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Updated: | 10-12-15 11:19 AM |
Created: | 03-12-12 12:21 AM |
Downloads: | 11,617 |
Favorites: | 27 |
MD5: |
/mhf debug -fAdd a ten man team (2 tanks, 2 heals, 1 support):
or
/mhf debug --fiveman
/mhf debug -tAdd a 20 man team (3 tanks, 6 healers, 2 support)
or
/mhf debug --tenman
/mhf debug -wRemove fakes:
or
/mhf debug --twentyman
/mhf debug -nVersion 0.3.4
or
/mhf debug --nofakes
or
enter combat :)
File Name |
Version |
Size |
Author |
Date |
0.4.37 |
169kB |
Mere |
10-13-13 11:57 AM |
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0.4.36 |
169kB |
Mere |
10-12-13 10:42 AM |
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0.4.35 |
169kB |
Mere |
08-26-13 05:06 AM |
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0.4.34 |
169kB |
Mere |
08-03-13 08:26 AM |
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0.4.33 |
168kB |
Mere |
07-30-13 03:29 PM |
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0.4.32 |
169kB |
Mere |
07-27-13 07:44 AM |
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0.4.31 |
162kB |
Mere |
06-30-13 05:22 AM |
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0.4.30 |
161kB |
Mere |
06-27-13 07:09 PM |
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0.4.29 |
161kB |
Mere |
06-26-13 01:08 PM |
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0.4.28 |
160kB |
Mere |
06-26-13 10:51 AM |
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0.4.27 |
155kB |
Mere |
06-24-13 01:15 PM |
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0.4.26 |
155kB |
Mere |
06-22-13 07:37 AM |
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0.4.25 |
158kB |
Mere |
05-06-13 08:13 AM |
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0.4.23 |
158kB |
Mere |
03-25-13 06:03 PM |
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0.4.22 |
157kB |
Mere |
03-20-13 07:18 AM |
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0.4.21 |
157kB |
Mere |
03-13-13 06:25 PM |
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0.4.20 |
157kB |
Mere |
03-11-13 06:01 PM |
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0.4.19 |
157kB |
Mere |
03-02-13 06:01 AM |
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0.4.18 |
156kB |
Mere |
02-10-13 07:31 AM |
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0.4.17 |
156kB |
Mere |
01-30-13 04:02 AM |
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0.4.16 |
156kB |
Mere |
01-26-13 06:19 AM |
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0.4.15 |
136kB |
Mere |
12-02-12 10:53 AM |
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0.4.14 |
136kB |
Mere |
11-11-12 01:41 PM |
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0.4.13 |
136kB |
Mere |
11-11-12 09:23 AM |
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0.4.12 |
136kB |
Mere |
11-10-12 03:00 PM |
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0.4.11 |
132kB |
Mere |
11-10-12 08:15 AM |
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0.4.10 |
132kB |
Mere |
11-09-12 05:50 PM |
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0.4.9 |
131kB |
Mere |
10-26-12 08:25 AM |
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0.4.8 |
124kB |
Mere |
07-01-12 01:17 PM |
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0.4.7 |
124kB |
Mere |
07-01-12 04:41 AM |
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0.4.6 |
122kB |
Mere |
05-09-12 01:49 PM |
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0.4.5 |
110kB |
Mere |
04-26-12 01:48 AM |
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0.4.4 |
110kB |
Mere |
04-25-12 04:05 PM |
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0.4.3 |
110kB |
Mere |
04-25-12 12:26 PM |
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0.4.2 |
109kB |
Mere |
04-25-12 02:23 AM |
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0.4.1 |
109kB |
Mere |
04-21-12 12:46 PM |
|
0.4.0 |
107kB |
Mere |
04-20-12 05:57 PM |
|
0.3.7 |
107kB |
Mere |
04-16-12 04:14 PM |
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0.3.6 |
105kB |
Mere |
04-15-12 01:59 PM |
|
0.3.5 |
98kB |
Mere |
04-12-12 04:58 PM |
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0.3.4 |
97kB |
Mere |
04-10-12 12:55 PM |
