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Updated: | 02-07-13 01:04 PM |
Created: | 02-07-13 01:04 PM |
Downloads: | 552 |
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Nerva3x0 |
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02-09-13, 01:12 AM | ||
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Quote:
The addon should work fine for yourself even if noone else is using it. Can you outline what you mean in more detail - what is happening vs what you would like to see and in what situations? |
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adelea |
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02-08-13, 08:53 PM | |
Not exactly, I guess Im trying to say. Could you somehow save the data your are sending, locally. So the addon will work even if you are the only one with it at that time. Not sure how the communication between the users works, but just an idea.
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Nerva3x0 |
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02-07-13, 05:05 PM | ||
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/cqtimer set H MM SS I didnt want to do this originally, since you could set 'wrong' times, but if I make times set manually non-broadcastable, that gets around that. |
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adelea |
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02-07-13, 05:00 PM | |
Is there no way for the player to send this information them selves, and have it stored in some way the addon can read? Since, the information is avalible to the player anyway, and all you are doing is sending that same info already....Not sure If that made sense.
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Nerva3x0 |
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