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Updated: | 03-21-12 02:27 PM |
Created: | 03-15-12 05:27 AM |
Downloads: | 1,083 |
Favorites: | 6 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
0.25 beta |
138kB |
acheliuspjr |
03-18-12 08:34 AM |
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0.25 beta |
138kB |
acheliuspjr |
03-15-12 07:21 PM |
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0.2 beta |
137kB |
acheliuspjr |
03-15-12 05:28 AM |
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03-15-12, 10:19 AM | |
I love you
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Wryn |
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03-15-12, 10:38 AM | |
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This looks a lot cleaner than the other addon that does this. Is there any significant differences other than re-written code, and better look?
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Rustycage |
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acheliuspjr |
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03-15-12, 07:50 PM | ||
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Oh no problem. I'm a little slow anyways.
As a result of that though, I am confused with the buff and debuff tracking features, I don't really know what to do when I'm in there, I look at it, and I don't know if I type a buff or debuff in the box, or what... It tells me what I'm interacting with, but it doesn't tell me how to do it, or have a clear indication as to how to do it in anyway that I can see. Quote:
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Rustycage |
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03-15-12, 08:30 PM | ||
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Quote:
On the buff tab you see 4 lists, each list belongs to a buff slot positioned like this on the frame: _________________ |Name...........2 1| | 3 4...........perc | |______________| the numbers are the position of the respective buff slot so if you add a buff on the second list if the addon will see that buff on a player it will show the icon and, if there is, also the stack count i have on my senti/warden set: Soothing stream in the first list Orb of the stream and Healing current in the second list Healing Flood in the third one Healing Spray in the fourth one This way you can see pretty much every heal over time if for a slot are defined more than one buff after the current visible one ended his effect it will search the other buffs defined for the slot before hiding For the debuffs there is only one slot that shows up on the bottom center of the frame I have decided to have separated buff slots and debuff slot probably in the future i will change that You set the debuff to show by going on the debuff tab and adding the debuff name into the list on the left The list on the right is the one where you will find the recorded debuffs, clicking on one of those you can see the icon, and read the description the mouse association tab lets you set the macros that will run on the mouseclick just write like it's a macro but write only commands like: target ## cast ## Healing Spell on runtime the ## string will be replaced with the target and the modifier and become(but you will not see like this, only the game will): for example if you set: cast ## healing spell into the ALT textbox the final macro(the one you won't see) will be: cast [alt] @group01 healing spell for the first raid member, cast [alt] @group02 healing spell and so on I will write a more comprehensive guide tomorrow on the first page to explain in detail also with images, now is like 3 am when i live, so sorry for grammar errors but i don't want to leave without replying but is also time to go to sleep (to be true was like 3 hours ago), also english isn't my first language Creating an interface is the most boring thing to do btw , it will never be easy for everyone, it will always must be explained somehow |
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acheliuspjr |
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03-16-12, 09:25 AM | |
I like where you are going with this but I cannot get mouseover healing to work.
I have a macro that is cast @mouseoverui healing spray. This does not work. It always casts on either my target or me if I have no target. Note that the macro is cast using the keyboard not a mouse click. |
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Bard |
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03-16-12, 09:50 AM | ||
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Quote:
i heal like this too and it always works with the modified macros i'm sorry that i forget to write explain so much stuff, i will get the description in order
Last edited by acheliuspjr : 03-16-12 at 09:56 AM.
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acheliuspjr |
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03-16-12, 10:25 AM | |||
Quote:
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Bard |
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03-16-12, 02:33 PM | |
Forum posts: 0
File comments: 6
Uploads: 0
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Thanks for this! Is there any way to get support for multiple modifier keys? (Such as Shift + Ctrl + right click). If it's possible at all I would greatly appreciate it because my 4th and 5th mouse buttons are a pain in the butt to access for my little hand!
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khary |
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03-16-12, 02:54 PM | ||
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Quote:
Last edited by acheliuspjr : 03-16-12 at 08:05 PM.
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acheliuspjr |
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03-16-12, 04:11 PM | |
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File comments: 5
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Love the work you've done on this. I love being able to see stack sizes and have the actual icons show up is a godsend.
I have one question about the debuff feature. Do you have to manually add every single debuff to watch for? I also miss the feature of being able to read your available skills so you don't have to manually type cast ## Name |
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Thorrandtb |
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03-16-12, 04:17 PM | |
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I have found a bug on mine, I'm not sure how but my modifier keys seem to get messed up sometimes, so that if I had an ability that was supposed to be Alt-left click, suddenly it starts responding to Ctrl-Left click, and the old Ctrl-Left click ability responds to Alt-Left click. It had me very confused for a minute but a relog seems to fix it.
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khary |
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03-16-12, 05:05 PM | ||
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Quote:
The idea was to have more freedom with the macro commands, you can also write more than one command for the same modifier the inconvenience is that you have to write every spell name and commands for example on the same modifier(CTRL) and same key (Rightclick), I have Ward of Ancestors and Shield of Ancestors, because I can't use the first one on me I will work on that to simplify the process but maintaining the same freedom Regarding the debuffs for now to have them to appear on the debuff slot you need to add them to the list, there is not a simple automatic poison/magic/curse tracker now, but is a top priority, will be on the next version, i didn't have time to code that and also i didn't want to add too much stuff at once before testing more the core functionalities I appreciate all this feedback and I thank you all, I'll fix or implement as soon as possible I also use the addon myself, I started coding it because I wanted to enjoy the game not trying to find where my hots and shield are and hope that the ripple wasn't cast in vain, also staring at the target frame to see how many soothing stream the player has |
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acheliuspjr |
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03-16-12, 05:06 PM | ||
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acheliuspjr |
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03-16-12, 08:13 PM | ||
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Quote:
cast [shift] ## Healing Spray into the CTRL textbox you will have the desired effect of casting only with the CTRL and SHIFT modifier, the same thing with the other combinations, just remember that if the command: cast ## Healing Spray is assigned to CTRL+RightClick ## will be on runtime replaced by [ctrl] @group01 (for the first one, @group02 for the second and so on) |
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acheliuspjr |
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