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Updated: | 09-30-14 08:10 AM |
Created: | 09-23-11 07:13 AM |
Downloads: | 119,620 |
Favorites: | 163 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
v1.5.8 |
1MB |
Snarty |
06-08-14 02:04 PM |
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v1.5.2 |
1MB |
Snarty |
09-20-13 11:02 AM |
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v1.5.0 |
1MB |
Snarty |
07-16-13 08:57 AM |
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v1.4.9 |
1MB |
Snarty |
07-14-13 02:19 PM |
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v1.4.8 |
1MB |
Snarty |
07-04-13 08:05 PM |
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v1.4.7 |
1MB |
Snarty |
06-25-13 05:40 PM |
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v1.4.6 |
1MB |
Snarty |
06-24-13 02:35 PM |
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v1.4.5 |
1MB |
Snarty |
05-28-13 07:55 PM |
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v1.4.2 |
1MB |
Snarty |
03-21-13 03:20 PM |
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v1.4.1 |
1MB |
Snarty |
02-10-13 03:58 PM |
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v1.4.0 |
1MB |
Snarty |
01-13-13 03:30 AM |
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v1.3.9 |
1MB |
Snarty |
01-11-13 06:35 AM |
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v1.3.8 |
1MB |
Snarty |
12-18-12 03:14 AM |
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v1.3.7 |
1MB |
Snarty |
12-13-12 04:34 PM |
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v1.3.6 |
1MB |
Snarty |
12-01-12 06:37 PM |
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v1.3.5 |
1MB |
Snarty |
11-27-12 10:51 AM |
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v1.3.4 |
1MB |
Snarty |
11-14-12 03:12 PM |
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v1.3.3 |
1MB |
Snarty |
11-09-12 01:40 PM |
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v1.3.2 |
1MB |
Snarty |
10-22-12 11:16 AM |
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v1.3.1 |
1MB |
Snarty |
10-11-12 05:19 AM |
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v1.3.0 |
1MB |
Snarty |
10-11-12 02:50 AM |
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v1.2.9 |
1MB |
Snarty |
10-01-12 03:33 PM |
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v1.2.8 |
1MB |
Snarty |
10-01-12 11:18 AM |
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v1.2.7 |
1MB |
Snarty |
09-19-12 05:35 AM |
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v1.2.6 |
1MB |
Snarty |
09-17-12 11:18 PM |
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v1.2.5 |
1MB |
Snarty |
09-15-12 08:06 PM |
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v1.2.4 |
1MB |
Snarty |
09-13-12 10:16 PM |
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v1.2.3 |
1MB |
Snarty |
09-10-12 11:50 AM |
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v1.2.2 |
1014kB |
Snarty |
08-07-12 02:27 AM |
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v1.2.1 |
904kB |
Snarty |
08-02-12 02:36 PM |
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v1.2.0 |
904kB |
Snarty |
08-01-12 01:52 PM |
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v1.1.9 |
901kB |
Snarty |
07-27-12 05:41 AM |
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v1.1.8 |
901kB |
Snarty |
07-26-12 04:24 PM |
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v1.1.7 |
887kB |
Snarty |
07-14-12 09:27 PM |
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v1.1.6 |
887kB |
Snarty |
07-12-12 05:50 AM |
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v1.1.5 |
887kB |
Snarty |
07-09-12 10:16 PM |
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v1.1.4.458 |
887kB |
Snarty |
07-08-12 08:21 PM |
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v1.1.3 |
883kB |
Snarty |
07-03-12 12:29 AM |
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v1.1.2 |
883kB |
Snarty |
06-30-12 10:27 PM |
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v1.1.1 |
871kB |
Snarty |
06-28-12 03:42 AM |
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v1.1.0 |
871kB |
Snarty |
06-27-12 10:20 AM |
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v1.0.9 |
866kB |
Snarty |
06-24-12 09:21 AM |
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v1.0.8 |
821kB |
Snarty |
06-14-12 04:33 AM |
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v1.0.7 |
818kB |
Snarty |
06-07-12 10:14 PM |
|
v1.0.7 |
817kB |
Snarty |
