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Updated: | 05-27-18 01:29 AM |
Created: | 05-04-12 03:55 PM |
Downloads: | 49,389 |
Favorites: | 152 |
MD5: |
cast [shift] @unit Symbol of the Torch cast Symbol of the Sun
:if role == 1 or role == 6 then target @unit :end :if role == 2 then target @unit cast Healing Spray :end :if role == 3 or role == 4 or role == 5 then cast [shift] @unit Symbol of the Torch cast @unit Symbol of the Sun :end
File Name |
Version |
Size |
Author |
Date |
0.11 |
5MB |
Wildtide |
05-26-18 04:46 PM |
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0.10.19 |
10MB |
Wildtide |
05-13-18 01:09 PM |
|
0.10.17 |
10MB |
Wildtide |
08-20-16 07:16 AM |
|
0.10.16 |
10MB |
Wildtide |
12-27-15 06:44 AM |
|
0.10.15 |
10MB |
Wildtide |
12-26-15 07:50 AM |
|
0.10.9 |
10MB |
Wildtide |
11-30-15 02:10 AM |
|
0.10.8 |
10MB |
Wildtide |
10-04-15 01:49 PM |
|
0.10.7 |
10MB |
Wildtide |
08-30-15 11:35 AM |
|
0.10.2 |
9MB |
Wildtide |
07-20-15 02:05 PM |
|
0.10.0 |
9MB |
Wildtide |
07-18-15 02:49 AM |
|
0.8.6 |
8MB |
Wildtide |
05-12-15 07:00 AM |
|
0.8.5 |
8MB |
Wildtide |
05-05-15 05:28 AM |
|
0.8.4 |
8MB |
Wildtide |
04-22-15 05:59 AM |
|
0.8.3 |
8MB |
Wildtide |
04-10-15 01:52 AM |
|
0.8.2 |
8MB |
Wildtide |
04-09-15 06:12 AM |
|
0.8.0 |
6MB |
Wildtide |
04-08-15 01:30 PM |
|
0.7.2 |
4MB |
Wildtide |
12-07-14 03:05 AM |
|
0.7.1 |
4MB |
Wildtide |
10-22-14 12:26 PM |
|
0.7.0 |
4MB |
Wildtide |
10-22-14 09:10 AM |
|
0.6.3 |
4MB |
Wildtide |
06-24-14 12:32 AM |
|
0.6.2 |
4MB |
Wildtide |
05-04-14 10:09 AM |
|
0.6.0 |
4MB |
Wildtide |
05-01-14 11:13 PM |
|
0.5.91 |
4MB |
Wildtide |
01-03-14 11:31 AM |
|
0.5.9 |
4MB |
Wildtide |
01-03-14 09:22 AM |
|
0.5.7 |
4MB |
Wildtide |
12-01-13 03:04 AM |
|
0.5.61 |
4MB |
Wildtide |
11-08-13 04:28 AM |
|
0.5.6 |
4MB |
Wildtide |
11-03-13 02:45 AM |
|
0.5.51 |
4MB |
Wildtide |
10-16-13 06:11 AM |
|
0.5.4 |
4MB |
Wildtide |
10-06-13 03:37 AM |
|
0.5.3 |
4MB |
Wildtide |
10-01-13 02:39 PM |
|
0.5.2 |
4MB |
Wildtide |
09-23-13 01:21 AM |
|
0.5.1 |
4MB |
Wildtide |
09-22-13 11:58 PM |
|
0.4.92 |
4MB |
Wildtide |
09-17-13 01:25 PM |
|
0.4.8 |
3MB |
Wildtide |
07-04-13 05:39 PM |
|
0.4.7 |
3MB |
Wildtide |
07-04-13 02:44 PM |
|
0.4.6 |
3MB |
Wildtide |
06-21-13 03:37 PM |
|
0.4.5 |
3MB |
Wildtide |
06-17-13 11:56 AM |
|
0.4.4 |
3MB |
Wildtide |
06-16-13 05:45 PM |
|
0.4.3 |
3MB |
Wildtide |
06-15-13 06:02 AM |
|
0.4.2-beta |
3MB |
Wildtide |
06-15-13 03:11 AM |
|
0.4.1-beta |
3MB |
Wildtide |
06-14-13 12:25 AM |
|
0.4.0-beta |
3MB |
Wildtide |
06-13-13 05:17 PM |
|
0.3.104 |
3MB |
Wildtide |
03-15-13 02:29 AM |
|
0.3.103 |
3MB |
Wildtide |
03-12-13 12:40 PM |
|
0.3.102 |
3MB |
Wildtide |
03-11-13 04:58 PM |
|
0.3.101 |
3MB |
Wildtide |
03-06-13 02:35 AM |
|
0.3.100 |
3MB |
Wildtide |
02-28-13 06:17 PM |
|
0.3.99 |
3MB |
Wildtide |
02-28-13 02:24 AM |
|
0.3.98 |
3MB |
Wildtide |
02-18-13 03:25 AM |
|
0.3.97 |
3MB |
Wildtide |
02-18-13 02:19 AM |
|
0.3.96 |
3MB |
Wildtide |
02-16-13 03:34 AM |
Comment Options |
zuel |
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05-15-12, 03:47 AM | ||||
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Quote:
I would love to see some major improvements to the API around texture handling (I have posted on the official forums with some initial suggestions), as we're really limited in what we can do, and I have really big concerns around the efficiency of textures at the moment. |
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Wildtide |
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05-15-12, 03:14 AM | |||
Quote:
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Noshei |
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05-15-12, 02:28 AM | ||||||
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Quote:
Quote:
Quote:
Quote:
Quote:
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Wildtide |
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05-15-12, 01:48 AM | ||
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Quote:
Last edited by Wildtide : 05-15-12 at 01:52 AM.
