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Updated: | 10-19-11 10:57 PM |
Created: | 09-28-11 09:14 AM |
Downloads: | 20,176 |
Favorites: | 61 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.3.2 |
532kB |
grantus |
10-18-11 12:17 AM |
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1.3b |
531kB |
grantus |
10-15-11 08:30 AM |
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1.3a |
531kB |
grantus |
10-14-11 11:57 PM |
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1.3a |
530kB |
grantus |
10-14-11 11:37 PM |
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1.3 |
529kB |
grantus |
10-13-11 10:58 PM |
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1.2a |
461kB |
grantus |
10-06-11 11:33 PM |
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1.2 |
461kB |
grantus |
10-06-11 10:55 PM |
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1.1e |
461kB |
grantus |
10-06-11 09:16 PM |
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1.1e |
461kB |
grantus |
10-06-11 09:04 PM |
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1.1d |
461kB |
grantus |
10-06-11 08:29 PM |
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1.1d |
461kB |
grantus |
10-06-11 08:25 PM |
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1.1c |
461kB |
grantus |
10-06-11 07:40 PM |
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1.1b |
459kB |
grantus |
10-06-11 07:27 AM |
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1.1a |
459kB |
grantus |
10-06-11 12:36 AM |
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1.0 |
16kB |
grantus |
10-04-11 11:19 PM |
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0.0.5 |
8kB |
grantus |
09-29-11 09:54 AM |
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0.0.5 |
8kB |
grantus |
09-29-11 07:27 AM |
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0.0.2 |
6kB |
grantus |
09-28-11 11:14 PM |
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0.0.1 |
6kB |
grantus |
09-28-11 09:14 AM |
Comment Options |
weasoug |
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10-15-11, 05:02 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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Ok, from now on I am deleting before I update. Whole system in rift is too buggy, got it all working thanks.
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Eryl |
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10-15-11, 08:26 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Disabling MinUI
Hello,
I was trying to disable those MinUI frames, but when I typed /mui disable, it didn't work. I'm not much an AddOn whiz but is there something more I need to type, like /mui disable 1 or disable frame 1 or what? >.< sorry. |
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Marxis |
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10-16-11, 04:52 AM | |||||
Low FPS/Bugs/Etc
Quote:
Quote:
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Code:
/mui enable frameName @weasoug: Thanks for the help regarding the leftover print that'll teach me for releasing code late at night, with little sleep and little testing. @Everyone: Sorry about the bugs in the last few versions, I know you all probably realise I write the addon for fun / community, but still I should be ensuring I test the unitFrames a bit better before pushing patches out. To that end, I'll be trying to have a better testing process on my end before I release new stuff - which might mean it takes a bit longer to patch, but hopefully not too much longer. As for party frames / raid frames: I will do them once rift adds click-to-do-stuff functionality. Unitl then they would really be useless I plan on adding Clique still configuration for mouse interaction on the frames in MinUI.
Last edited by grantus : 10-16-11 at 05:02 AM.
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grantus |
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10-16-11, 05:05 AM | |
just as long as you add it to your ghub so some of us can test along with you. hehe
__________________
You can go a long way with a smile. You can go a lot farther with a smile and a gun. |
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weasoug |
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10-16-11, 07:21 AM | ||
Quote:
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grantus |
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10-16-11, 04:24 PM | |
Zombie
Forum posts: 2
File comments: 6
Uploads: 0
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config window?
Hey i know add ons are new to rift but is there a way to make a config window instead of all these /commands?
Also it seems that any right click options on target are not here. Is that a game limit on the api? Debufs seem to be mixed in with the bufs. Any way to putthem on their own area? Any way this unit frame is looking great! Thanks for the work on this we greatly need good unit mods. |
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nitewolfetx |
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10-16-11, 05:41 PM | ||
Re: config window?
Quote:
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Testercules |
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10-16-11, 05:44 PM | |
My buffs and debuffs were going mental in scion today (on my own player frame). I think it was a rogue spamming some purge or something. But I don't know why that would make my debuffs move around all sporatically. Has anyone else been getting this, or are my settings just bad? Or this is normal?
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Testercules |
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10-16-11, 06:33 PM | ||
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grantus |
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10-16-11, 07:55 PM | ||
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Testercules |
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10-16-11, 08:11 PM | ||
Quote:
Hopefully I will have time later this afternoon to address how the buffs/debuffs layout/add/remove/etc because it's becoming an issue when there are 20-30 buffs, MinUI spikes from 1% to 45% CPU usage because it has to relayout every time a new debuff adds (which is basically like ten times a second in big battles). |
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grantus |
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10-17-11, 01:13 AM | |
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I know you probably made this simple, but is there a better Help File that goes in depth? I ask because using that scale system is kinda confusing.
Well i mean, like, castbar for scale, combopoints for scale, etc
Last edited by fostot : 10-17-11 at 01:25 AM.
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fostot |
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10-17-11, 02:57 AM | ||
Quote:
In the mean time '/mui scale [frame] 1.0' is 100%, 0.9 is 90%, so on. It scales the bars/fonts on the frame (but doesnt do icons/castbar yet). |
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grantus |
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10-17-11, 07:39 AM | |
Forum posts: 0
File comments: 15
Uploads: 0
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Lovely little addon, although there appear to be some bugs in the buff and debuffVisibilityOptions with what is actually shown, and the buffs that are shown rapidly refresh/cycle causing them to change position a lot making tracking an individual buff or debuff annoying.
Biggest thing I miss from the default UI, and this is what made me disable the addon last night, is the raid markers (1, 2, 3, 4 etc), and to a lesser extent the portraits. Both I think are useful when rapidly tabbing targets in a busy environment, and should definitely be implemented, even if it's just optional in the case of portraits (raid markers is waaaaay more important). Good job though, impressed with this |
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Tarien |
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