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Updated: | 11-18-12 12:23 PM |
Created: | 08-28-12 02:37 PM |
Downloads: | 1,882 |
Favorites: | 21 |
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File Name |
Version |
Size |
Author |
Date |
2.11.9.1 |
611kB |
Wykkyd |
11-13-12 10:53 AM |
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2.11.3.1 |
611kB |
Wykkyd |
11-03-12 11:05 AM |
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Nytmare |
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Thank you very much, Nytmare. Good find. The expand direction bug was a silly error on my part. So there's a new version: 0.8.29.1b
Your bugs should be fixed in that version. ![]() |
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Wykkyd |
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Wykkyd |
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still getting this stuff. Oddly I can change to my 5th set, 1st and 2nd set but not 3 and 4, but even then it only changes role not equipment still.
Code:
Error: Incorrect function usage. Parameters: "" Parameter types: string Function documentation: Provides detailed information about items. item = Inspect.Item.Detail(item) -- table <- item item = Inspect.Item.Detail(itemtype) -- table <- itemtype item = Inspect.Item.Detail(slot) -- table <- slot items = Inspect.Item.Detail(slot) -- table <- slot items = Inspect.Item.Detail(elements) -- table <- table Parameters: elements: A table of slot specifiers, item IDs, or item types. item: A single item ID. itemtype: A single item type. slot: A single slot specifier. Return values: item: Detail table for a single item. items: Detail tables for all requested items. The key is the string used to lookup, the value is the item's detail table. Returned members: bind: The item's binding type. May be "equip", "use", "pickup", or "account". bound: The item's bound flag. category: The item's type category. coin: The amount of silver this item represents. cooldown: The cooldown for using this item. cooldownBegin: The time the current cooldown started, in the context of Inspect.Time.Frame. cooldownDuration: Duration of the current cooldown the item is influenced by, in seconds. cooldownExpired: Number of seconds the current cooldown is past its expiration time. Generally indicates lag. cooldownRemaining: Time remaining in the item's current cooldown, in seconds. crafter: The name of the player who crafted this item. damageDelay: If a weapon, the delay between autoattacks using this weapon. damageMax: If a weapon, the maximum damage done by a single hit with this item. damageMin: If a weapon, the minimum damage done by a single hit with this item. damageType: If a weapon, the damage type done by autoattacks. Values include "life", "death", "air", "earth", "fire", and "water". description: The description of this item. flavor: The flavor text for this item. icon: Resource filename of the item's icon. id: The ID of the requested element. lootable: Indicates that the item contains loot. name: The item's name. range: If a ranged weapon, the maximum range of this item. rarity: The item's rarity. Values include "sellable", "uncommon", "rare", "epic", "relic", "transcendant", or "quest". Common items have a rarity of nil. requiredCalling: Space-delimited list of the required callings to use this item. requiredFaction: The ID of the faction required to use this item. requiredFactionLevel: The faction notoriety required to use this item. requiredLevel: The level required to use this item. requiredPrestige: The prestige rank required to use this item. requiredSkill: The skill required to use this item. requiredSkillLevel: The skill level required to use this item. sell: The sell value of this item, in silver. slots: If a container, the number of slots that this item can contain. stack: The size of this item stack. stackMax: The maximum size of this item stack. stats: The base stats of this item. Members may include "block", "critAttack", "critSpell", "deflect", "dexterity", "dodge", "endurance", "energyMax", "energyRegen", "focus", "hit", "intelligence", "manaMax", "manaRegen", "movement", "parry", "powerAttack", "powerMax", "powerRegen", "powerSpell", "resistAir", "resistDeath", "resistEarth", "resistFire", "resistLife", "resistWater", "stealth", "stealthDetect", "strength", "wisdom", "xp", "valor", "toughness", and "vengeance". statsRune: The added rune stats of this item. May contain the same members as stats. statsRuneTemporary: The added temporary rune stats of this item. May contain the same members as stats. type: The item's type specifier. In wtLibCore / wtLibCore.wykkydOutfitter_1_loadBtn:LeftClick stack traceback: [C]: in function 'Detail' Gadgets_Outfitter/Outfitter.equipengine.lua:225: in function 'AttemptEquip' Gadgets_Outfitter/Outfitter.EquipSets.lua:14: in function 'Equip' Gadgets_Outfitter/Outfitter.EquipSets.lua:173: in function 'Load' Gadgets_Outfitter/Outfitter.Window.Form.lua:238: in function 'cycleSettings' Gadgets_Outfitter/Outfitter.Window.Form.lua:455: in function <Gadgets_Outfitter/Outfitter.Window.Form.lua:453> |
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Nytmare |
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Quote:
I can't recreate this so far ![]() Did you try starting from scratch after the last update, seeing as you had the problems before? I could just be that your set(s) are corrupt due to the first set of errors. |
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Wykkyd |
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the 2 ( or 3 ) Items that are changing would be all be HK Synergy Crystals ( Chloro, SC, Pyro and Elemental ) a Source Machine /Sigil ( healing or DPS ) and a Trinket ( again, healing and DPS )
Edit3: OK so here is what I was able to discover. When I click the x's for everything that never changes ( everything but trinket, crystal and Source Machine / Sigil ) I am able to save sets back and forth no problems, but when I did my PVP set, I had to enable changing all gear and I got the same error. I could switch to my PVP set but not back to a normal set once I enabled the gear for the non pvp set ( so, I set it up with only the 3 things that change open and the rest Xed or Reded out, then when back to change that set and BAM got the same error message as before) I can with out error message still go back to a set that has gear still Xed, it only seems to do it when I have gear that needs to change..how much and what parts I haven't found out yet, about to do that now. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! EDIT(Problem Found ?) when I try to save any set with my off-hand Item I get the error if I leave that out of the set there is no issues. I don't know jack about code, but I assume perhaps there is something missing ? I went through every Item that you can turn on and off and its only the off hand Item that causes the error message. So I had issues after that with a spec that I just had to delete and remake because I had the off hand open on it so it wouldnt load the equipment even after I Xed the off hand. It would change spec but no gear (NONE), deleted it, remade it and it works now ( so for now have to keep the off hand OFF for all specs ) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Last edited by Nytmare : 08-29-12 at 12:06 PM.