06-07-12 01:46 AM |
|
v1.0.5 |
809kB |
Snarty |
05-20-12 11:14 AM |
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v1.0.4 |
802kB |
Snarty |
05-09-12 07:25 PM |
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v1.0.3 |
802kB |
Snarty |
05-08-12 10:28 PM |
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v1.0.2 |
795kB |
Snarty |
04-29-12 06:03 PM |
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v1.0.1 |
789kB |
Snarty |
04-21-12 10:27 PM |
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v1.0.0 |
594kB |
Snarty |
04-04-12 03:50 PM |
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v0.9.9 |
579kB |
Snarty |
03-23-12 10:33 AM |
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v0.9.8 |
545kB |
Snarty |
02-29-12 10:09 AM |
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v0.9.7 |
513kB |
Snarty |
02-19-12 12:50 PM |
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v0.9.6 |
338kB |
Snarty |
01-30-12 01:07 AM |
|
v0.9.5 |
338kB |
Snarty |
01-28-12 02:21 PM |
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v0.9.4 |
338kB |
Snarty |
01-28-12 10:54 AM |
|
v0.9.3 |
329kB |
Snarty |
01-24-12 12:43 AM |
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v0.9.2 |
325kB |
Snarty |
01-15-12 11:37 PM |
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v0.9.1 |
325kB |
Snarty |
01-15-12 07:38 AM |
|
v0.9.0 |
318kB |
Snarty |
01-09-12 11:26 PM |
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v0.8.9 |
316kB |
Snarty |
01-06-12 12:01 AM |
|
v0.8.8 |
314kB |
Snarty |
01-05-12 12:03 AM |
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v0.8.7 |
313kB |
Snarty |
01-01-12 11:12 PM |
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v0.8.6 |
313kB |
Snarty |
12-31-11 08:27 PM |
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v0.8.5 |
309kB |
Snarty |
12-26-11 10:57 PM |
|
v0.8.4 |
309kB |
Snarty |
12-26-11 03:28 PM |
|
v0.8.3 |
304kB |
Snarty |
12-23-11 12:21 PM |
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v0.8.2 |
300kB |
Snarty |
12-21-11 01:54 PM |
|
v0.8.1 |
296kB |
Snarty |
12-18-11 03:43 PM |
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v0.8.0 |
756kB |
Snarty |
12-15-11 09:41 AM |
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v0.7.9 |
755kB |
Snarty |
12-15-11 09:15 AM |
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v0.7.9 |
755kB |
Snarty |
12-14-11 02:11 PM |
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v0.7.7 |
745kB |
Snarty |
12-04-11 05:21 PM |
|
v0.7.6 |
745kB |
Snarty |
12-04-11 04:50 PM |
|
v0.7.5 |
745kB |
Snarty |
12-04-11 06:50 AM |
|
v0.7.4 |
743kB |
Snarty |
12-03-11 07:29 PM |
|
v0.7.3 |
742kB |
Snarty |
12-01-11 11:37 PM |
|
v0.7.2 |
741kB |
Snarty |
12-01-11 12:02 AM |
|
v0.7.1 |
739kB |
Snarty |
11-29-11 04:10 AM |
|
v0.0.5 Beta |
11kB |
Snarty |
10-05-11 05:48 AM |
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12-04-11, 05:25 PM | |
Seems there was a minor bug with Murdantix, which could easily be missed during a fight, it's entirely possible this could of thrown out Molinar. Lua is a horrid language.
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Snarty |
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12-04-11, 04:49 PM | |
Just done Molinar, Estrode and Grugonim and had a few issues with latest release.
On Molinar I was having to /reloadui to get health bars to work plus the timers all the same colour makes it quite hard to know which is which without starring at them. Be really handy if they were different colours. On Estrode could do with Mistress of the Rift being added in place of Dancing Steel as an alert and also as a timer if it is an option. Will test again on Tuesday on Grugonim as needless to say we didn't kill it tonight. If I edited the images in the media folder to make them narrower would this cause an issue? I ask as at the moment I feel they take up a little too much screen if this makes sense.
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Azounstone |
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12-04-11, 04:54 AM | |
As I'd suspected, the individual settings had been ignored by the new engine. I've fixed this for the next release, they'll start playing nicely again.
I'm tempted to release it now, except 0.7.5 also has an untested advanced phase tracking engine added to Grugonim. I'm going over the new code with a fine tooth comb as we speak, so if it's a game-breaker I'll certainly release it.
Last edited by Snarty : 12-04-11 at 05:30 AM.
