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Updated: | 05-27-18 01:29 AM |
Created: | 05-04-12 03:55 PM |
Downloads: | 52,645 |
Favorites: | 152 |
MD5: |
cast [shift] @unit Symbol of the Torch cast Symbol of the Sun
:if role == 1 or role == 6 then target @unit :end :if role == 2 then target @unit cast Healing Spray :end :if role == 3 or role == 4 or role == 5 then cast [shift] @unit Symbol of the Torch cast @unit Symbol of the Sun :end
File Name |
Version |
Size |
Author |
Date |
0.11 |
5MB |
Wildtide |
05-26-18 04:46 PM |
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0.10.19 |
10MB |
Wildtide |
05-13-18 01:09 PM |
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0.10.17 |
10MB |
Wildtide |
08-20-16 07:16 AM |
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0.10.16 |
10MB |
Wildtide |
12-27-15 06:44 AM |
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0.10.15 |
10MB |
Wildtide |
12-26-15 07:50 AM |
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0.10.9 |
10MB |
Wildtide |
11-30-15 02:10 AM |
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0.10.8 |
10MB |
Wildtide |
10-04-15 01:49 PM |
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0.10.7 |
10MB |
Wildtide |
08-30-15 11:35 AM |
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0.10.2 |
9MB |
Wildtide |
07-20-15 02:05 PM |
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0.10.0 |
9MB |
Wildtide |
07-18-15 02:49 AM |
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0.8.6 |
8MB |
Wildtide |
05-12-15 07:00 AM |
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0.8.5 |
8MB |
Wildtide |
05-05-15 05:28 AM |
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0.8.4 |
8MB |
Wildtide |
04-22-15 05:59 AM |
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0.8.3 |
8MB |
Wildtide |
04-10-15 01:52 AM |
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0.8.2 |
8MB |
Wildtide |
04-09-15 06:12 AM |
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0.8.0 |
6MB |
Wildtide |
04-08-15 01:30 PM |
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0.7.2 |
4MB |
Wildtide |
12-07-14 03:05 AM |
|
0.7.1 |
4MB |
Wildtide |
10-22-14 12:26 PM |
|
0.7.0 |
4MB |
Wildtide |
10-22-14 09:10 AM |
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0.6.3 |
4MB |
Wildtide |
06-24-14 12:32 AM |
|
0.6.2 |
4MB |
Wildtide |
05-04-14 10:09 AM |
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0.6.0 |
4MB |
Wildtide |
05-01-14 11:13 PM |
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0.5.91 |
4MB |
Wildtide |
01-03-14 11:31 AM |
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0.5.9 |
4MB |
Wildtide |
01-03-14 09:22 AM |
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0.5.7 |
4MB |
Wildtide |
12-01-13 03:04 AM |
|
0.5.61 |
4MB |
Wildtide |
11-08-13 04:28 AM |
|
0.5.6 |
4MB |
Wildtide |
11-03-13 02:45 AM |
|
0.5.51 |
4MB |
Wildtide |
10-16-13 06:11 AM |
|
0.5.4 |
4MB |
Wildtide |
10-06-13 03:37 AM |
|
0.5.3 |
4MB |
Wildtide |
10-01-13 02:39 PM |
|
0.5.2 |
4MB |
Wildtide |
09-23-13 01:21 AM |
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0.5.1 |
4MB |
Wildtide |
09-22-13 11:58 PM |
|
0.4.92 |
4MB |
Wildtide |
09-17-13 01:25 PM |
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0.4.8 |
3MB |
Wildtide |
07-04-13 05:39 PM |
|
0.4.7 |
3MB |
Wildtide |
07-04-13 02:44 PM |
|
0.4.6 |
3MB |
Wildtide |
06-21-13 03:37 PM |
|
0.4.5 |
3MB |
Wildtide |
06-17-13 11:56 AM |
|
0.4.4 |
3MB |
Wildtide |
06-16-13 05:45 PM |
|
0.4.3 |
3MB |
Wildtide |
06-15-13 06:02 AM |
|
0.4.2-beta |
3MB |
Wildtide |
06-15-13 03:11 AM |
|
0.4.1-beta |
3MB |
Wildtide |
06-14-13 12:25 AM |
|
0.4.0-beta |
3MB |
Wildtide |
06-13-13 05:17 PM |
|
0.3.104 |
3MB |
Wildtide |
03-15-13 02:29 AM |
|
0.3.103 |
3MB |
Wildtide |
03-12-13 12:40 PM |
|
0.3.102 |
3MB |
Wildtide |
03-11-13 04:58 PM |
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0.3.101 |
3MB |
Wildtide |
03-06-13 02:35 AM |
|
0.3.100 |
3MB |
Wildtide |
02-28-13 06:17 PM |
|
0.3.99 |
3MB |
Wildtide |
02-28-13 02:24 AM |
|
0.3.98 |
3MB |
Wildtide |
02-18-13 03:25 AM |
|
0.3.97 |
3MB |
Wildtide |
02-18-13 02:19 AM |
|
0.3.96 |
3MB |
Wildtide |
02-16-13 03:34 AM |
Comment Options |
05-05-12, 05:42 AM | |
Forum posts: 0
File comments: 20
Uploads: 0
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well, I'll wait.