|
0.3.3 |
97kB |
Mere |
04-09-12 10:24 AM |
|
0.3.2 |
96kB |
Mere |
04-08-12 02:59 PM |
|
0.3.1 |
91kB |
Mere |
04-07-12 01:27 PM |
|
0.3.0 |
79kB |
Mere |
04-06-12 01:25 PM |
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0.2.7 |
75kB |
Mere |
04-05-12 06:12 PM |
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0.2.5 |
74kB |
Mere |
04-04-12 02:14 PM |
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0.2.4 |
74kB |
Mere |
04-03-12 04:25 PM |
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0.2.3 |
71kB |
Mere |
04-02-12 05:02 PM |
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0.2.2 |
70kB |
Mere |
04-02-12 03:12 PM |
|
0.2.1 |
69kB |
Mere |
04-01-12 04:30 PM |
|
0.2 |
69kB |
Mere |
04-01-12 04:21 PM |
|
0.1.3 |
30kB |
Mere |
03-25-12 07:35 AM |
|
0.1.2 |
29kB |
Mere |
03-23-12 08:42 PM |
|
0.1 |
27kB |
Mere |
03-23-12 05:43 AM |
Comment Options |
Oakayam |
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Mere |
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11-11-12, 12:24 PM | |
Forum posts: 0
File comments: 30
Uploads: 0
|
I've got this error (MHF 0.4.13)
Code:
Error: MereHealingFrames/HealingBar.lua:146: attempt to call field 'textFormatter' (a string value) In MereHealingFrames / Callback from LibAsyncFrames stack traceback: MereHealingFrames/HealingBar.lua:146: in function 'UpdateBar' MereHealingFrames/HealingBar.lua:108: in function 'Resize' MereHealingFrames/HealingBar.lua:83: in function 'FramesLoadedCallback' MereHealingFrames/HealingBar.lua:48: in function <MereHealingFrames/HealingBar.lua:48> [C]: in function 'xpcall' [C]: in function 'Dispatch' LibAsyncFrames/LibAsyncFrames.lua:89: in function <LibAsyncFrames/LibAsyncFrames.lua:58>
Last edited by UnknownUser : 11-11-12 at 12:24 PM.
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UnknownUser |
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11-11-12, 01:21 PM | ||
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Quote:
I've a possible fix, but can't test it, as it appears that icewatch has a 15 minute queue atm... If you edit healingbar.lua, and add: Code:
MereHealingFrames.HealingBar.currentRounder = nullRounder MereHealingFrames.HealingBar.textFormatter = fullText |
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Mere |
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11-11-12, 01:26 PM | |
Forum posts: 0
File comments: 30
Uploads: 0
|
Code added, error fixed ;-) Thx
|
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UnknownUser |
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11-11-12, 01:45 PM | |
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Patch applied, and new version uploaded.
I knew that doing background frame loading would cause issues I didn't realise just how many though. I may revisit this patch at some point soon and workout a better fix to make sure that everything is setup at the right times. |
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Mere |
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11-13-12, 03:12 PM | |
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Storm Legion
FYI, I've done a bit of basic SL testing, and basics seems to be working (buff/debuffs, casting, shields etc) so doesn't seem anything has broken with addons (just with shards...) |
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Mere |
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11-22-12, 04:43 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Really love this
Really love these frames.
I do have one request/suggestion.. I'm having a terrible time seeing the name/health text. The white doesn't show up, and adding the out-line makes the text really tough to read. Might I suggest a black drop-shadow instead of (or as an additional option) outline and/or the option to use black text rather than white? Personally, I love the white, but I simply cannot read it. White text with drop shadow has worked really well in similar mods I've used in the past. I'm really excited about these bars, as they are exactly what I've been looking for! Also, is mouse-over healing built in, or am I still going to have to individually macro ever spell? I tried Click Box Healer due to the included mouse-overs, but I couldn't get used to the layout.
