Go to Page... |
Updated: | 10-06-11 03:26 PM |
Created: | 10-05-11 02:50 PM |
Downloads: | 1,532 |
Favorites: | 16 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
0.3a |
15kB |
rynti |
10-06-11 08:00 AM |
|
0.1a |
1kB |
rynti |
10-05-11 02:50 PM |
Comment Options |
DaemonSambe |
View Public Profile |
Send a private message to DaemonSambe |
Find More Posts by DaemonSambe |
Add DaemonSambe to Your Buddy List |
10-05-11, 04:02 PM | |
Zombie
Forum posts: 2
File comments: 6
Uploads: 0
|
Awesome!! I have been waiting for a IceHud for RIFT
|
|
WraineGaming |
View Public Profile |
Send a private message to WraineGaming |
Send email to WraineGaming |
Find More Posts by WraineGaming |
Add WraineGaming to Your Buddy List |
10-06-11, 02:52 PM | |
|
Seems like it's causing my system to crash alot. Haven't tested enough to see if it's a cause by itself, or with interactions on other addons.
|
|
DaemonSambe |
View Public Profile |
Send a private message to DaemonSambe |
Send email to DaemonSambe |
Find More Posts by DaemonSambe |
Add DaemonSambe to Your Buddy List |
rynti |
View Public Profile |
Send a private message to rynti |
Send email to rynti |
Find More Posts by rynti |
Add rynti to Your Buddy List |
10-06-11, 04:50 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
|
Excellent idea, thank you for your work on this. I've been waiting for addons that are either by the original authors of those from WoW (ports to Rift), or addons that have the same look and feel.
Keep up the great work, NewportBox
Last edited by NewportBox : 10-06-11 at 04:50 PM.
|
|
NewportBox |
View Public Profile |
Send a private message to NewportBox |
Send email to NewportBox |
Find More Posts by NewportBox |
Add NewportBox to Your Buddy List |
10-06-11, 05:48 PM | |
|
Amazing!
Freakin' Sweet! Reminds me of the IceHud that's used in RealUI for WoW! I want a UI like that for RIFT.
|
|
Rustycage |
View Public Profile |
Send a private message to Rustycage |
Send email to Rustycage |
Find More Posts by Rustycage |
Add Rustycage to Your Buddy List |
10-06-11, 06:16 PM | |
|
Is there any way to have the player hp and power/mana bars always show but just turn the opacity down when out of combat instead of disappearing completely?
|
|
RagebeastRT |
View Public Profile |
Send a private message to RagebeastRT |
Send email to RagebeastRT |
Find More Posts by RagebeastRT |
Add RagebeastRT to Your Buddy List |
10-06-11, 07:30 PM | |
|
Nice. I don't know about the crashing anymore. May have been interactions with the bugged rift client, or other. Right now it's working fine.
With regards to settings, really glad you added them for adjustments. I can make the bars just how i want them. You might consider moving them to a seperate file and giving them more easily understood names for other folks. I'm still unsure what blocksize is, and haven't adjust it yet. Really great work though. Really !! ---- Oh. Actually forgot until now. Need bars for pet health as well.
Last edited by DaemonSambe : 10-06-11 at 10:06 PM.
|
|
DaemonSambe |
View Public Profile |
Send a private message to DaemonSambe |
Send email to DaemonSambe |
Find More Posts by DaemonSambe |
Add DaemonSambe to Your Buddy List |
10-07-11, 02:44 AM | ||
Quote:
The whole configuration stuff will be implemented later on, and the block size means, well... Let's explain the problem about the round bars first: Currently you can't only display a part of a texture with RIFT addons, so for instance only show 20% of the green part of a health bar. That said, the way I do it is making a whole bunch of frames and by that let them looking like if they're round. The block size means how high each part of the bar is, so a bigger value means lower quality or in other words lower resolution for the bars. This dirty way will only be there until there's a possibility of only showing a part of a texture. When this isn't implemented soon, I'll add the possibility of using straight bars - just if someone has a low-spec computer. (Even if I got such one and it works smooth there) However, thanks for the feedback to everyone |
||
|
rynti |
View Public Profile |
Send a private message to rynti |
Send email to rynti |
Find More Posts by rynti |
Add rynti to Your Buddy List |
10-07-11, 09:38 AM | |
Forum posts: 0
File comments: 2
Uploads: 0
|
combopoints dont disappear if you change your target... maybe a change in that?
|
|
Erunestaron |
View Public Profile |
Send a private message to Erunestaron |
Send email to Erunestaron |
Find More Posts by Erunestaron |
Add Erunestaron to Your Buddy List |
10-08-11, 09:16 AM | |
Forum posts: 0
File comments: 5
Uploads: 0
|
Hi rynti.
I've done some modifications to the code (based on version 0.4) that might interest you: * Support different width to the three bars. * Support rounded bars. * Support fading the bars and combo points when out of combat. * Dramatic improvement to CPU usage. * Fix bug - bar 2 was not hidden when target has no calling (e.g. Target practice dummies). * Fix bug - Rogue combo points were not updated to the current target. I've sent my modifications to the email mentioned in the Addon. Please let me know if it's of any use to you . Kalvir. |
|
Kalvir |
View Public Profile |
Send a private message to Kalvir |
Send email to Kalvir |
Find More Posts by Kalvir |
Add Kalvir to Your Buddy List |
10-08-11, 10:55 AM | ||
Quote:
However - If what you said is true - I'll have to give you a big thanks for your help Best regards, Rynti |
||
|
rynti |
View Public Profile |
Send a private message to rynti |
Send email to rynti |
Find More Posts by rynti |
Add rynti to Your Buddy List |
10-08-11, 02:29 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
|
Would it be possible to add an option to have HP/Energy bars visible when out of combat?
Also, the CP color is a little hard to see in certain lighting/areas in the game. This is mostly due to the transparency of the orange when it is lower than 5cp. |
|
Viscerator |
View Public Profile |
Send a private message to Viscerator |
Send email to Viscerator |
Find More Posts by Viscerator |
Add Viscerator to Your Buddy List |
10-10-11, 08:38 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
|
it's a nice start but i've noticed it doesn't keep your hp up unless you're getting hit and same with the hp on the target unless if you're hitting it... as for the planar charges it doesn't show would be nice and possibly incorporate the hp numbers/% in the bars same with mana on the target
|
|
Giglemesh |
View Public Profile |
Send a private message to Giglemesh |
Send email to Giglemesh |
Find More Posts by Giglemesh |
Add Giglemesh to Your Buddy List |
10-14-11, 10:34 AM | |
|
I can't get the addon to work at all... I put it where all my other addons are, and all my other addons work fine, but this one doesn't even show up, it's no where in the game.
|
|
Rustycage |
View Public Profile |
Send a private message to Rustycage |
Send email to Rustycage |
Find More Posts by Rustycage |
Add Rustycage to Your Buddy List |