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Updated: | 11-19-11 01:24 AM |
Created: | 09-29-11 03:23 PM |
Downloads: | 96,266 |
Favorites: | 124 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
2.3 |
12kB |
Jor |
11-16-11 06:22 PM |
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2.2.1 |
12kB |
Jor |
10-12-11 07:13 PM |
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2.1 |
10kB |
Jor |
10-09-11 10:45 AM |
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2.0 |
10kB |
Jor |
10-02-11 01:26 PM |
|
1.2 |
8kB |
Jor |
10-01-11 09:33 AM |
|
1.1 |
7kB |
Jor |
09-30-11 12:50 PM |
|
1.0 |
9kB |
Jor |
09-29-11 03:23 PM |
Comment Options |
10-05-11, 11:45 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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I may just be missing it, but where's the command/method of viewing past encounters?
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Mr.Funsocks |
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anj |
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razorzerox |
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Carthoris |
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DaemonSambe |
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Hillysibiin |
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10-07-11, 05:08 PM | |
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a nice thing that you could add once you are done with the more important parts of the addon would be classifying the classes by color so its easier to see and turning the data into a bar graph of sorts. i think they will make it a bit more user friendly so at a glance you can see aproximatly how everyone is doing. something like recount from wow
imo one of the best things about it was the customization and numerous skins so you could fit it to almost any kind of UI. P.S. ty for this addon, its awsm and your effort is greatly apreciated |
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Konchar |
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10-07-11, 07:01 PM | |
Forum posts: 0
File comments: 4
Uploads: 0
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I am having an issue with 2.0 not even parsing and then giving a bunch of output into my chat window. Do you know of a fix for this issue or is it just me?
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Kerosive |
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10-08-11, 09:33 PM | |
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Not sure if you tried this but it was in the rift forums concerning a way to check on combat start/end. May be more precise then what you are checking for:
http://forums.riftgame.com/beta-addo...ns-here-3.html Seems each parse is different from others in group using same addon. Read somewhere that most of the time the routines didnt pick up combat til the 2nd hit or something so the fix above may fix that. |
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RagebeastRT |
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10-09-11, 02:41 AM | |
Forum posts: 0
File comments: 4
Uploads: 0
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Just updated to 2.0, and now simplemeters doesnt work
Have included a screencap of the error message as it appeared in my chat log, hope that helps. Uploaded with ImageShack.us p.s. i guess i shoulda mentioned i was just wailing on a target dummy at the time to get some (very) rough numbers
Last edited by stackman : 10-09-11 at 03:20 AM.
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stackman |
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10-09-11, 10:31 AM | |
Forum posts: 0
File comments: 7
Uploads: 0
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Great addon.
I noticed one thing however. I'm a mage. I have 2 specs I parsed. Necrolock with a "normal" pet out, i.e. one that has a control bar and then Zoomancer with non-controllable pets, such as Split Personalities. This parser counts the dps from the normal pets but not the non-controllable ones. |
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helgi |
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10-09-11, 12:51 PM | ||
Forum posts: 0
File comments: 4
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Quote:
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Kerosive |
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10-09-11, 12:56 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Nice addon, getting even better with 2.0.
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jazzbrownie |
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10-09-11, 12:58 PM | |
Forum posts: 0
File comments: 8
Uploads: 0
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Updated to 2.1 Still all pets get parsed separately. Sadly no use in this form to any class that has pets.
I guess its a language problem as others seem to get it working. |
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razorzerox |
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10-09-11, 08:32 PM | ||
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Quote:
What's your character's name? I wonder if that has to do with it. |
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Jor |
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