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Updated:09-21-13 03:23 AM
Created:08-17-12 09:55 AM
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JABOB  Popular! (More than 5000 hits)
Version: 2.04v01.R
by: adelea [More]
Just A Bunch of Bags

I missed the one-bag style addon from WoW - I dont want/need grouping features, I just want all my bag space presented as one big box.

Click the cog in the topleft to popup the options.

The top icon toggles between display modes : Fixed number of columns / One row bag / Adjacent bags. If mode = columns, then use the mousewheel to adjust the number.
The 2nd icon sets the size of the slot icons. Use the mouse wheel to adjust
The 3rd icon Locks or Unlocks the bag to stop it being moved.

The bottom row of 3 icons do the following (use the mousewheel to adjust up or down)

Adjust the size of the coloured border on the slots
Sets the horizontal spacing between slots
Sets the vertical spacing between slots

There are a couple of /slash commands :

/jabob toggle - this toggles the display of the window(s).
/jabob tooltip - toggles between tooltip modes - Custom / Rift API / Both

The gray box next to the close button is a search function.

NOTE: If the first character of the search is an '=' sign, then it searches on the items category. ie:

to search for artifacts: =collectible
to search for armor: =armor

I have a macro, which is bound to 'B' for opening/closing (and shift-B for opening the default bags - just in case)

--
From Slsrizzy : The easiest way to accomplish this is:

1. Type /macro and open the macro edit window.
2. Click on an empty space, choose a icon you like and name it jabob or similar.
3. In the box, type: jabob toggle
4. Save the macro.
5. Drag and drop the macro to an empty spot on your action bars.
6. Press the 'ESC' key, then click 'Key Bindings'.
7. Mouseover the action bar spot you put the macro and press 'B'.
8. When the popup box appears, select 'Replace'.
9. Scroll down in the Key Bindings window to find 'All Bags' under the section entitled 'UI Toggles'.
10. Click the RIGHT 'Not Bound' section and press the 'Shift' key + the 'B' key simultaneously.
11. Press 'OK' to close the Key Bindings window.
11. Switch to ALL other roles (up to 6 total) and place the macro in the same action bar location.
--

The click functionality (drag/split etc) will only work AFTER the default bags have been opened once - I have reported this as a bug on the official forums, hopefully it will get fixed.

Tooltips use the information avalilable from the API - so some things are missing (probably not an exhaustive list!):

* Use: effects missing
* procs missing
* no information on synergy crystals

Still a work in progress, so somethings may not work properly - please let me know if you find anything broken!
2.04v01.R
* Added support for including vault items on bank screen
2.03v06.R
* Added display of cooldowns to items
* Added some fixes so it doesnt break on unload systems
2.03r5:
* Performance update
* Hopefully fixed the perf. warning on Jabob/Jabob_Main.lua:1805: in function <Jabob/Jabob_Main.lua:1799>
* Shows item totals from other characters above the jabob tooltip
2.03r4:
* Performancement enhancements
* Added another layout Adjacent Bags
* Added configuration options for icon border size, and slot spacing
2.03r3:
* Performancement enhancements
* Now indicates items that have appeared in bag since it was looked at
* If the first character of search is =, it searches in item category (=collectible)
2.03r2:
* Removed some debug info
* Fixed hide/show of bank search field
2.03r1:
* Converted to new event system
* Lots of performance enhancements
* Added support for the 2 extra inventory bag slots
* Should handle gaining/losing/changing equipped bags a lot better
* Added a search function
2.01r1:
* Added new stats to tooltips (critPower / resistAll)
* Added capes to tooltip comparisons
* Fixed neck items on comparisons
* Fixed some nil errors
* Hopefully fixed/mediated some excessive runtime errors
1.11r1:
* Added new commandline, /jabob tooltip - to cycle tooltip options (Rift API/Custom/Both)
* Clicking the columns config option changes between columns/bag (1 row per bag) layouts
1.10r2:
* Catch the case where no category element in item detail for tooltips
* Moved the inventory update/scan to a coroutine, so hopefully shouldnt trigger any warnings
1.10r1:
* Update several of the graphics being used
* Added some info to the tooltip
* Hopefully catch a performance warning when zoning...
1.9r1:
* Added lock icon to toggle locking of window position
* Fixed error with tooltips when an inventory slot is empty

