Go to Page... |
Updated: | 10-19-11 10:57 PM |
Created: | 09-28-11 09:14 AM |
Downloads: | 20,176 |
Favorites: | 61 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.3.2 |
532kB |
grantus |
10-18-11 12:17 AM |
|
1.3b |
531kB |
grantus |
10-15-11 08:30 AM |
|
1.3a |
531kB |
grantus |
10-14-11 11:57 PM |
|
1.3a |
530kB |
grantus |
10-14-11 11:37 PM |
|
1.3 |
529kB |
grantus |
10-13-11 10:58 PM |
|
1.2a |
461kB |
grantus |
10-06-11 11:33 PM |
|
1.2 |
461kB |
grantus |
10-06-11 10:55 PM |
|
1.1e |
461kB |
grantus |
10-06-11 09:16 PM |
|
1.1e |
461kB |
grantus |
10-06-11 09:04 PM |
|
1.1d |
461kB |
grantus |
10-06-11 08:29 PM |
|
1.1d |
461kB |
grantus |
10-06-11 08:25 PM |
|
1.1c |
461kB |
grantus |
10-06-11 07:40 PM |
|
1.1b |
459kB |
grantus |
10-06-11 07:27 AM |
|
1.1a |
459kB |
grantus |
10-06-11 12:36 AM |
|
1.0 |
16kB |
grantus |
10-04-11 11:19 PM |
|
0.0.5 |
8kB |
grantus |
09-29-11 09:54 AM |
|
0.0.5 |
8kB |
grantus |
09-29-11 07:27 AM |
|
0.0.2 |
6kB |
grantus |
09-28-11 11:14 PM |
|
0.0.1 |
6kB |
grantus |
09-28-11 09:14 AM |
Comment Options |
weasoug |
View Public Profile |
Send a private message to weasoug |
Find More Posts by weasoug |
Add weasoug to Your Buddy List |
10-18-11, 07:09 AM | |
Forum posts: 0
File comments: 4
Uploads: 0
|
1.3.2 is giving me spikes of up to 40% when I change my target while healing. If I have soothing stream on all party members and cycle through them all, I get a freeze on 0,3-0,5 seconds every time I change targets.
Needless to say, I won't even go near a raid to see if it's worse there. Updated from 1.3a by just overwriting old files.
Last edited by Rounded : 10-18-11 at 07:09 AM.
|
|
Rounded |
View Public Profile |
Send a private message to Rounded |
Find More Posts by Rounded |
Add Rounded to Your Buddy List |
10-18-11, 06:35 AM | |
Not sure if i am doing somthing wrong. but i like to see some buffs on the focus. so i have got it set to 4. but it still shows 10.
Code:
buffsMax = 4,
__________________
You can go a long way with a smile. You can go a lot farther with a smile and a gun.
Last edited by weasoug : 10-18-11 at 07:27 AM.
|
|
|
weasoug |
View Public Profile |
Send a private message to weasoug |
Find More Posts by weasoug |
Add weasoug to Your Buddy List |
10-18-11, 05:58 AM | |
|
Updated to the latest version, now I'm getting a larger gap between buff & debuff bars. itemOffset doesn't seem to be doing anything to that either.
Last edited by BuGi : 10-18-11 at 06:37 AM.
|
|
BuGi |
View Public Profile |
Send a private message to BuGi |
Find More Posts by BuGi |
Add BuGi to Your Buddy List |
10-18-11, 01:39 AM | ||
Zombie
Forum posts: 2
File comments: 2
Uploads: 0
|
Re: Re: Some weird issues.
Quote:
|
|
|
Vatec |
View Public Profile |
Send a private message to Vatec |
Find More Posts by Vatec |
Add Vatec to Your Buddy List |
10-17-11, 09:21 PM | ||
Quote:
I'll hopefully be releasing an update today/tomorrow that patches this, and some performance issues. |
||
|
grantus |
View Public Profile |
Send a private message to grantus |
Send email to grantus |
Find More Posts by grantus |
Add grantus to Your Buddy List |
10-17-11, 07:45 PM | |
Forum posts: 0
File comments: 2
Uploads: 0
|
Hi!
I made an account just to thank you for this excellent addon, please keep this baby developed, you've done a great job so far. One question tho, why does it keep repeating "[MinUI] refreshing comboPointsBar on player.target" in chat? |
|
Astug |
View Public Profile |
Send a private message to Astug |
Send email to Astug |
Find More Posts by Astug |
Add Astug to Your Buddy List |
10-17-11, 06:00 PM | ||
Zombie
Forum posts: 1
File comments: 15
Uploads: 0
|
Re: Some weird issues.