Last edited by Malisent : 11-22-12 at 04:51 AM.
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Malisent |
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11-22-12, 05:56 AM | |
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Out of curiosity are you scaling the UI? I know when I did that some things looked pretty awful.
For the text colours, right now it's not configurable, I'll look into adding it to the list of configurable colours. Drop shadow could be an option, I tried it but didn't find it helped readability, right now the outline is actually created by having 4 copies of the text offset by 1 pixel in every direction. I could probably update that code to support displaying just one of those copies. Not sure what you mean by mouse-over healing? If you configure the spells they'll cast when you click on the players. You can enter lists of spells by separating them with a comma. If you want to also target that player you can also add target to the list. Macros with mouseover or mouseoverui should also work. |
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Mere |
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12-02-12, 11:04 AM | ||
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Quote:
HealthBarText HealthBarTextShadow ManaBarText ManaBarTextShadow EnergyBarText EnergyBarTextShadow PowerBarText PowerBarTextShadow To change a default colour you need to use the /mhf colour command, eg: /mhf colours --name HealthBarText --red 1 --green 1 --blue 1 or short option version: /mhf colours -n HealthBarText -r 1 -g 1 -b 1 the red, green and blue values are on a scale of 0-1 (so if you're playing with something where teh colour scale is 0-255 you need to just divide by 255) To see the colours you've changed use: /mhf colours -l to see the defaults use (note that all colours listed are configurable, but some of them may be unobvious what they do): /mhf colours -d to get help on the available options use: /mhf colours -? Note that a /reloadui will be needed when changing the colours to rebuild with any changes. Longer term I plan to add a colours config dialog to give some sliders you can change to pick a colour. However, I didn't want to add such a UI until I have a way to update colours without forcing a /reloadui... |
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Mere |
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12-03-12, 11:15 AM | |
Forum posts: 0
File comments: 30
Uploads: 0
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Hello,
I just thought of an option that could be very interesting command line / macro Code:
/mhf --layout show all or /mhf --layout show /mhf --layout show group /mhf --layout show me /mhf --layout show none or /mhf --layout hide |
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UnknownUser |
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12-10-12, 03:42 AM | |
Forum posts: 0
File comments: 2
Uploads: 0
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hello,
can we change the size of the names ?it's very little for me. thanks for your job. |
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hwie |
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01-28-13, 11:53 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Thank you so much for updating this addon. It was working, but now it's just perfect. Dont know what i would do without this addon
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Enye |
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03-11-13, 06:13 PM | |
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So what to do next?
Hi,
I'm going to have more time to work on my healing frames and playing Rift (basically I'm not playing WoW and probably won't again for some time), and I'm wondering what features I'm missing that people would like to see? I know there's a few mentioned in and among the comments that I need to go through and pull out, and I'll make a list from those. I've also a few internal changes to make, and probably look at moving to the newer unit tracking library from Safe (which is now used by King Boss Mods) This may mean more regular releases than I've done for a while. Thanks, Mere |
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Mere |
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03-13-13, 10:06 AM | |
Forum posts: 0
File comments: 2
Uploads: 0
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Hey, I have a question.
I downloaded/configured this addon yesterday, and thought it was looking pretty good! However, when I ran some experts afterward, it wasn't showing cleansable debuffs. The frames weren't changing colour, it wasn't tracking any debuffs (other than Burnout, or spec-related debuffs that I added during configuration). I went through the /mhf config again, but I didn't see anything regarding this. Did I mess something up, or do these raid frames not show debuffs from boss encounters, etc.? It would be a real pain if I had to enable the default raid frames for cleansing and these ones for healing (or add every single debuff in game, individually). Thanks for the work that you're doing! Other than this one issue (and to a lesser degree, not being able to change font size), this addon is exactly what I was looking for |
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Vaeta |
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