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Updated: | 09-21-13 03:23 AM |
Created: | 08-17-12 09:55 AM |
Downloads: | 13,451 |
Favorites: | 42 |
MD5: |
File Name |
Version |
Hits |
Size |
Author |
Date |
1.9r1-beta-1 |
572 |
7kB |
adelea |
08-22-12 02:58 AM |
File Name |
Version |
Size |
Author |
Date |
2.03v06.R |
81kB |
adelea |
07-13-13 02:29 AM |
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2.03r5 |
79kB |
adelea |
06-30-13 03:34 PM |
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2.03r4 |
76kB |
adelea |
06-22-13 04:11 AM |
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2.03r3 |
57kB |
adelea |
06-16-13 03:56 PM |
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2.03r2 |
47kB |
adelea |
06-14-13 04:30 PM |
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2.03r1 |
47kB |
adelea |
06-14-13 01:52 PM |
|
2.01r1 |
16kB |
adelea |
01-21-13 07:39 AM |
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1.11r1 |
16kB |
adelea |
10-22-12 05:26 AM |
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1.10r2 |
15kB |
adelea |
09-21-12 02:26 AM |
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1.10r1 |
15kB |
adelea |
09-19-12 02:42 PM |
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1.9r1 |
12kB |
adelea |
08-27-12 12:29 AM |
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1.9r1-beta-3 |
10kB |
adelea |
08-24-12 04:39 AM |
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1.9r1-beta-2 |
7kB |
adelea |
08-22-12 03:00 AM |
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1.9r1-beta-1 |
3kB |
adelea |
08-17-12 09:55 AM |
|
0B |
adelea |
01-01-70 12:00 AM |
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WulleBulle |
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adelea |
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Forum posts: 0
File comments: 6
Uploads: 0
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ME STUPID IDIOT!
The addons are running from my documents > Rift and not from game folder > addons. Sorry for bothering. If there is any further problem (which I do not expect) I will come back here. Sorry again. |
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WulleBulle |
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Quote:
What other addons using libInventory do you have? The only other ones I've released that use it are: DailyCraftingMaterials PopupItems Teleporter Rifter If you are using any of those, disable them - and see if that fixes the jabob problem. If you are not using any of them, then I have no idea at all what is going on!!! And what makes things even weirder, is that error in Jabob in line 1609. In Jabob 2.03v06.R, line 1609 - is in a function that is never called - does not index anything, so cannot make a nil index error Are you 100% sure that you are updating addons in the same directory that the game is running them from ? <Esc> Addons Click the 'Open Addon Directory' button at the bottom. This will open a windows explorer in the addons folder that the game is using. Is it the same one you think you are using ? |
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adelea |
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Forum posts: 0
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Quote:
thanks for the quick respnse. I installed the libInventory files over the old ones. 1 minute ago I had the same error Code:
Error: Jabob/Jabob_Main.lua:1609: attempt to index a nil value In libInventory / Event.System.Update.Begin, event Event.System.Update.Begin stack traceback: [C]: in function '__index' Jabob/Jabob_Main.lua:1609: in function 'k' libInventory/libInventoryAPI.lua:129: in function <libInventory/libInventoryAPI.lua:93> The libInventory file version shown in the error message still is the 2.03r1...weird isn't it? Sorry for bothering with this. I just want to help demanding and expecting nothing ![]() |
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WulleBulle |
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Quote:
www.exyles.com/addons/LibInventory.zip If you install this as a seperate addon (or inside the lib/ folder of jabob) Does it solve the problem ? (remember to /reloadui if you do this whilst logged in) |
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adelea |
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Quote:
So I cant quite understand where the 2.03R1 is coming from. This happens when you first login ? Or is there some other stange set of circumstances that is causing this to happen? |
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adelea |
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Forum posts: 0
File comments: 6
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Hi,
sorry for the late reply....summer ![]() When I open the changelog.txt the lates entry shows 2.03v06.R. The error ingame says that the error occours in libInventory 2.03R1. Hope this helps. Don't hesitate to ask further questions. I'll do my best ![]() Bye EDIT: 1 minute ago I had the same error. I downloaded the recent version before and installed it. Still: Code:
Error: libInventory/libInventory.lua:191: Error in coroutine: libInventory/libInventory.lua:124: attempt to index a nil value In libInventory / Event.System.Update.Begin, event Event.System.Update.Begin stack traceback: [C]: ? [C]: in function 'error' libInventory/libInventory.lua:191: in function <libInventory/libInventory.lua:186> ![]()
Last edited by WulleBulle : 07-26-13 at 12:30 AM.
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WulleBulle |
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Quote:
The latest version should have some degree of protection to stop this exact message happening. |
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adelea |
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Hi there,
I love the JABOB addon and try to use it everytime. Unfortunately it crashes very often and maybe I can help to make it better by posting the following error message: Code:
Error: libInventory/libInventory.lua:191: Error in coroutine: libInventory/libInventory.lua:103: attempt to index local 'd' (a nil value) In libInventory / Event.System.Update.Begin, event Event.System.Update.Begin stack traceback: [C]: ? [C]: in function 'error' libInventory/libInventory.lua:191: in function <libInventory/libInventory.lua:186> Thank u for this great addon. Have a nice day. |
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WulleBulle |
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Re: Request for item count
Quote:
Doesnt include vault slot content either atm, but thats because the API doesnt give us any information on vault contents atm. |
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adelea |
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Request for item count
Are you planning on adding item count information on the tooltip when you scroll over an item? For example you have 10 cotton cloth in your backpack and it will show how many cotton cloth you have in your bag, bank, guild bank or alts.
Imhorthar's Bags has this feature, but I like the look of jabob better. Thanks for the great addon! |
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Kyrgune |
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Re: Re: Re: Tooltip issues
Quote:
There are a lot of issues with the tooltip API though - which is why I've had to write my own comparison system. I show the default tooltip also because not all information on an item is available to us via the API. Paste this into the game, with an item in the 1st slot of the 1st bag: /script Command.Tooltip(Inspect.Item.Detail("si01.001").id) You will see it appears in the topleft. What do you mean the comparison tooltip is not working ? It seems to work as I would expect it to -- this is taken just now from a character: ![]()
Last edited by adelea : 06-17-13 at 03:32 PM.
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adelea |
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Zombie
Forum posts: 1
File comments: 3
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Re: Re: Tooltip issues
Quote:
Actually, in my case, I get two sets of tooltips. The standard one, which is moved to the top left, and another one with different info, exactly where it should be. However, the comparison tool is also not working, so neither one is useful. Oh, well. |
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green |
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Re: Tooltip issues
Quote:
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adelea |
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