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Wildtide |
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05-14-12, 09:09 PM | |
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Excelent addon.
There are some really nice variations for unit frames in particular the orb. Love the orbs and I dropped Archimedes for this one. In fact, due the orb functionality I can almost drop all default Trion unit frames, however.. The orbs are lacking a few things: Must haves. -Orb target/focus should have spikes to identify Elites/Boss's. -A separate gadget for buffs. (target/focus/etc.) So I can completely drop Trions unit frames and use the orbs, they are way sexier. Nice to haves. -Orb background simply be the unit portrate? woo that would be sexy. -Probably a ton more work but I'd like to see the Charge/Mana worked into the Orb unit frame, such that Mana/Charge are a circle around the orb. -Lagometer? Like the FPS gadget would be fine. |
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zuel |
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05-14-12, 07:59 PM | |
I updated to the latest version and now all text is in French.
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Bard |
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05-14-12, 06:59 PM | |
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The latest version 0.3.51 should:
Resolve the issues with disappearing icons Display stack counts on buffs/debuffs Use translations from CurseForge (mainly French at this point) |
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Wildtide |
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05-14-12, 08:21 AM | ||
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Quote:
I'd noticed some problems myself with ready checks, role icons, elite stars, etc, and needed to check whether or not it was only happening in my development version. Apparently it's effecting everyone |
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Wildtide |
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05-14-12, 07:49 AM | |
Forum posts: 0
File comments: 22
Uploads: 0
|
I may have noticed a slight bug with raid frames.
Occasionally, raid members' role icons will vanish. This may be attributed to death, but I'm not positive. /reloadui resolves the issue for a time. Same with the ready check marks- they simply don't show up until I /reloadui. Any thoughts on this? Still loving this add-on, btw
Last edited by Hawkmoon : 05-14-12 at 07:50 AM.
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Hawkmoon |
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05-11-12, 02:44 AM | |
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Localization
I've loaded the current set of localized phrases into CurseForge. I'll be using this to manage all of the localization for Gadgets, so if anyone wants to help out with localization, please use this.
CurseForge Localization The localization files currently in the addon will be replaced with this data, so please don't edit the files directly within the addon. |
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Wildtide |
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05-10-12, 01:19 PM | ||
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Quote:
The problem with colouring the health orbs is that I can't do it in code. With the health bars (being rectangular), I can colour them by allowing a background colour to show through the texture, but with the orbs, I need to create a new image for every colour. The addon API just isn't quite clever enough yet to be able to handle lots of the things I'd like to do. I will create some alternative orb images, but you may need to edit the templates to select them in the short term - I haven't got the code to handle configuration of templates finished yet. |
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Wildtide |
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05-10-12, 11:08 AM | |
Forum posts: 0
File comments: 2
Uploads: 0
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Hi, i added a comment on the official rift forum about not having the health totals etc, which you answered, thanks. but you didnt answer the request about the colour changing ability?
any chance this can be implemented? |
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Ozmina |
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05-10-12, 12:43 AM | |
Forum posts: 0
File comments: 20
Uploads: 0
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The fact that even in the player frame, not a hint of otobrazhaetsyya bafam or debuff (
Latest version, waiting for a new one. |
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gwynnbleiidd |
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05-09-12, 02:56 PM | ||
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Quote:
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Wildtide |
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