1.9r1-beta-3:
Added my own tooltip implementation. Anchors to defualt UI tooltip anchor. Displays the info we can retrieve:
* Use: effects missing
* procs missing
* no information on synergy crystals

1.9r1-beta-2:
Includes bank window
Change layout using left most icon on title bar (mousewheel)
Change icon sizing using 2nd icon on title bar (mousewheel)
Uses Rift tooltips - NOTE: Due to api implementation they are pinned topleft, and do not show comparisons.
Drag/split etc functionality only works AFTER the default bags have been opened once.
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
1.9r1-beta-1
531
7kB
adelea
08-22-12 02:58 AM


Archived Files (15)
File Name
Version
Size
Author
Date
2.03v06.R
81kB
adelea
07-13-13 02:29 AM
2.03r5
79kB
adelea
06-30-13 03:34 PM
2.03r4
76kB
adelea
06-22-13 04:11 AM
2.03r3
57kB
adelea
06-16-13 03:56 PM
2.03r2
47kB
adelea
06-14-13 04:30 PM
2.03r1
47kB
adelea
06-14-13 01:52 PM
2.01r1
16kB
adelea
01-21-13 07:39 AM
1.11r1
16kB
adelea
10-22-12 05:26 AM
1.10r2
15kB
adelea
09-21-12 02:26 AM
1.10r1
15kB
adelea
09-19-12 02:42 PM
1.9r1
12kB
adelea
08-27-12 12:29 AM
1.9r1-beta-3
10kB
adelea
08-24-12 04:39 AM
1.9r1-beta-2
7kB
adelea
08-22-12 03:00 AM
1.9r1-beta-1
3kB
adelea
08-17-12 09:55 AM
0B
adelea
01-01-70 12:00 AM


Post A Reply Comment Options
Unread 09-22-12, 12:05 AM  
adelea
Claw of Regulos
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Forum posts: 22
File comments: 285
Uploads: 6
Quote:
Originally Posted by Strange_d
Nice fix on the Striped Pome. With the new control gear how do I unlock the bag?
Click the cog to popup the menu, then click the lock icon.
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Unread 09-21-12, 07:22 PM  
Strange_d
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Nice fix on the Striped Pome. With the new control gear how do I unlock the bag?
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Unread 09-21-12, 12:46 AM  
adelea
Claw of Regulos
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Forum posts: 22
File comments: 285
Uploads: 6
Quote:
Originally Posted by Strange_d
Finally found it, or at least one.

Striped Pome - Survival cooking ingredient from the vendor.
Thanks - found the problem. This item doesnt have a category in the Inspect.Item.Detail() results - first one i've ever seen that doesnt!

I will get a new version up soon that handles this.
Last edited by adelea : 09-21-12 at 12:47 AM.
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Unread 09-20-12, 11:10 PM  
Strange_d
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Finally found it, or at least one.

Striped Pome - Survival cooking ingredient from the vendor.
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Unread 09-14-12, 02:50 PM  
adelea
Claw of Regulos
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Forum posts: 22
File comments: 285
Uploads: 6
Quote:
Originally Posted by Strange_d
Here is an error I am receiving after the 1.10 patch

Code:
Error: Jabob/Jabob_Main.lua:258: bad argument #1 to 'gmatch' (string expected, got nil)
    In Jabob / Jabob.f.icon:MouseIn
stack traceback:
	[C]: in function 'gmatch'
	Jabob/Jabob_Main.lua:258: in function 'Showtooltip'
	Jabob/Jabob_Main.lua:537: in function <Jabob/Jabob_Main.lua:536>
What item is causing that?
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Unread 09-13-12, 06:19 PM  
Strange_d
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Forum posts: 1
File comments: 16
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Here is an error I am receiving after the 1.10 patch

Code:
Error: Jabob/Jabob_Main.lua:258: bad argument #1 to 'gmatch' (string expected, got nil)
    In Jabob / Jabob.f.icon:MouseIn
stack traceback:
	[C]: in function 'gmatch'
	Jabob/Jabob_Main.lua:258: in function 'Showtooltip'
	Jabob/Jabob_Main.lua:537: in function <Jabob/Jabob_Main.lua:536>
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Unread 09-02-12, 05:59 PM  
Strange_d
Zombie

Forum posts: 1
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Thanks for the Lock icon! Works great.