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Nytmare |
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Other things:
can we get the main bar to change to the Icon we pick for the set we click ? ex: My healing spec is a heart, my DPS spec is a skull, but the main Bar Icon looks the same ( now that's just a simple explanation but you get my meaning I hope.... and no its not a heart or a skull LOL ) This way when I am logging on or what ever, I can glace and see what spec I am in with out having to open the Icon slide outs and click one"just to make sure". Also perhaps a tool time that shows what you labeled it when you mouse over it.
Last edited by Nytmare : 08-29-12 at 11:59 AM.
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Nytmare |
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Interesting...
Here's what I made for my main: Button Bar 1: - Button 1: changes entire set of gear (nothing ignored), spec, karuul, etc - Button 2: changes everything. (both 1 and 2 are 2h weapon gear sets) - Button 3, 4 & 5: change only 2 to 3 pieces of gear for resists, nothing else Button Bar 2: - Button 1: 2h dps spec (a diff one) - Button 2, 3, 4: resist swaps again (only 2 to 3 pieces of gear, no spec or anything else) Button Bar 3: - Button 1: DW dps spec & gear, etc - Button 2, 3, 4: you get the idea from above... I did this for 5 button bars, between 4 and 7 buttons on each. I can not recreate your problem... I'm investigating the code further but until I recreate it I may not find the fix very quickly. Did you try editing your saved settings to completely wipe out this addon's portion of the wtLibGadgets.lua file? If your spec(s) got corrupted in that file when you first ran it, things probably won't fix themselves. A note on how it's changing gear: - It saves every single item slot to every equipment set you create. Regardless of what is ignored. It also saves TRUE or FALSE for ignored slot to each, and the actual SLOT ID to put each item in. When equipping gear it blindly loops the entire set it saved attempting to equip/unequip every item 1 by 1 if that "ignored" setting is FALSE. The error you linked seems to indicate that it can't find the piece of gear at all via the API and that's either the item ID missing from the save file, or I don't know... Quote:
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Wykkyd |
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Wykkyd |
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Question, for clarity:
Did you have something in this slot, save the set. Then remove something from the slot and save again? I just threw an empty value trap in there for blank item ID values (instead of only checking for "nil"). This should prevent this error message but it's also going to not equip whatever item you'd wanted there. If this is nothing more than an item slot that was supposed to be empty anyway, this would facilitate that just fine. |
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Wykkyd |
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Nytmare |
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New .v worked
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Nytmare |
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Forum posts: 0
File comments: 50
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Does this make it possible to associate a certain wardrobe with a set of gear as well? Like say I want the look of my actual gear when tanking, but want wardrobe slot 1 for DPS and wardrobe slot 2 for PvP?
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AlienFromBeyond |
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![]() Other things I'm doing as soon as I figure out how (or the api allows it): - Optionally switch ability bar when changing - Optionally switch displayed wardrobe when changing - Optionally re-auto-sort your bags when changing ^^ I can't find a way to do any of the three at the moment and it's frustrating.
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Stormbringer Wykkyd the Volcanic <Aegis> - Laethys, Guardian - 8/8 ID, r50, 1034 PA, 8250+ Achievements I walk the Earth another day - The Wykkyd one, that comes this way...
Last edited by Wykkyd : 08-31-12 at 05:33 PM.
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Wykkyd |
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No command for that sadly afaik. There might be a workaround though. If you tell the player to always be on Wardrobe slot 1, with your ability to move items in and out of wardrobe at will, you could put the ones the player wants active in slot 1. This has the advantage of enabling an arbitrary amount of wardrobes through the addon itself.
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AlienFromBeyond |
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