro to an empty spot on your action bars.
6. Press the 'ESC' key, then click 'Key Bindings'.
7. Mouseover the action bar spot you put the macro and press 'B'.
8. When the popup box appears, select 'Replace'.
9. Scroll down in the Key Bindings window to find 'All Bags' under the section entitled 'UI Toggles'.
10. Click the RIGHT 'Not Bound' section and press the 'Shift' key + the 'B' key simultaneously.
11. Press 'OK' to close the Key Bindings window.
11. Switch to ALL other roles (up to 6 total) and place the macro in the same action bar location.
--

The click functionality (drag/split etc) will only work AFTER the default bags have been opened once - I have reported this as a bug on the official forums, hopefully it will get fixed.

Tooltips use the information avalilable from the API - so some things are missing (probably not an exhaustive list!):

* Use: effects missing
* procs missing
* no information on synergy crystals

Still a work in progress, so somethings may not work properly - please let me know if you find anything broken!
2.04v01.R
* Added support for including vault items on bank screen
2.03v06.R
* Added display of cooldowns to items
* Added some fixes so it doesnt break on unload systems
2.03r5:
* Performance update
* Hopefully fixed the perf. warning on Jabob/Jabob_Main.lua:1805: in function <Jabob/Jabob_Main.lua:1799>
* Shows item totals from other characters above the jabob tooltip
2.03r4:
* Performancement enhancements
* Added another layout Adjacent Bags
* Added configuration options for icon border size, and slot spacing
2.03r3:
* Performancement enhancements
* Now indicates items that have appeared in bag since it was looked at
* If the first character of search is =, it searches in item category (=collectible)
2.03r2:
* Removed some debug info
* Fixed hide/show of bank search field
2.03r1:
* Converted to new event system
* Lots of performance enhancements
* Added support for the 2 extra inventory bag slots
* Should handle gaining/losing/changing equipped bags a lot better
* Added a search function
2.01r1:
* Added new stats to tooltips (critPower / resistAll)
* Added capes to tooltip comparisons
* Fixed neck items on comparisons
* Fixed some nil errors
* Hopefully fixed/mediated some excessive runtime errors
1.11r1:
* Added new commandline, /jabob tooltip - to cycle tooltip options (Rift API/Custom/Both)
* Clicking the columns config option changes between columns/bag (1 row per bag) layouts
1.10r2:
* Catch the case where no category element in item detail for tooltips
* Moved the inventory update/scan to a coroutine, so hopefully shouldnt trigger any warnings
1.10r1:
* Update several of the graphics being used
* Added some info to the tooltip
* Hopefully catch a performance warning when zoning...
1.9r1:
* Added lock icon to toggle locking of window position
* Fixed error with tooltips when an inventory slot is empty

1.9r1-beta-3:
Added my own tooltip implementation. Anchors to defualt UI tooltip anchor. Displays the info we can retrieve:
* Use: effects missing
* procs missing
* no information on synergy crystals

1.9r1-beta-2:
Includes bank window
Change layout using left most icon on title bar (mousewheel)
Change icon sizing using 2nd icon on title bar (mousewheel)
Uses Rift tooltips - NOTE: Due to api implementation they are pinned topleft, and do not show comparisons.
Drag/split etc functionality only works AFTER the default bags have been opened once.
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
1.9r1-beta-1
540
7kB
adelea
08-22-12 02:58 AM


Archived Files (15)
File Name
Version
Size
Author
Date
2.03v06.R
81kB
adelea
07-13-13 02:29 AM
2.03r5
79kB
adelea
06-30-13 03:34 PM
2.03r4
76kB
adelea
06-22-13 04:11 AM
2.03r3
57kB
adelea
06-16-13 03:56 PM
2.03r2
47kB
adelea
06-14-13 04:30 PM
2.03r1
47kB
adelea
06-14-13 01:52 PM
2.01r1
16kB
adelea
01-21-13 07:39 AM
1.11r1
16kB
adelea
10-22-12 05:26 AM
1.10r2
15kB
adelea
09-21-12 02:26 AM
1.10r1
15kB
adelea
09-19-12 02:42 PM
1.9r1
12kB
adelea
08-27-12 12:29 AM
1.9r1-beta-3
10kB
adelea
08-24-12 04:39 AM
1.9r1-beta-2
7kB
adelea
08-22-12 03:00 AM
1.9r1-beta-1
3kB
adelea
08-17-12 09:55 AM
0B
adelea
01-01-70 12:00 AM


Post A Reply Comment Options
Unread 10-21-12, 06:32 PM  
cirathorn

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THAT IS AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Unread 10-22-12, 02:35 AM  
adelea
Claw of Regulos
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Re: Re: Macro for

Quote:
Originally Posted by Slsrizzy
Additionally, I came to ask about the tooltips. Is there a way to disable the custom tooltips and display the default Rift tooltips?
The problem with the default tooltip is that it appears in the top left of the screen and cannot be moved - and does not show the comparison tooltips.

