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Updated: | 06-23-13 08:52 AM |
Created: | 10-01-11 01:36 AM |
Downloads: | 15,417 |
Favorites: | 60 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.9r1 |
15kB |
adelea |
08-27-12 12:49 AM |
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1.6.1 |
15kB |
adelea |
11-18-11 06:54 AM |
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1.6.0 |
14kB |
adelea |
11-17-11 08:32 AM |
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1.5 |
14kB |
adelea |
10-25-11 08:49 AM |
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1.4 |
14kB |
adelea |
10-16-11 04:54 AM |
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1.3 |
13kB |
adelea |
10-10-11 08:52 AM |
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1.2b |
12kB |
adelea |
10-08-11 05:40 PM |
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1.2 |
11kB |
adelea |
10-08-11 10:09 AM |
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1.01 |
4kB |
adelea |
10-03-11 12:19 AM |
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1.0 |
4kB |
adelea |
10-02-11 04:11 PM |
Comment Options |
11-02-11, 11:53 AM | ||
Zombie
Forum posts: 2
File comments: 2
Uploads: 0
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Re: Re: Errors
Quote:
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Hannibal |
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11-01-11, 08:35 AM | ||
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Re: Errors
Quote:
I am working with someone else atm who also reported this. I have made a test version available at http://www.exyles.com/AddOns/RIFT/TCB.zip If you can try this version and let me know how it goes that would be great. If you DO get the error, if you can do: /script dump(TCB_Settings) And send me the output, that would be very helpful. What I think the problem is, is that the rift game is giving some values in its addon API that other parts cannot handle. The test version mentioned above tries a bit harder to catch them, and also saves the raw data of the castbar its processing, so if there is a problem it will hopefully highlight it. |
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adelea |
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Hannibal |
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11-01-11, 01:22 AM | ||
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Quote:
btw... /tcb config nonint |
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adelea |
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10-31-11, 07:11 AM | |
Forum posts: 0
File comments: 15
Uploads: 0
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Hope you don't mind but this addon is the subject of a quick set up tutorial video I made and posted on YouTube: http://www.youtube.com/watch?feature...&v=l__OJFpvD9E
Feel free to use/post/distribute it as you like (or if you want it taking down just ask), and thankyou for writing this great addon |
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Tarien |
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Mase123y |
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grumpus |
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10-11-11, 12:34 PM | ||
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Quote:
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adelea |
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10-11-11, 11:43 AM | ||
Forum posts: 0
File comments: 9
Uploads: 0
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Quote:
/tcb custom and /cbr custom isn't working for me. It just gives me the list of commands in game. I tried custom 400, 50...didn't work either....
Last edited by grumpus : 10-11-11 at 11:45 AM.
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grumpus |
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10-11-11, 07:45 AM | ||
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Quote:
I wrote it for myself to make it easier to see my targets castbar for interrupt purposes, and added in other functions as more people requested them. It only displays a single castbar, though you can have it display your target's target or your focus' castbar with /tcb focus /tcb targettarget |
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adelea |
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10-11-11, 07:38 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Thanks very much for this add-on! I love that I can easily see the targets cast bar now without having to make the portrait larger!
But, are there any plans for a target of target and maybe even focus target bar? I'm a healing cleric and raid on a regular basis, and these are very helpful! Thank you again! Briseyis |
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Briseyis |
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10-11-11, 01:03 AM | ||
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Quote:
The top bar is with an alpha of 0.75, and you can see the trees behind it. The bottom bar is with an alpha of 1.00 and is completely opaque. Frame opacity is all relative to each other. A bar with opacity of 1.00, that is on top of a bar with opacity 0.75, is effectively also at opacity 0.75 The background bar/texture uses the 'bar' alpha to set a base level of opacity. On top of this is drawn the background colorization, which is the colours specifiied for the BI and BU elements (though the background uses these values/4 to get a darker related colour), the opacity of these is 0.75 time the value specified (so that the underlying texture can show through) The bar that shows progress of the spell is drawn on top of this, using the colour and alpha elements as specified. The text is drawn next using the attributes for the TI and TU elements. |
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adelea |
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10-11-11, 12:42 AM | ||
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Quote:
Will create a bar that is 400 wide, by 50 high. You will probably need to set /tcb textsize too since the custom mode overrides all scaling previously done. |
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adelea |
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10-10-11, 06:23 PM | ||
Zombie
Forum posts: 2
File comments: 43
Uploads: 0
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Quote:
Edit: I figured out my color issues, nvm about that. Still can't get it entirely opaque tho!
Last edited by Aalwein : 10-10-11 at 06:36 PM.
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Aalwein |
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10-10-11, 05:27 PM | |
Forum posts: 0
File comments: 9
Uploads: 0
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I'm curious how the /tcb custom works.
I'd much rather be able to set the width and height vs scaling the frame. The texture is wonderful you've selected for the cast bars. |
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grumpus |
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