Quote:
You will see a message in chat if you change a setting that requires a reload. |
|
|
chavo |
View Public Profile |
Send a private message to chavo |
Send email to chavo |
Find More Posts by chavo |
Add chavo to Your Buddy List |
10-17-11, 05:32 PM | |
Zombie
Forum posts: 2
File comments: 2
Uploads: 0
|
Some weird issues.
Just downloaded the latest version and installed it. Started configuring and discovered that certain commands simply do not seem to work.
Specifically, "/mui buffsEnabled player false" does not turn off the buff section of the player frame. Similarly, "/mui buffLocation player below" does not move the buff section of the player frame down. And, "/mui buffView player bar" does not turn the icons into bars. These commands don't work on any of the other frames I tried, either. But I by no means conducted an exhaustive test, either. Some commands do work, like /mui buffsMax player 10 increased the number of visible icons. So I know that the addon is functioning and I'm fairly certain that I've got the correct syntax. So, I'm wondering what on earth is going on. Am I committing some obvious error? Or have I just discovered new bugs? Anyway, thanks for the time and effort you've put into this addon! |
|
Vatec |
View Public Profile |
Send a private message to Vatec |
Send email to Vatec |
Find More Posts by Vatec |
Add Vatec to Your Buddy List |
10-17-11, 07:43 AM | |
Forum posts: 0
File comments: 4
Uploads: 0
|
Target frame HP bar color
Thanks for this nice addon!
I was wondering if it's possible to color the target frame's HP bar according to aggro status (Green-yellow-red) like the default UI? It would provide nice at-a-glance information regarding the mob targeted. Thanks! |
|
lordfafoin |
View Public Profile |
Send a private message to lordfafoin |
Send email to lordfafoin |
Find More Posts by lordfafoin |
Add lordfafoin to Your Buddy List |
10-17-11, 07:39 AM | |
Forum posts: 0
File comments: 15
Uploads: 0
|
Lovely little addon, although there appear to be some bugs in the buff and debuffVisibilityOptions with what is actually shown, and the buffs that are shown rapidly refresh/cycle causing them to change position a lot making tracking an individual buff or debuff annoying.
Biggest thing I miss from the default UI, and this is what made me disable the addon last night, is the raid markers (1, 2, 3, 4 etc), and to a lesser extent the portraits. Both I think are useful when rapidly tabbing targets in a busy environment, and should definitely be implemented, even if it's just optional in the case of portraits (raid markers is waaaaay more important). Good job though, impressed with this |
|
Tarien |
View Public Profile |
Send a private message to Tarien |
Send email to Tarien |
Find More Posts by Tarien |
Add Tarien to Your Buddy List |
10-17-11, 02:57 AM | ||
Quote:
In the mean time '/mui scale [frame] 1.0' is 100%, 0.9 is 90%, so on. It scales the bars/fonts on the frame (but doesnt do icons/castbar yet). |
||
|
grantus |
View Public Profile |
Send a private message to grantus |
Send email to grantus |
Find More Posts by grantus |
Add grantus to Your Buddy List |
10-17-11, 01:13 AM | |
|
I know you probably made this simple, but is there a better Help File that goes in depth? I ask because using that scale system is kinda confusing.
Well i mean, like, castbar for scale, combopoints for scale, etc
Last edited by fostot : 10-17-11 at 01:25 AM.
|
|
fostot |
View Public Profile |
Send a private message to fostot |
Send email to fostot |
Find More Posts by fostot |
Add fostot to Your Buddy List |
10-16-11, 08:11 PM | ||
Quote:
Hopefully I will have time later this afternoon to address how the buffs/debuffs layout/add/remove/etc because it's becoming an issue when there are 20-30 buffs, MinUI spikes from 1% to 45% CPU usage because it has to relayout every time a new debuff adds (which is basically like ten times a second in big battles). |
||
|
grantus |
View Public Profile |
Send a private message to grantus |
Send email to grantus |
Find More Posts by grantus |
Add grantus to Your Buddy List |
10-16-11, 07:55 PM | ||
Quote:
|
||
|
Testercules |
View Public Profile |
Send a private message to Testercules |
Send email to Testercules |
Find More Posts by Testercules |
Add Testercules to Your Buddy List |