I do add a translation of what that is) And send you. |
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gwynnbleiidd |
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Wildtide |
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05-05-12, 04:28 AM | |
Forum posts: 0
File comments: 20
Uploads: 0
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Welcome, great addon, but there is a wish.
In the player unit frame add an indicator of planar charge is not enough. Just noticed there is a map marker to the frame number. Also noticed a bug in the teleport appears frequently. I want to translate it into Russian, the language file, I found, but it seems to me there is not all, could you make all the variables in a text file? |
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gwynnbleiidd |
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05-04-12, 08:16 PM | ||
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[quote=Ceres]
Quote:
If you need to clear the variables, it'll be: Interface/Saved/<email>/SavedVariables/wtLibCore.lua However, I added the command "/gadget reset" to version 0.3.1, which will put it back in the centre of the screen.
Last edited by Wildtide : 05-04-12 at 08:44 PM.
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Wildtide |
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05-04-12, 08:14 PM | ||
Forum posts: 0
File comments: 73
Uploads: 0
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Quote:
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Ceres |
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05-04-12, 08:06 PM | ||
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Quote:
Thanks, I did notice the broken accents when I was testing. I've applied your translations and will save the files as UTF8 this time. I'm just zipping up a new version that will put the button right in the middle of the screen the first time in, as well as include a welcome message. I think that's safer, as it's currently attached to the little tray where your mail icon is and if someone moves that elsewhere, the button will get lost too. |
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Wildtide |
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05-04-12, 08:01 PM | |
Forum posts: 0
File comments: 73
Uploads: 0
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Ok i just did what you told me to try.
Gadget is loaded correctly but on my main character i can't figure out why i can't see the button at all. I did try on a reroll and saw the button but not on my main char. I did the "/wt log level 3" but what's the default value in order to get back to what it was before. On another note you'll need to save your addons file as utf8 in order to see the french accent from the translation. |
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Ceres |
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05-04-12, 07:47 PM | ||
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Quote:
/wt log level 3 /reloadui You should get plenty of messages then, if the addon is loaded. You could also try: /gadget add /gadget unlock /gadget lock And: /gadget list to list all of your gadget IDs And: /gadget remove <gadgetId> to remove a gadget.
Last edited by Wildtide : 05-04-12 at 07:49 PM.
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Wildtide |
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05-04-12, 07:45 PM | |
Forum posts: 0
File comments: 73
Uploads: 0
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I just try something and reloaded the game in english to see if there was anything related to french or english about it and still unable to see your button.
Also it's hard to say if your addon was loaded or not since there is no message showing on startup for me to see if gadgets was loaded or not like many other addons do by saying "addonname version: loaded" |
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Ceres |
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05-04-12, 07:34 PM | ||
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Re: Re: Re: Missing small blue button
Quote:
I've updated the image, where it puts itself by default shouldn't clash with NK after all, so I'm a bit worried about where it's got to! Edit: Cleared out variables, changed language to French, and logged in. I still get the button, so hopefully it's just behind something else on your screen. What I did notice is that my default buff filters are broken in French (which makes sense), I'm going to have to put the config options in for these sooner rather than later.
Last edited by Wildtide : 05-04-12 at 07:43 PM.
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Wildtide |
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05-04-12, 07:19 PM | |
Forum posts: 0
File comments: 73
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Re: Re: Missing small blue button
I'm using NK addons and KBM and it is possible your button being hidden under NK one as i did move KBM else where already.
Since that damned unannounced maintenant i was unable to get back in-game and move NK button and check to find yours. Concerning translation, i like to be helpful and play the game on my own language so when it's possible i try to provide addons authors with translation for others like me Edit: Maintenance is finish so i went back in-game and disable gadgets in order to move nk button and after re-enabling gadget and loading the game i was still unable to see your button. Not sure what's wrong.
Last edited by Ceres : 05-04-12 at 07:38 PM.
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Ceres |
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05-04-12, 07:10 PM | ||
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Re: Missing small blue button
Quote:
The servers just went down for maintenance, but I did manage to log in on a level 1 character that had never used the addon, and the button was there for me. It locates itself here by default: Just had a thought - are you using any NK addons, or KBM, etc? It's possible my button ended up underneath theirs, as I think we're all putting our buttons in roughly the same place. When the servers come back up, I'll clear out all of my saved variables and give it another go. Without that button, the addon is kinda useless Thanks for the translations, that's really helpful. I only put the Google ones in to test localization, they must have looked really painful to a French speaker!
Last edited by Wildtide : 05-04-12 at 07:13 PM.
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Wildtide |
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05-04-12, 06:52 PM | |
Forum posts: 0
File comments: 73
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Missing small blue button
I just install your addon being curious to see those gadgets in action but i was unable to find your small blue button below the mini-map.
Also there was no message saying that the addon was there in-game Edit: As i'm french speaking i will correct google a bit with what you localize Code:
UnitToTrack = "Unité à suivre", UnitFrameTemplate = "Modèle Cadre Unité", EnableClickToTarget = "Activer cliquez pour cibler",
Last edited by Ceres : 05-04-12 at 06:58 PM.
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Ceres |
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