Go to Page... |
Updated: | 04-07-13 05:16 AM |
Created: | 03-26-13 01:13 AM |
Downloads: | 1,539 |
Favorites: | 5 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
2.2.2 |
355kB |
SinRopa |
04-03-13 09:36 PM |
|
2.2.1 |
355kB |
SinRopa |
04-01-13 09:53 PM |
|
2.2.0 |
355kB |
SinRopa |
04-01-13 02:42 PM |
|
1.1 |
355kB |
SinRopa |
03-28-13 08:38 PM |
|
1.0 |
355kB |
SinRopa |
03-26-13 01:13 AM |
Comment Options |
Aalwein |
View Public Profile |
Send a private message to Aalwein |
Find More Posts by Aalwein |
Add Aalwein to Your Buddy List |
SinRopa |
View Public Profile |
Send a private message to SinRopa |
Find More Posts by SinRopa |
Add SinRopa to Your Buddy List |
Aalwein |
View Public Profile |
Send a private message to Aalwein |
Find More Posts by Aalwein |
Add Aalwein to Your Buddy List |
03-26-13, 02:29 PM | |
|
Yes thank you. As i dont have a max level (just returned to rift) i was unable to test that.
You also made me wonder if Mentoring (de-leveling) is going to cause issues. I will likely wait to fix them at the same time. As no max level player has any reason to use it. Thanks again for the info.
__________________
SOON™ |
|
SinRopa |
View Public Profile |
Send a private message to SinRopa |
Find More Posts by SinRopa |
Add SinRopa to Your Buddy List |
03-26-13, 11:14 PM | ||
Zombie
Forum posts: 2
File comments: 43
Uploads: 0
|
Quote:
Last edited by Aalwein : 03-26-13 at 11:15 PM.
|
|
|
Aalwein |
View Public Profile |
Send a private message to Aalwein |
Find More Posts by Aalwein |
Add Aalwein to Your Buddy List |
03-27-13, 02:28 AM | |
|
Ya i expected something like this so there is already an "update" bool var to disable the addon. Will just have to false it on 60.
What I meant with mentoring is for the level change. If your level changes the mod will think you leveled. That will have to be fixed if it does happen. Im unsure as to how mentoring is being handled. Will have to get a test case, hopefully people will start downloading it and complaining about it so I dont have to do freemarch events :P
__________________
SOON™ |
|
SinRopa |
View Public Profile |
Send a private message to SinRopa |
Find More Posts by SinRopa |
Add SinRopa to Your Buddy List |
03-27-13, 10:01 PM | |
Forum posts: 0
File comments: 26
Uploads: 0
|
exp per hour
It would be cool if this could somehow show xp per hour also.But good job, find it useful
|
|
rakasha681 |
View Public Profile |
Send a private message to rakasha681 |
Find More Posts by rakasha681 |
Add rakasha681 to Your Buddy List |
03-27-13, 11:29 PM | ||
|
Re: exp per hour
Rewrote the time to level function so there will be an update once its more worthwile.
Would a mouseover with more info be useful or you want to see xp per hour at all times? At the moment there are like 5 users so debugging will be mostly on me. Quote:
__________________
SOON™ |
|
|
SinRopa |
View Public Profile |
Send a private message to SinRopa |
Find More Posts by SinRopa |
Add SinRopa to Your Buddy List |
03-28-13, 08:59 AM | |||
Zombie
Forum posts: 2
File comments: 43
Uploads: 0
|
Re: Re: exp per hour
Quote:
|
||
|
Aalwein |
View Public Profile |
Send a private message to Aalwein |
Find More Posts by Aalwein |
Add Aalwein to Your Buddy List |
03-28-13, 05:44 PM | |||
Forum posts: 0
File comments: 26
Uploads: 0
|
Re: Re: exp per hour
Quote:
|
||
|
rakasha681 |
View Public Profile |
Send a private message to rakasha681 |
Find More Posts by rakasha681 |
Add rakasha681 to Your Buddy List |
03-28-13, 06:01 PM | ||
Forum posts: 0
File comments: 26
Uploads: 0
|
Quote:
|
|
|
rakasha681 |
View Public Profile |
Send a private message to rakasha681 |
Find More Posts by rakasha681 |
Add rakasha681 to Your Buddy List |
03-28-13, 06:23 PM | |
|
Re: Re: Re: exp per hour
I tested the mentoring and when you level back it does treat it as a level wiping the data. Which is prolly a good thing because your income will change at the new level...
I will prolly add a level check since its not liking 60s anyway. The time calculation decays in 1.1 to help with long play sessions.
__________________
SOON™ |
|
SinRopa |
View Public Profile |
Send a private message to SinRopa |
Find More Posts by SinRopa |
Add SinRopa to Your Buddy List |
04-01-13, 05:08 PM | |
Forum posts: 0
File comments: 26
Uploads: 0
|
With the new update, im getting the following error.
Code:
Error: Expedia/core.lua:215: attempt to call global 'fade' (a nil value) In Expedia / killer, event Event.Attunement.Progress.Accumulated stack traceback: [C]: in function 'fade' Expedia/core.lua:215: in function <Expedia/core.lua:211>
Last edited by rakasha681 : 04-01-13 at 05:09 PM.
|
|
rakasha681 |
View Public Profile |
Send a private message to rakasha681 |
Find More Posts by rakasha681 |
Add rakasha681 to Your Buddy List |
04-01-13, 09:35 PM | ||
|
Quote:
__________________
SOON™ |
|
|
SinRopa |
View Public Profile |
Send a private message to SinRopa |
Find More Posts by SinRopa |
Add SinRopa to Your Buddy List |
04-01-13, 09:55 PM | |||
|
Quote:
__________________
SOON™ |
||
|
SinRopa |
View Public Profile |
Send a private message to SinRopa |
Find More Posts by SinRopa |
Add SinRopa to Your Buddy List |