Getting this when I use an Artifact sometimes.
Code:
Error: performance warning
    In Jabob / Jabob.f.icon:RightClick
stack traceback:
	Jabob/Jabob_Main.lua:535: in function <Jabob/Jabob_Main.lua:533>
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Unread 08-26-12, 11:33 AM  
adelea
Claw of Regulos
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 285
Uploads: 6
Quote:
Originally Posted by Strange_d
Thank you thank you! So much clutter removed on my screen by this.

I would like to suggest an option to Lock the JABOB in place please. Sometimes moving things in inventory moves the whole window. RareDar has this option so perhaps code hints could be found there?

At a vendor the default bags still open, is there a way around this?
When the vendor opens the bags it is forefront over JABOB, can JABOB be made to be the foreground window?

I get this error when trying to mouseover something in JABOB at the vendor as well:
Code:
Error: Jabob/Jabob_Main.lua:371: bad argument #1 to 'insert' (table expected, got nil)
    In Jabob / Jabob.f.icon:MouseIn
stack traceback:
	[C]: in function 'insert'
	Jabob/Jabob_Main.lua:371: in function 'Showtooltip'
	Jabob/Jabob_Main.lua:526: in function <Jabob/Jabob_Main.lua:525>
Thank you again for the work in this.
Currently there is no way to hide/prevent the default windows showing up - soon as there is, then I'll add it in.

But right now, I have 'B' bound to a macro to open the bags, and shift-B to the default bags, so its quite to toggle the default ones closed.

I will add a minimap button, and will put some configuration options (including a lock) there.

The error you are seeing happens when you examine a weapon or ring, but dont have something in all applicable slots (ie using a 2H wpn) - I have a fix for this that I will upload later this evening.
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Unread 08-26-12, 10:52 AM  
Strange_d
Zombie

Forum posts: 1
File comments: 16
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Thank you thank you! So much clutter removed on my screen by this.

I would like to suggest an option to Lock the JABOB in place please. Sometimes moving things in inventory moves the whole window. RareDar has this option so perhaps code hints could be found there?

At a vendor the default bags still open, is there a way around this?
When the vendor opens the bags it is forefront over JABOB, can JABOB be made to be the foreground window?

I get this error when trying to mouseover something in JABOB at the vendor as well:
Code:
Error: Jabob/Jabob_Main.lua:371: bad argument #1 to 'insert' (table expected, got nil)
    In Jabob / Jabob.f.icon:MouseIn
stack traceback:
	[C]: in function 'insert'
	Jabob/Jabob_Main.lua:371: in function 'Showtooltip'
	Jabob/Jabob_Main.lua:526: in function <Jabob/Jabob_Main.lua:525>
Thank you again for the work in this.
Last edited by Strange_d : 08-26-12 at 10:58 AM.
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Unread 08-20-12, 05:03 AM  
adelea
Claw of Regulos
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Forum posts: 22
File comments: 285
Uploads: 6
Quote:
Originally Posted by Kaallis
Hi,

First of all I'd like to say a big thank you for this addon.

Could I suggest a few features? I don't know if they are doable but here they are:

The option to increase the size of the icons
The option to change the background (right now there is transparency between the items)
To be able to see tooltips.

Thanks again

Kaallis
Right now, its beta - so there are some basic functionality things that I need to get sorted first - but these are all things I would like to add in.

Tooltips are in my current copy, but the API implementation of tooltips is lacking a bit right now (anchored topleft of screen, no comparison tt's available)
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Unread 08-18-12, 06:02 PM  
Kaallis

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Hi,

First of all I'd like to say a big thank you for this addon.

Could I suggest a few features? I don't know if they are doable but here they are:

The option to increase the size of the icons
The option to change the background (right now there is transparency between the items)
To be able to see tooltips.

Thanks again

Kaallis
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Unread 08-17-12, 11:46 AM  
Herpaderp

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Bagnon is back!
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