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Updated: | 12-26-15 07:52 AM |
Created: | 09-05-13 10:26 AM |
Downloads: | 32,110 |
Favorites: | 23 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
4.2 |
52kB |
lifeismystery |
04-22-15 05:54 AM |
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4.1 |
52kB |
lifeismystery |
04-11-15 02:11 PM |
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4.0 |
52kB |
lifeismystery |
04-08-15 01:40 PM |
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3.1 |
31kB |
lifeismystery |
12-07-14 03:04 AM |
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3.0 |
31kB |
lifeismystery |
10-22-14 09:11 AM |
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2.0 |
31kB |
lifeismystery |
01-03-14 09:24 AM |
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1.9 |
29kB |
lifeismystery |
12-01-13 03:05 AM |
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1.8 |
28kB |
lifeismystery |
11-08-13 04:29 AM |
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1.7 |
28kB |
lifeismystery |
11-03-13 02:54 AM |
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1.6 |
18kB |
lifeismystery |
10-16-13 06:13 AM |
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1.5 |
17kB |
lifeismystery |
10-06-13 10:46 AM |
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1.4 |
17kB |
lifeismystery |
10-06-13 03:52 AM |
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1.3 |
15kB |
lifeismystery |
10-02-13 05:00 AM |
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1.2 |
15kB |
lifeismystery |
10-01-13 02:59 PM |
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1.1 |
13kB |
lifeismystery |
09-17-13 01:42 PM |
|
1.0 |
4MB |
lifeismystery |
09-05-13 10:26 AM |
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lifeismystery |
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Forum posts: 0
File comments: 1
Uploads: 0
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actionbar
Hi,
I love your unit frames, they are so simple to use, but i have a question how do you make the actionbars at the bottom of your screen? when i use the actionbars like that and i get into a robot (storm breaker protocol) the robot's skill does not show up, is there a way to make them show up? |
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abiz |
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Re: Debuffs not showing
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lifeismystery |
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Forum posts: 0
File comments: 1
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Debuffs not showing
Hi! I don't know what wrong but I can't see any debuffs on these unitframes, the Standard unitframes of gadgets work just fine and show the debuffs as usual, but I really like these unitframes otherwise, is it possible to have them show?
![]() I have already made sure that "hide buffs" is not ticked and I have tried both "show only my debuffs" on and off. |
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Th3Knight94 |
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Quote:
I have been gone for so long, I like that mods are still going strong. Especially the ones I used most. I really like this layout too. Too bad we can't remove the default action bars and create custom ones to replace it that match the minimal design. Technically we could if Gadgets had the feature to create them, but it doesn't yet. So we're stuck with the default rift ones. I actually like the RIFT graphics on the UI, but I think a more simple shape system should be in place. For example, having no portrait on the unit frames would be great, but keep the graphic style of RIFT. That's not yet available either, but I would love it if it were. I'm still waiting on the API to finally let us replace the bags in the game, right now I have to use a command line to open a bag addon, but every time I visit a vendor it still opens bags. I am also waiting on the Mini-Map to be replaced (which is able to be done now). I don't have the time to make addons, or I would. I already have made an ENB that will work with RIFT though, long before. I can find time to tweak it a little and then upload it, but it will be under tools, because it's not really an addon, it's considered a mod by most of the community. But it still fits under the description of addon. I typed too much again lol Regards, Epitah |
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Epitah |
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Forum posts: 0
File comments: 4
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...I feel stupid...
Thank you for your answer. |
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Walkyrien |
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Quote:
I added it in main Gadgats template, it's name LifeUnitFrame1 and LifeUnitFrame2 |
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lifeismystery |
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Forum posts: 0
File comments: 4
Uploads: 0
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Hi,
I use your Lifeismystery Unit Frame but i don't know : how i can have the green health bar? For example, i want the first frame in this image : ![]() Thank You. |
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Walkyrien |
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Quote:
Yes, I knew about it, but yet I don't understand what the problem is. I'll think about this, after writing guide. Thank you for noticed. |
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lifeismystery |
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Hi Life, I noticed that when using Group Frames they do not redraw when you do a /reloadui. You have to click the gadgets wheel again to make them appear.
Note that this is for Group Frames only, not Unit Frames or Raid Frames. |
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Bard |
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Forum posts: 0
File comments: 2
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Re: Re: Change resource bar height
Quote:
Worked perfectly, thanks. Not hard at all ![]()
Last edited by Bohwen : 10-27-13 at 09:10 PM.
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Bohwen |
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Re: Change resource bar height
Quote:
1. 1. open template 2. find id="barHealth" Code:
{ point="BOTTOMRIGHT", element="frame", targetPoint="BOTTOMRIGHT", offsetX=-2, offsetY=-31 --change here}, Code:
{ point="BOTTOMLEFT", element="frame", targetPoint="BOTTOMLEFT", offsetX=2, offsetY=-20 --change here} Code:
{ point="BOTTOMLEFT", element="barResource", targetPoint="BOTTOMLEFT", offsetX=1, offsetY=-17--change here} Quote:
2. find id="imgRole" Code:
{ id="imgRole", type="MediaSet", parent="frameBackdrop", layer=20, attach = {{ point="CENTER", element="frame", targetPoint="TOPLEFT", offsetX=2, offsetY=2 }}, visibilityBinding="role", nameBinding="role", names = { ["tank"] = "octanusTank", ["heal"] = "octanusHeal", ["dps"] = "octanusDPS", ["support"] = "octanusSupport" }, width = 20, height = 20, }, Code:
width = 20, height = 20, 4. /ReloadUI |
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lifeismystery |
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Forum posts: 0
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Change resource bar height
I want to know if there is a way to change the size of the resource bar part of the unit frame (eg mana, energy). I would like it to be bigger
![]() Also, how can I make the role icon (healer, tank, dps, support) bigger?
Last edited by Bohwen : 10-26-13 at 04:12 AM.
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Bohwen |
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Bomani Harbinger
Forum posts: 8
File comments: 24
Uploads: 0
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Quote:
love kenze |
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kenze |
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lifeismystery |
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