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Updated: | 09-30-14 08:10 AM |
Created: | 09-23-11 07:13 AM |
Downloads: | 118,524 |
Favorites: | 163 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
v1.5.8 |
1MB |
Snarty |
06-08-14 02:04 PM |
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v1.5.2 |
1MB |
Snarty |
09-20-13 11:02 AM |
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v1.5.0 |
1MB |
Snarty |
07-16-13 08:57 AM |
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v1.4.9 |
1MB |
Snarty |
07-14-13 02:19 PM |
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v1.4.8 |
1MB |
Snarty |
07-04-13 08:05 PM |
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v1.4.7 |
1MB |
Snarty |
06-25-13 05:40 PM |
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v1.4.6 |
1MB |
Snarty |
06-24-13 02:35 PM |
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v1.4.5 |
1MB |
Snarty |
05-28-13 07:55 PM |
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v1.4.2 |
1MB |
Snarty |
03-21-13 03:20 PM |
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v1.4.1 |
1MB |
Snarty |
02-10-13 03:58 PM |
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v1.4.0 |
1MB |
Snarty |
01-13-13 03:30 AM |
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v1.3.9 |
1MB |
Snarty |
01-11-13 06:35 AM |
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v1.3.8 |
1MB |
Snarty |
12-18-12 03:14 AM |
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v1.3.7 |
1MB |
Snarty |
12-13-12 04:34 PM |
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v1.3.6 |
1MB |
Snarty |
12-01-12 06:37 PM |
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v1.3.5 |
1MB |
Snarty |
11-27-12 10:51 AM |
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v1.3.4 |
1MB |
Snarty |
11-14-12 03:12 PM |
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v1.3.3 |
1MB |
Snarty |
11-09-12 01:40 PM |
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v1.3.2 |
1MB |
Snarty |
10-22-12 11:16 AM |
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v1.3.1 |
1MB |
Snarty |
10-11-12 05:19 AM |
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v1.3.0 |
1MB |
Snarty |
10-11-12 02:50 AM |
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v1.2.9 |
1MB |
Snarty |
10-01-12 03:33 PM |
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v1.2.8 |
1MB |
Snarty |
10-01-12 11:18 AM |
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v1.2.7 |
1MB |
Snarty |
09-19-12 05:35 AM |
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v1.2.6 |
1MB |
Snarty |
09-17-12 11:18 PM |
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v1.2.5 |
1MB |
Snarty |
09-15-12 08:06 PM |
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v1.2.4 |
1MB |
Snarty |
09-13-12 10:16 PM |
|
v1.2.3 |
1MB |
Snarty |
09-10-12 11:50 AM |
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v1.2.2 |
1014kB |
Snarty |
08-07-12 02:27 AM |
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v1.2.1 |
904kB |
Snarty |
08-02-12 02:36 PM |
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v1.2.0 |
904kB |
Snarty |
08-01-12 01:52 PM |
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v1.1.9 |
901kB |
Snarty |
07-27-12 05:41 AM |
|
v1.1.8 |
901kB |
Snarty |
07-26-12 04:24 PM |
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v1.1.7 |
887kB |
Snarty |
07-14-12 09:27 PM |
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v1.1.6 |
887kB |
Snarty |
07-12-12 05:50 AM |
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v1.1.5 |
887kB |
Snarty |
07-09-12 10:16 PM |
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v1.1.4.458 |
887kB |
Snarty |
07-08-12 08:21 PM |
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v1.1.3 |
883kB |
Snarty |
07-03-12 12:29 AM |
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v1.1.2 |
883kB |
Snarty |
06-30-12 10:27 PM |
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v1.1.1 |
871kB |
Snarty |
06-28-12 03:42 AM |
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v1.1.0 |
871kB |
Snarty |
06-27-12 10:20 AM |
|
v1.0.9 |
866kB |
Snarty |
06-24-12 09:21 AM |
|
v1.0.8 |
821kB |
Snarty |
06-14-12 04:33 AM |
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v1.0.7 |
818kB |
Snarty |
06-07-12 10:14 PM |
|
v1.0.7 |
817kB |
Snarty |
06-07-12 01:46 AM |
|
v1.0.5 |
809kB |
Snarty |
05-20-12 11:14 AM |
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v1.0.4 |
802kB |
Snarty |
05-09-12 07:25 PM |
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v1.0.3 |
802kB |
Snarty |
05-08-12 10:28 PM |
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v1.0.2 |
795kB |
Snarty |
04-29-12 06:03 PM |
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v1.0.1 |
789kB |
Snarty |
04-21-12 10:27 PM |
|
v1.0.0 |
594kB |
Snarty |
04-04-12 03:50 PM |
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v0.9.9 |
579kB |
Snarty |
03-23-12 10:33 AM |
|
v0.9.8 |
545kB |
Snarty |
02-29-12 10:09 AM |
|
v0.9.7 |
513kB |
Snarty |
02-19-12 12:50 PM |
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v0.9.6 |
338kB |
Snarty |
01-30-12 01:07 AM |
|
v0.9.5 |
338kB |
Snarty |
01-28-12 02:21 PM |
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v0.9.4 |
338kB |
Snarty |
01-28-12 10:54 AM |
|
v0.9.3 |
329kB |
Snarty |
01-24-12 12:43 AM |
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v0.9.2 |
325kB |
Snarty |
01-15-12 11:37 PM |
|
v0.9.1 |
325kB |
Snarty |
01-15-12 07:38 AM |
|
v0.9.0 |
318kB |
Snarty |
01-09-12 11:26 PM |
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v0.8.9 |
316kB |
Snarty |
01-06-12 12:01 AM |
|
v0.8.8 |
314kB |
Snarty |
01-05-12 12:03 AM |
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v0.8.7 |
313kB |
Snarty |
01-01-12 11:12 PM |
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v0.8.6 |
313kB |
Snarty |
12-31-11 08:27 PM |
|
v0.8.5 |
309kB |
Snarty |
12-26-11 10:57 PM |
|
v0.8.4 |
309kB |
Snarty |
12-26-11 03:28 PM |
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v0.8.3 |
304kB |
Snarty |
12-23-11 12:21 PM |
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v0.8.2 |
300kB |
Snarty |
12-21-11 01:54 PM |
|
v0.8.1 |
296kB |
Snarty |
12-18-11 03:43 PM |