I can easily (and will) add an option so that you can choose which tooltips to show.
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Unread 10-25-12, 12:16 PM  
Nerva3x0
 
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Is there anyway to get your custom tooltips to replace the default ones for everything in a separate addon? I personally like them better, even thought the border is a bit to thick in my personal opinion.
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Unread 10-25-12, 12:35 PM  
adelea
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Quote:
Originally Posted by Nerva3x0
Is there anyway to get your custom tooltips to replace the default ones for everything in a separate addon? I personally like them better, even thought the border is a bit to thick in my personal opinion.
Not that I can think of =/

If you want to make the borders thinner, just edit the graphic files!
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Unread 10-25-12, 02:38 PM  
Nerva3x0
 
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Quote:
Originally Posted by adelea
Quote:
Originally Posted by Nerva3x0
Is there anyway to get your custom tooltips to replace the default ones for everything in a separate addon? I personally like them better, even thought the border is a bit to thick in my personal opinion.
Not that I can think of =/

If you want to make the borders thinner, just edit the graphic files!
Did think so...Great job on this though. And all your other addons. I use almost all of them on a daily basis.
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Unread 12-11-12, 06:00 PM  
Strange_d
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There seems to be no item comparisons in a lot of items, new rings and capes seem to head the list. No error messages, just no comparisons.
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Unread 12-12-12, 02:04 AM  
adelea
Claw of Regulos
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Quote:
Originally Posted by Strange_d
There seems to be no item comparisons in a lot of items, new rings and capes seem to head the list. No error messages, just no comparisons.
I found an issue with Necklace comparisons which ive fixed - pre-1.2, the API doesnt support the new stats (critpower, resistall) so I've been holding off on making a new release until they are in.

We get 2.1 in EU tomorrow, so I'll push a new version out first thing after the patch.
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Unread 01-06-13, 07:51 PM  
Strange_d
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Getting this occasionally. Seems to be when exiting Dimensions sometimes?

Code:
Error: performance error, execution halted
    In Jabob / Event.Item.Slot
stack traceback:
	Jabob/Jabob_Main.lua:1305: in function <Jabob/Jabob_Main.lua:1295>
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Unread 01-07-13, 12:33 PM  
adelea
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Quote:
Originally Posted by Strange_d
Getting this occasionally. Seems to be when exiting Dimensions sometimes?

Code:
Error: performance error, execution halted
    In Jabob / Event.Item.Slot
stack traceback:
	Jabob/Jabob_Main.lua:1305: in function <Jabob/Jabob_Main.lua:1295>
I need to look at the inventory update code again I think - sometimes something triggers it, and it takes too long, and the watchdog kicks in.
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Unread 06-16-13, 02:18 PM  
Keelani

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Do you plan to implement JABOB for bank bags too? That would be delightful.
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Unread 06-16-13, 02:27 PM  
adelea
Claw of Regulos
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Quote:
Originally Posted by Keelani
Do you plan to implement JABOB for bank bags too? That would be delightful.
It currently works for bank bags!

Or am I misunderstanding what youre asking ?
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Unread 06-17-13, 12:05 PM  
vrynex

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Tooltip issues

I so love the look of this addon, but my only gripe is that the mouse-over tooltip jumps to the top-left corner of the screen when mousing over anything in the JABOB window. Is this able to be corrected?
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Unread 06-17-13, 12:13 PM  
adelea
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Re: Tooltip issues

Quote:
Originally Posted by vrynex
I so love the look of this addon, but my only gripe is that the mouse-over tooltip jumps to the top-left corner of the screen when mousing over anything in the JABOB window. Is this able to be corrected?
Nope. Thats where the game puts it when you try and show any tooltip information - it completely ignores the tooltip anchor.
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Unread 06-17-13, 03:01 PM  
green
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Re: Re: Tooltip issues

Quote:
Originally Posted by adelea
Quote:
Originally Posted by vrynex
I so love the look of this addon, but my only gripe is that the mouse-over tooltip jumps to the top-left corner of the screen when mousing over anything in the JABOB window. Is this able to be corrected?
Nope. Thats where the game puts it when you try and show any tooltip information - it completely ignores the tooltip anchor.
That seems strange, since without addons, it appears just fine. Something about addons changes it. Or in the addon. I don't know, but it's extremely annoying.

Actually, in my case, I get two sets of tooltips. The standard one, which is moved to the top left, and another one with different info, exactly where it should be. However, the comparison tool is also not working, so neither one is useful. Oh, well.
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Unread 06-17-13, 03:27 PM  
adelea
Claw of Regulos
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Re: Re: Re: Tooltip issues

Quote:
Originally Posted by green
Quote:
Originally Posted by adelea
Quote:
Originally Posted by vrynex
I so love the look of this addon, but my only gripe is that the mouse-over tooltip jumps to the top-left corner of the screen when mousing over anything in the JABOB window. Is this able to be corrected?
Nope. Thats where the game puts it when you try and show any tooltip information - it completely ignores the tooltip anchor.
That seems strange, since without addons, it appears just fine. Something about addons changes it. Or in the addon. I don't know, but it's extremely annoying.

Actually, in my case, I get two sets of tooltips. The standard one, which is moved to the top left, and another one with different info, exactly where it should be. However, the comparison tool is also not working, so neither one is useful. Oh, well.
The 'normal' tooltip being placed in the top left, is where the game puts it, when we use the addon API to display a tooltip.

There are a lot of issues with the tooltip API though - which is why I've had to write my own comparison system. I show the default tooltip also because not all information on an item is available to us via the API.

Paste this into the game, with an item in the 1st slot of the 1st bag:

/script Command.Tooltip(Inspect.Item.Detail("si01.001").id)

You will see it appears in the topleft.

What do you mean the comparison tooltip is not working ?

It seems to work as I would expect it to -- this is taken just now from a character:

Last edited by adelea : 06-17-13 at 03:32 PM.
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