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Updated: | 06-30-12 01:53 AM |
Created: | 07-09-11 10:44 AM |
Downloads: | 7,023 |
Favorites: | 17 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
2.05 |
93kB |
Kreiri |
06-28-12 11:19 AM |
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2.04 |
60kB |
Kreiri |
04-21-12 05:16 AM |
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2.03 |
58kB |
Kreiri |
03-08-12 04:09 PM |
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2.02 |
63kB |
Kreiri |
03-05-12 03:28 PM |
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2.01 |
62kB |
Kreiri |
03-05-12 02:29 PM |
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2.00 |
59kB |
Kreiri |
03-05-12 12:35 PM |
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Kreiri |
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12-13-11, 03:07 PM | ||
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Quote:
ZorbaTHut: as I said, I'm gonna look into it, I just suspect it'll end up being as-designed. |
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Kreiri |
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12-13-11, 03:39 PM | |||
Quote:
Question though, is there anyway to sort down time durations? (Descending sort from top to bottom) At the moment I have Infinite buffs > shortest buffs > longest buffs and I want to make it look like Infinite buffs > longest buffs > shortest buffs. |
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Protonova |
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12-13-11, 03:51 PM | ||||
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Quote:
About growth. I suspect that you actually didn't have a group with id of kbbgroup1. Group's name is a placeholder atm, just to have something in there; it's set to match group's id on group's creation (purely for my convenience), however, when group is recycled (removed and then re-added), its name is not guaranteed to match its id (again for my convenience). I know that it's confusing, but group ID are internal identifiers, and with graphical UI they won't be exposed to user at all. User will be able to see a list of groups and edit their names, and edit settings of the selected group. I'll take a look at anchors code to see if anchor texts are not updating correctly on group's reuse.
Last edited by Kreiri : 12-16-11 at 02:06 AM.
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Kreiri |
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12-13-11, 05:34 PM | |
Forum posts: 0
File comments: 31
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hi i encountered this bug in my chatbox
Seems it has something to do with the sorting nvm, i think it only happens when I have that weird extra buff bug thing
Last edited by Zethgryn : 12-13-11 at 05:45 PM.
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Zethgryn |
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12-14-11, 12:33 AM | ||
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Quote:
Last edited by Kreiri : 12-14-11 at 01:39 AM.
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Kreiri |
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12-14-11, 09:51 PM | |
Forum posts: 0
File comments: 7
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Seems to be causing severe input delay in a raiding environment. I'll test it more later, but I had them enabled and working fine on EI -- headed over to Murdantix and it gave around 3s delay on using skills intermittently. Switched back over to nkRebuff abd the issues went away.
edit: nevermind. Looks like it was just a network hiccup that happened to coincide perfectly with raid time and my disabling KBB.
Last edited by m1s3ri : 12-17-11 at 08:57 AM.
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m1s3ri |
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12-15-11, 12:09 AM | |
Forum posts: 0
File comments: 31
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used em today in HK raid, the max i ever saw it go was around 5% for addon cpu, it usually averages around 3. This is also with 5 kbbgroups.
Karuul Alert can get to over 10% and averages around 7%. This is with only 3 buffs on watch/timers I think it addon usage could be lower but compared to the other buff related addons, i think it is the lowest, which is very good. |
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Zethgryn |
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12-15-11, 07:27 PM | |
Forum posts: 0
File comments: 1
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UI
This looks like the first decent buff/debuff tracking addon, so awesome job. Only thing I'd really like to see is a UI configuration menu, instead of having to manually input everything
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aarion81 |
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12-17-11, 10:13 AM | |
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File comments: 7
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Trying to use this to watch a few short-duration buffs/debuffs. I have the following:
Code:
kbbgroup4 (id kbbgroup4) unit - player watching type - buff filtering type - whitelist n=Ruthless Stalker n=Guarded Steel n=False Blade n=Annihilate my&n~=Motif my&n~=Munitions Code:
kbbgroup5 (id kbbgroup5) unit - player.target watching type - debuff filtering type - whitelist my&n=Impale my&n=Expose Weakness my&n=Silver Tip Munitions my&n~=Coda my&n=Spike Charge
Last edited by m1s3ri : 12-17-11 at 12:57 PM.
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m1s3ri |
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12-17-11, 10:49 AM | |
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I tried your filters on PTS and they worked fine for me. Are you sure these buffs/debuffs were actually up?
Edit: aha. Two groups with same id. Please send me your saved variables file. Also, do you by any chance remember the order in which you added/removed groups?
Last edited by Kreiri : 12-17-11 at 10:56 AM.
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Kreiri |
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12-17-11, 01:00 PM | |
Forum posts: 0
File comments: 7
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My mistake; the matching ids was a typo. I just went back and did another /kbb list v to confirm that.
I am sure buffs and debuffs are up -- I watched them in the standard buff frame. Sending saved variables anyway. edit: also, KBB constantly gives the following error:
Last edited by m1s3ri : 12-17-11 at 01:07 PM.
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m1s3ri |
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12-17-11, 01:03 PM | |
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Updated to version 1.06.
Changes:
Note on performance: KBB has two throttle values, one for how often bars are redrawn and timers updated, and other for how often KBB asks server for exact remaining time of tracked buffs. If you have performance issues, try playing with KBB.throttle (how often bars are updated) and KBB.callsThrottle (how often KBB asks server for buff info) values in KBB_Defaults.lua file.
Last edited by Kreiri : 12-17-11 at 01:04 PM.
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Kreiri |
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12-17-11, 01:23 PM | |
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Does "invalid order function" happen with v1.06?
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Kreiri |
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12-17-11, 01:26 PM | |
Forum posts: 0
File comments: 7
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Just updated and went to spam my rotation on the dummy for a few minutes. No errors, all buffs tracking correctly. Thanks for your hard work!
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m1s3ri |
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