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v0.8.0 |
756kB |
Snarty |
12-15-11 09:41 AM |
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v0.7.9 |
755kB |
Snarty |
12-15-11 09:15 AM |
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v0.7.9 |
755kB |
Snarty |
12-14-11 02:11 PM |
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v0.7.7 |
745kB |
Snarty |
12-04-11 05:21 PM |
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v0.7.6 |
745kB |
Snarty |
12-04-11 04:50 PM |
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v0.7.5 |
745kB |
Snarty |
12-04-11 06:50 AM |
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v0.7.4 |
743kB |
Snarty |
12-03-11 07:29 PM |
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v0.7.3 |
742kB |
Snarty |
12-01-11 11:37 PM |
|
v0.7.2 |
741kB |
Snarty |
12-01-11 12:02 AM |
|
v0.7.1 |
739kB |
Snarty |
11-29-11 04:10 AM |
|
v0.0.5 Beta |
11kB |
Snarty |
10-05-11 05:48 AM |
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Snarty |
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10-29-11, 09:14 AM | ||
Forum posts: 0
File comments: 73
Uploads: 0
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Quote:
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Ceres |
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10-29-11, 09:00 AM | ||
Quote:
The problem at the moment is that the API only kind of supports localization. What I'm waiting on is for them to normalize bosses/skills so they can be accessed via unique ID's rather than names. I am however working on a method to include cross language support. Using cross variables split, Garau.English, Garau.French and Garau.German for example (since real names never change). If you're watching the code, you'll notice it's changing slowly to use less variables and more cross-referencing. |
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Snarty |
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10-29-11, 08:46 AM | |
Forum posts: 0
File comments: 73
Uploads: 0
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Thx for your nice works.
Inquisitor Garau in french is "Inquisiteur Garau" Inwar Darktide is "Inwar Noirflux" Little suggestion for the Translation ... Instead of having if language condition everywhere in your different files you could easily create location folder with language files where you could defined the variable once and it could be easier for future translations |
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Ceres |
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10-28-11, 02:35 AM | ||
le sigh
Quote:
Although there's another strange bug involving Murdantix encounter which can cause the addon to start ignoring any other of the mods entirely. This'll only appear if you start a fresh HK, but will be hopefully squashed before it effects too many people. Nothing drastic and nothing a quick /reloadui after Murdantix can't fix currently. |
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Snarty |
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10-27-11, 08:27 PM | ||
Quote:
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Azounstone |
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10-27-11, 06:49 PM | ||
Quote:
Anyhow, should be squashed now. |
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Snarty |
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10-27-11, 05:49 PM | |
Getting a lot of errors etc when it loads since updating to latest version.
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Azounstone |
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10-10-11, 10:29 PM | ||
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Snarty |
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10-10-11, 07:39 PM | |
Forum posts: 0
File comments: 50
Uploads: 0
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Love the smaller size option, and the autoreset has been working perfectly for me so far.
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AlienFromBeyond |
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10-06-11, 11:36 PM | ||
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Snarty |
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10-06-11, 07:54 PM | |
Forum posts: 0
File comments: 50
Uploads: 0
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When will we be able to resize it? For some resolutions it's just huge.
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AlienFromBeyond |
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10-06-11, 05:42 AM | ||||||
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Thanks for the feedback and suggestions, very helpful, and it's good we're no longer talking about removing bugs, but improvements instead. Makes me happy.
Last edited by Snarty : 10-06-11 at 05:45 AM.
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Snarty |
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10-06-11, 01:24 AM | ||
Forum posts: 0
File comments: 4
Uploads: 0
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Quote:
I think the unitId changes after a mob resets. If that's the case use that as an indicator to detect a reset/wipe. If it's not changing then just check for the events when you lose the King and the Prince from the target list, go into a special state and keep checking until you get them back in the target list. If they come back at full health, that indicates a reset/wipe. To detect an end due to a successful kill go with Event.Combat.Death for both the King and the Prince. Last but not least add a slash command or an UI button to force a reset on your addon - in fact when you detect a reset/wipe/end you should call this same function internally to keep the behavior the same. Once the API provides the events for the start/end of the encounter you can easily make the switch since you will be ready for it
Last edited by Matrix : 10-06-11 at 01:37 AM.
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Matrix |
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10-05-11, 11:22 PM | ||
Forum posts: 0
File comments: 5
Uploads: 0
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Mr.Funsocks |
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