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Snarty |
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12-04-11, 04:37 AM | ||
Quote:
I'll let you know what I find. |
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Snarty |
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12-04-11, 04:31 AM | |
Snarty one issue I came across yesterday was with regards to Screen Flash. I am unable to select just one or two to work from the encounter options. If I unselected one in an encounter it still shows unless I disable it in the main options.
In other words it was not possible to choose which screen flash to use, it was all or none. Hope this makes sense?
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Azounstone |
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12-02-11, 06:32 PM | ||
Quote:
The problem with my development cycle is I only get 1 day to test HK bosses, and then 3 days facing Akylios only. So, videos such as yours proved invaluable. And, don't fear this addon is far from finished, I have a lot planned which goes past version 2.0.0 (yup, based on a 0.0.1 revision cycle). If you see anything out of the ordinary feel free to give me a nudge and I'll fix it asap, or even if it's just plain working, that would be great to know also. |
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Snarty |
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12-02-11, 02:22 AM | |
I shall ignore the other person as quite frankly it's not worth my time.
Many thanks for adding the timers etc. This is much appreciated and I have now switched to using this add-on solely for our raiding. Awesome work and many thanks once again
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Azounstone |
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12-02-11, 12:56 AM | ||||
Quote:
I dont think Wire has ever accused you of stealing code, however, for someone to come here and give you all of the timers and functions and specific information to add to your add on and then you add it .. its like someone doing a thesis and getting all of the research to back it up and spending a considerable amount of time on it, only for someone else to look over their shoulder and spend 5 mintues copying down the pertinent points and then writing that research into their own thesis. |
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Amarylis |
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12-02-11, 12:19 AM | |||
Quote:
Trust me when I say I can now implement every encounter mechanic currently in Rift, it's just a case of making sure I don't throw in random numbers from here on in. Also note, however, that as much as Wire likes to call me on "stealing" our Addon's engines could not be any more different if they tried. Ask your nearest programmer on what I'm talking about, the source is publicly available, there's no hiding. |
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Snarty |
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12-02-11, 12:11 AM | ||
Quote:
If you like Raidkiller, than why dont you use Raidkiller instead of telling the author of another add on to add the mechanics and functions that the author of Raidkiller worked hard on to come up with? I dont understand the logic behind this at all. |
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Amarylis |
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12-01-11, 07:50 PM | |
Quick preview of the Changes incoming for v0.7.3 - This will be an interim update separate from the customization features (due to them being additions to mechanics).
They're currently untested, but there shouldn't be any major concerns. v0.7.3 * Hammerknell ** New: King Molinar: Screen alert warning added for Runic Feedback. (solid blue) ** New: King Molinar: Screen alert duration added for Runic Feedback. (flashing blue) ** New: King Molinar: Timer added for Frightening Shout. ** Added: King Molinar: Important flag to Consuming Essence alert, for King and Prince. ** New: Estrode: Timer for Rage of the North. ** New: Estrode: Duration alert and countdown for Dancing Steel. ** New: Matron Zamira: Timer added for Hideous Blast. ** New: Matron Zamira: Timer added for Revolting Ichor. ** New: Sicaron: Timer added for Excruciating Hex. ** New: Sicaron: Screen alert added for Excruciating Hex. (flashing purple) ** New: Sicaron: Timer added for Moldering Decay. ** New: Sicaron: Screen alert added for Moldering Decay. (flashing dark green) ** Fixed: Sicaron: Settings were not initializing correctly. (new method) ** Fixed: Soulrender Zilas: Settings were not initializing correctly. (new method) |
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Snarty |
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12-01-11, 04:34 PM | ||
Quote:
I've also just this minute added Estrode's Rage of the North Timer, seems to be around 8 seconds from my parses, variable between that and 9/10 is the most I've seen. I've also added that any timers unique to soul's are stopped on soul change. I can't see any issues with improving Grugonim, I'll possibly either add a new Objective method to my Phase tracker which can count abilities used (ie, for the Breaths) or a unique counter, the former maybe be useful for other encounters and maybe new encounters yet to be seen. I'll also add a count for the number of towers destroyed for the sake of completeness. The way my objective tracker works, is that I can add and remove objectives at will without needing to change phases. Anyhow, from this point forward, KBM will be expanding more than being fixed, since I feel most of the niggles are now resolved.
Last edited by Snarty : 12-01-11 at 04:36 PM.
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Snarty |
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