Go to Page... |
Updated: | 04-26-12 04:04 AM |
Created: | 04-04-12 02:39 PM |
Downloads: | 2,687 |
Favorites: | 13 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.0.1.3 |
905kB |
acheliuspjr |
04-07-12 10:22 AM |
|
1.0.1.2 |
854kB |
acheliuspjr |
04-05-12 07:01 AM |
|
1.0.1.1 |
854kB |
acheliuspjr |
04-04-12 02:39 PM |
Comment Options |
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-10-12, 05:32 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
|
You can recreate it by using the old style and having someone join the party while you are in combat. When that happens you get:
23:25:21: [LB] Error: LifeBinder/modules/buffMonitor.lua:571: attempt to index field 'buffs' (a nil value) 23:25:21: [LB] In LifeBinder / lb.buffMonitor.onBuffRemove, event Event.Buff.Remove 23:25:21: [LB] stack traceback: 23:25:21: [LB] LifeBinder/modules/buffMonitor.lua:571: in function 'onBuffRemoveTest' 23:25:21: [LB] LifeBinder/internals/eventFunctions.lua:287: in function <LifeBinder/internals/eventFunctions.lua:281> repeating endlessly until you /reloadui |
|
Thorrandtb |
View Public Profile |
Send a private message to Thorrandtb |
Find More Posts by Thorrandtb |
Add Thorrandtb to Your Buddy List |
04-10-12, 01:15 AM | |
|
Found out why you are having the bug and I can't reproduce it in any way,
You are using the oldstyle that has some errors with the new version, change back the style to standard and choose unit positioning 4 and you have the same result but with more options Oldstyle became useless when we added the option to choose how units are posiitoned in the standard style, also changing to standard you'll have some new options
Last edited by acheliuspjr : 04-10-12 at 01:24 AM.
|
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-09-12, 04:29 PM | ||
|
Quote:
Edit: Snags sent me the log and I'm almost sure to have found the problem Tomorrow I'll look at that
Last edited by acheliuspjr : 04-09-12 at 04:44 PM.
|
|
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-09-12, 04:02 PM | |
Forum posts: 0
File comments: 14
Uploads: 0
|
Just fyi, I had the same bug happening earlier today while I was in a raid group. Truth to be told, I did not notice it when or how it started occurring, but yes, it was there. It keeps spamming the error every second until I relogged and it somehow fixed it. Ill keep an eye out for next time as well. Disabling debuff scanner did not prevent error messages.
|
|
Painstouch |
View Public Profile |
Send a private message to Painstouch |
Find More Posts by Painstouch |
Add Painstouch to Your Buddy List |
04-09-12, 01:53 PM | |
|
I'm sorry, I tried to reproduce it in every way (in a group in combat, in a raid in combat, in a warfront in combat) but I don't get that, if it happens again while I test more, can you please write
/log and then /reloadui and then send me the file log.txt located in the game folder via pm, it seems that the error is way up on the chat and that's what's causing the other errors It will speed up greatly my job because it will contain the exact line that starts all the errors |
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-09-12, 01:21 PM | ||
|
Quote:
Last edited by acheliuspjr : 04-09-12 at 01:53 PM.
|
|
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-09-12, 01:19 PM | |
First, as usual, awesome job! I love the new configuration for mana bar height and for moving around name and role icon
Then, I finally managed to screenshot a bug I'm getting... I kept reloading my ui to make it go away everytime I got it, so this is my first screenshot for it When someone joins the group I'm in while I'm in combat, both in warfronts and during events, my chat gets spammed by this: http://imageshack.us/photo/my-images/9/errorcuo.jpg/ This error keeps being posted into the chat... a reload ui always fixes it though, so it' nothing major |
|
|
Snags |
View Public Profile |
Send a private message to Snags |
Find More Posts by Snags |
Add Snags to Your Buddy List |
04-08-12, 11:09 AM | |
|
I will see about that because it seems a bug
Last edited by acheliuspjr : 04-08-12 at 11:09 AM.
|
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-08-12, 10:58 AM | |
Forum posts: 0
File comments: 10
Uploads: 0
|
Well, grey would be just as fine. Just... suddenly having a black unitframe for out of sight is kinda disturbing
|
|
pumpkin |
View Public Profile |
Send a private message to pumpkin |
Find More Posts by pumpkin |
Add pumpkin to Your Buddy List |
04-08-12, 10:54 AM | ||
|
Quote:
|
|
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-08-12, 07:02 AM | |
Forum posts: 0
File comments: 10
Uploads: 0
|
Awesome! Thank you guys
Though... there's one annoyance that gave me a heartattack in the last expert dungeon: WHen people are out of sight, the unitframes turn black like when they are dead. Could that be changed to a maybe more dark green like it is on the original raidframes? Pretty please?
Last edited by pumpkin : 04-08-12 at 07:30 AM.
|
|
pumpkin |
View Public Profile |
Send a private message to pumpkin |
Find More Posts by pumpkin |
Add pumpkin to Your Buddy List |
04-07-12, 10:26 AM | |
|
1.0.1.3 (07-04-12)
Added features: -added ready check support -added buff priority (when a buff has priority it will be always shown and never overwritten) -added descriptions into abilities list -added descriptions into recorded debuffs list -added tooltips on mousebinds icons lists (finally you can see what spell/command it is when is placed) -added group member and groups growth option, see addon description for details -added name character count option (requires reloadui to take effect due optimization) -added mana bar height option -added Priority/blocked list import from other roles (it will -add- the debuffs from the role you choose ) -added lock unlock options (locking also makes the green circle disappear so to edit configuration you must write "/lb config" when is locked) Fixes: -Fixed frame dimensions in the other tabs not changing after changing it in the styles options tab -Fixed green circle position (now it's in the correct position) -After applying styles options the unit frames were not responding to clicks (fixed)
Last edited by acheliuspjr : 04-07-12 at 10:27 AM.
|
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-07-12, 08:11 AM | ||
|
Quote:
The idea is to have the maximum personalization, to do that, you need to use lua because the style is a table with functions that are called by the main code when needed (like setHealthBarValue(index,value,maxvalue) that is the function called when an hp bar needs to update) In the future we will create a completely personalizable style where you can change everything, for now you have to manually change textures into the folder We are in the early stages of the addon and of styles, we are trying to move every visualization function from the main core to the styles, but it takes time Because of that the next version will drop the oldstyle but we already have into the standard style a members and group growth option (we are defining the options menu but you have an anchor, group members direction, group direction so you can easily by selecting respectively "TOPLEFT","DOWN","RIGHT" recreate the oldstyle) Also Debuffs prioritylist and blacklist import from other roles is done, also readycheck support, mana bar height, name chars count Also for those who hate the green circle, when you'll lock the addon it will disappear We need to implement buff priority and we will release the next version
Last edited by acheliuspjr : 04-07-12 at 08:13 AM.
|
|
|
acheliuspjr |
View Public Profile |
Send a private message to acheliuspjr |
Find More Posts by acheliuspjr |
Add acheliuspjr to Your Buddy List |
04-06-12, 11:19 AM | |
|
Can I make skins for this, and share with you in hopes they can be added? I don't know how they need to be, but I can make a screenshot mockup of how they should look, and give you a fully layered .PSD file to assort everything the way they need to so it can function the way it should and be able to look the way I intend.
I just had some sweet ideas, that I think would go so well with this. But I don't know how to explain without making an image to make it seem as if it already exists, so you can see how it should be. |
|
Rustycage |
View Public Profile |
Send a private message to Rustycage |
Find More Posts by Rustycage |
Add Rustycage to Your Buddy List |