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Updated: | 09-22-13 04:20 PM |
Created: | 06-02-12 12:11 PM |
Downloads: | 1,112 |
Favorites: | 7 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
V0.73 |
40kB |
Wym |
06-30-13 04:00 AM |
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V0.72 |
40kB |
Wym |
06-22-13 02:59 PM |
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V0.71 |
40kB |
Wym |
06-15-13 04:12 AM |
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V0.50 |
35kB |
Wym |
03-07-13 11:03 AM |
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V0.41 |
34kB |
Wym |
08-17-12 10:21 AM |
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V0.4 |
35kB |
Wym |
08-14-12 01:54 PM |
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V0.34 |
31kB |
Wym |
06-07-12 08:59 AM |
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V0.33 |
33kB |
Wym |
06-02-12 12:11 PM |
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Iron@Argent |
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Wym |
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06-19-12, 02:49 AM | ||
Forum posts: 0
File comments: 10
Uploads: 0
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Re: Re: Some feedback
Quote:
What font-size is concerned, on my screens the windows (for example when opening up the currency window) are relatively large and still have a scroll bar next to it. I was thinking that changing the font might allow to reduce the screen size. If you wish, I can try and upload a screenshot to show you what I mean. |
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Iron@Argent |
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06-19-12, 10:41 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Great job on the addon. Its nice and compact and runs smoothly. Any chance there are plans to add an instance lockout tracking feature to it? That's by far the most annoying thing to cycle through toons to figure out which ones unlocked. Anyway great work regardless.
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Thuleando |
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06-19-12, 11:41 AM | ||
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Quote:
What i'm working on right now is a tracker for daily/weekly quests, which obviously needs the same logic. Since entering an instance starts a quest, maybe i can use this to implement your suggestion. I'll look into it, but don't expect anything too soon |
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Wym |
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09-06-12, 08:08 PM | |
Forum posts: 0
File comments: 12
Uploads: 0
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Really appreciate this addon quite a bit.
I'm going to go in and change the font and cell sizes for the tooltip, but my question revolves around locking down the main Tooninfo window. Any chance that could be done? |
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wowheadizzmydaddy |
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09-19-12, 11:17 AM | |
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Frame strata
To solve the errant problem with the frame hiding behind the bags use the following before you build the tooltip:
context:SetStrata("topmost") You should now be able to attach to the tooltip properly, and permanently. Better yet, create a separate context: tooltipContext=UI.CreateContext("ToonInfoToolTip") tooltipContext:SetStrata("topmost") so that the normal will maintain itself behind the other windows as necessary. I'm as yet trying to figure out why it renders the frame, elsewhere, for a second before attaching to the tooltip. It's visually very very annoying. I'll let you know if i find anything. Regards
Last edited by DaemonSambe : 09-19-12 at 11:26 AM.
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DaemonSambe |
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12-12-12, 09:00 AM | |
Forum posts: 0
File comments: 12
Uploads: 0
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UPDATE: Before reading this complete TL;DR, I've found that deactivating, then reactivating the addon can solve some problems (along with, I guess, clearing out old files). Also, I've found that it has to be done for each and every character.
Hey Daemon, Hopefully you're still playing RIft and looking at this addon. Having some issues with the addon not properly accounting for things in bags vs. banks, or at all. It will display the numbers of a certain wood type in my bank, but not the ones in my bags. Or it will disregard an item totally, such as a potion. Or at times show it on one char and not another. I don't get it. I have gone in the files and eliminated all the Tooninfo files that I could find, the Saved Variables ones for each toon, the addon folder itself (with a new install), and a file here or there (can't remember which). Trying to totally reset to 'before Tooninfo' status. After a fresh install, same issue. Has the xpack screwed stuff up? EDIT: ok, I see your info says craft recipes aren't supported, so that may account for some potions. Still don't get why some craft materials are fully recorded and then others are not.
Last edited by wowheadizzmydaddy : 12-12-12 at 09:21 AM.
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wowheadizzmydaddy |
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02-27-13, 05:03 PM | |
Forum posts: 0
File comments: 12
Uploads: 0
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Well half year later and this could be another unsupported addon, but just in case...
With 2.2 patch, seems that Toon Info keeps a pretty erratic item count across toons. Even if I disable then reenable the addon (a process that used to reset the correct the counts), it does not work properly. |
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wowheadizzmydaddy |
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03-05-13, 02:31 AM | ||
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Quote:
The 2.2 patch introduced an all new event handling system, so this will be more than a simple "replace X by Y" kind of thing, though. So be prepared for a version 0.5 coming out soon, but it won't be in 1 or 2 days. |
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Wym |
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03-09-13, 09:44 AM | |
Forum posts: 0
File comments: 12
Uploads: 0
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*slaps knee and cackles, pulling out a corncob pipe and some tobacco*
Hell yes. I knew I could count on ya, sonny boy! |
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wowheadizzmydaddy |
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10-03-13, 10:33 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Really nice addon, thanks for creating it!
I have one issue with it however: It seems that it does not work across accounts, which limits its usefulness - at least for me with my army of alts... Any chance for this functionality to be added? |
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Flapps |
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