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Updated: | 03-21-12 02:27 PM |
Created: | 03-15-12 05:27 AM |
Downloads: | 1,049 |
Favorites: | 6 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
0.25 beta |
138kB |
acheliuspjr |
03-18-12 08:34 AM |
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0.25 beta |
138kB |
acheliuspjr |
03-15-12 07:21 PM |
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0.2 beta |
137kB |
acheliuspjr |
03-15-12 05:28 AM |
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acheliuspjr |
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03-16-12, 09:25 AM | |
I like where you are going with this but I cannot get mouseover healing to work.
I have a macro that is cast @mouseoverui healing spray. This does not work. It always casts on either my target or me if I have no target. Note that the macro is cast using the keyboard not a mouse click. |
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Bard |
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03-15-12, 08:30 PM | ||
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Quote:
On the buff tab you see 4 lists, each list belongs to a buff slot positioned like this on the frame: _________________ |Name...........2 1| | 3 4...........perc | |______________| the numbers are the position of the respective buff slot so if you add a buff on the second list if the addon will see that buff on a player it will show the icon and, if there is, also the stack count i have on my senti/warden set: Soothing stream in the first list Orb of the stream and Healing current in the second list Healing Flood in the third one Healing Spray in the fourth one This way you can see pretty much every heal over time if for a slot are defined more than one buff after the current visible one ended his effect it will search the other buffs defined for the slot before hiding For the debuffs there is only one slot that shows up on the bottom center of the frame I have decided to have separated buff slots and debuff slot probably in the future i will change that You set the debuff to show by going on the debuff tab and adding the debuff name into the list on the left The list on the right is the one where you will find the recorded debuffs, clicking on one of those you can see the icon, and read the description the mouse association tab lets you set the macros that will run on the mouseclick just write like it's a macro but write only commands like: target ## cast ## Healing Spell on runtime the ## string will be replaced with the target and the modifier and become(but you will not see like this, only the game will): for example if you set: cast ## healing spell into the ALT textbox the final macro(the one you won't see) will be: cast [alt] @group01 healing spell for the first raid member, cast [alt] @group02 healing spell and so on I will write a more comprehensive guide tomorrow on the first page to explain in detail also with images, now is like 3 am when i live, so sorry for grammar errors but i don't want to leave without replying but is also time to go to sleep (to be true was like 3 hours ago), also english isn't my first language Creating an interface is the most boring thing to do btw , it will never be easy for everyone, it will always must be explained somehow |
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acheliuspjr |
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03-15-12, 07:50 PM | ||
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Oh no problem. I'm a little slow anyways.
As a result of that though, I am confused with the buff and debuff tracking features, I don't really know what to do when I'm in there, I look at it, and I don't know if I type a buff or debuff in the box, or what... It tells me what I'm interacting with, but it doesn't tell me how to do it, or have a clear indication as to how to do it in anyway that I can see. Quote:
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Rustycage |
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03-15-12, 11:19 AM | ||
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Quote:
It's a lot faster Is a lot more focused on buffs/debuff tracking You have 4 slots where you can choose which buffs to track instead of one, also you can assign multiple buffs for the same slot Buffs, debuffs and mouse associations are role specific, automatically when you change role you load the settings of the current one Current target indication Mouseover macros work on this (except for the known issue that i'm trying to fix) debuff tracker to save debuff names you encounter (is in early form, is not always saving the debuffs, but i'm working on that) |
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acheliuspjr |
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03-15-12, 10:38 AM | |
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This looks a lot cleaner than the other addon that does this. Is there any significant differences other than re-written code, and better look?
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Rustycage |
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03-15-12, 10:19 AM | |
I love you
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Wryn |
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