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Updated: | 07-10-12 06:50 AM |
Created: | 03-31-12 07:13 AM |
Downloads: | 2,672 |
Favorites: | 7 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.9r5 |
5kB |
adelea |
07-07-12 03:13 AM |
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1.9r3 |
5kB |
adelea |
07-03-12 11:20 AM |
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1.9r2 |
5kB |
adelea |
07-03-12 02:28 AM |
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1.9r1 |
4kB |
adelea |
06-28-12 01:58 AM |
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1.8r1 |
4kB |
adelea |
04-22-12 01:49 AM |
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1.7r6 |
4kB |
adelea |
04-02-12 03:11 AM |
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1.7r4 |
4kB |
adelea |
04-01-12 01:43 AM |
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1.7r4 |
4kB |
adelea |
04-01-12 01:32 AM |
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1.7r3 |
4kB |
adelea |
03-31-12 01:53 PM |
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1.7r2 |
4kB |
adelea |
03-31-12 07:38 AM |
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1.7r1 |
3kB |
adelea |
03-31-12 07:13 AM |
Comment Options |
adelea |
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04-21-12, 05:23 AM | ||
Forum posts: 0
File comments: 9
Uploads: 0
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Re: Error
Quote:
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biship |
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04-02-12, 08:34 PM | ||||
Forum posts: 0
File comments: 31
Uploads: 0
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Thanks for adding that... very useful info, but as you said, it took up a lot of screen
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Grixal |
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04-02-12, 09:48 AM | |||
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Quote:
I found I was going to ACT and looking at the summary for all fights to determine which abilities were actually being used, rather than those that just happened to be in a macro. |
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adelea |
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04-02-12, 09:44 AM | ||
Forum posts: 0
File comments: 31
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Grixal |
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04-02-12, 05:45 AM | |||
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I get that, I just have a hard time seeing it... and I think it'd be easier if there were some kind of image that showed it to me.
I can't help it that I can't read it, and it hurts my eyes. I'm not saying you did a bad job, and I'm not saying I don't like it. I'm just giving my opinion and asking for a change, the worst that could happen is you'd say No, and that's not the end of the world. I would have never known if you could or would, if I hadn't asked. Others may be able to understand it just fine, but I'm not others (this sentence wasn't a reply to you, but to someone else). I'm still trying to determine, what I'd use this for. Is it meant to help me decide which abilities to use and in what order to use them for the best possible output damage and crit? If so, I can see where images would be viable to people with a mind like mine, by having the numbers with the image, but not on the image. For example, there is a DPS meter around (but I know this isn't meant to be a DPS meter, just using as an example) that has an image, kind of like a radar, with the % and other way of presenting the numbers, along with it. It would be easier for me to grasp this, if it had something like that. But I'm not asking you to make it into a DPS meter at all. Does that make any sense? Quote:
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Rustycage |
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04-02-12, 03:55 AM | ||
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Quote:
What the columns means: Ability - Name of the ability doing damage #/XXXX - How many times this ability has triggered (out of XXXX total attacks). The percentage is the number of this attack out of all attacks. #Crit (XXXX) - How many times this ability has crit, out of XXXX total crits. The percentage is the number of times this attack has crit out of all the attacks from this ability. Total : XXXXXX - Total damage for the ability - percentage is how much of your total damage came from this ability. Damage / CritDamage - These two columns represent the min/max that this ability has hit for, either a non-crit or crit attack. |
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adelea |
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04-02-12, 03:13 AM | |||
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Quote:
There is a new icon on the top of the frame. Right click it will toggle display of the rest of the window. Right clicking whilst holding down the left button, will toggle the docking of the icon to the frame - if it is undocked, you can move it around on screen to somewhere more useful. |
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adelea |
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04-02-12, 12:05 AM | ||
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adelea |
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04-01-12, 06:33 PM | |
Forum posts: 0
File comments: 31
Uploads: 0
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It's working very nicely now and appreciate the work!
One request/suggestion: Would it be possible to add a button toggle to the interface , and have it hide/display the interface when it is clicked? As a example: like the RuneCraft Helper add-on? |
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Grixal |
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04-01-12, 06:26 PM | ||||
Forum posts: 0
File comments: 31
Uploads: 0
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Ummm... did you even look at the headers of each column? They are EXTREMELY self explanatory.
I believe this add-on's purpose is to examine your abilities in detail AFTER an extended period of time, not to become a DPS meter. Quote:
Last edited by Grixal : 04-01-12 at 06:29 PM.
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Grixal |
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04-01-12, 04:54 PM | |||
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I mean an option to reflect what the numbers mean in image. For example, you know how the health bar on the default Unit Frames have an option to turn % on or off? Well when they're off, it's easy to see the health bar change depending on how much has depleted or not. Something like that, but for the numbers that are going on in this addon. A visual representation. It's easier for a mind such as mine to understand if it were so. Because it's not... I try to use this and I am lost... I don't know what I'm doing, or why I'm doing it.
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Rustycage |
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04-01-12, 09:25 AM | ||
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adelea |
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04-01-12, 07:33 AM | |
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I was wondering...could you make it more visual friendly? The text/numbers confuse me, I can't comprehend it. I'm horrible that that.
But images that reflect what is going on in a easier way for people like myself that aren't all that smart with this sort of thing, would be ideal. |
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Rustycage |
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04-01-12, 12:32 AM | ||
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Re: Re: Re: Re: Re: Error
Quote:
Spoke to soon! Had this error myself this morning. Tracked it down to a function in the API not returning any values when logging in from the character select screen - so added a small delay, and now it seems to work in 1.7r4
Last edited by adelea : 04-01-12 at 01:33 AM.
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adelea |
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