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Updated: | 06-03-13 06:39 PM |
Created: | 12-11-11 10:46 PM |
Downloads: | 4,849 |
Favorites: | 16 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.6 |
114kB |
RagebeastRT |
02-04-12 11:23 PM |
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1.5 |
112kB |
RagebeastRT |
01-03-12 11:02 AM |
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1.4 |
96kB |
RagebeastRT |
12-31-11 07:59 PM |
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1.3 |
96kB |
RagebeastRT |
12-14-11 09:58 PM |
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1.2 |
91kB |
RagebeastRT |
12-12-11 09:23 PM |
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1.1 |
91kB |
RagebeastRT |
12-12-11 09:12 PM |
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1.0 |
84kB |
RagebeastRT |
12-11-11 10:46 PM |
Comment Options |
jfp101 |
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RagebeastRT |
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01-03-12, 11:26 AM | |
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Macro Changes in 1.5
Revamped the macro setup in options. I did not reset anyones macros though. They will still work but they will not show up in the options screen.
Once you create a new macro using the options screen, they will show back up any time you go back into it. If you create a custom macro, it will place "Custom Macro" in the text fields to let you know that mouse button is customized. You always over-write it using the select screen later. |
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RagebeastRT |
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01-09-12, 12:56 PM | |
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Hot Tracking
When adding spells to track as HoTs, make sure they are spelled correctly and are capitalized, its case-sensitive.
ie. Soothing Stream, not soothing stream. |
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RagebeastRT |
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01-12-12, 09:44 AM | |
Forum posts: 0
File comments: 4
Uploads: 0
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Drop Down Menu
Is there any way 1.5 to toggle off that dreaded black drop down menu? it completely blocks my vision of frames and mechanics happening during fights. Thanks.
-Bris |
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Brisnger |
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01-12-12, 09:47 AM | ||
Forum posts: 0
File comments: 4
Uploads: 0
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Re: Drop Down Menu
Quote:
Wow sry nvm. figured it out! Great Job on this addon!! only additional thing id like is sizeable frames. |
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Brisnger |
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01-12-12, 01:43 PM | |||
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Re: Re: Drop Down Menu
Quote:
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RagebeastRT |
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01-29-12, 08:16 AM | |
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FR
future request
LoS: scale gray or alpha background = 50% RoS/Fear plutonus Fear is not displayed display must be implement for use it in RoS Hk Hot only display 1 or something locks like it at cleric i got more then 1 hot and 1 must be stack 4 time's on MT lg.Eya |
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eya123 |
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02-03-12, 03:08 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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I love this addon!
I know its because of how the game parses macros, but an issue I found that bugs me to death: setting shift + left click to target ## setting left click to cast ## heal Whenever i target someone it auto-starts the heal right after targeting. Also would like a way to hide the top bar for the addon so its not poking out (I might just be ignorant and couldn't find it.) And another request is to allow mouseovers on the frames. :*( This would allow me to never have to target manually and void my first annoyance. Keep up the good work!
Last edited by Eein : 02-03-12 at 03:10 PM.
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Eein |
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02-04-12, 06:40 AM | |
Forum posts: 0
File comments: 4
Uploads: 0
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Still active?
May I ask if the author is still playing Rift? As the addon hasn't been updated in a month.
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rulez |
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02-04-12, 11:25 PM | |
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Sorry
Updated version 1.6
Fixed a hot bug, added aggro and los indicators. And no, I quit playing. This is my last update. Anyone who wants, feel free to take over the project. I can add you as an author or you can just upload it as Rift Healer Continued or something. You have my full permission. |
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RagebeastRT |
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02-10-12, 04:32 PM | |
The future of the addon
I'd like to pick up development on this addon. I was working a month ago on improving Rift Healer but kinda gave up as it wasn't really a priority for me at the time. Still kinda isn't, but I want to hear from the community.
Last year I did these changes take a look for yourself: http://imgur.com/a/WAdtm Is this something people actually want? The reason I ask is because the healers I asked seem to prefer the regular RaidUI over my envisioned "perfect" RaidUI addon. My goal was to make a VuhDo (grid or healbot) type addon. If this is something you want to see, please send me a PM. Edit: My "envisioned" out come would be something like this for rift:
Last edited by Protonova : 02-10-12 at 05:31 PM.
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Protonova |
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02-11-12, 12:31 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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If you, like me, want the abilities to fire on mousebutton down (immediate) instead of mousebutton up, you can change row 440-441 in config.lua to:
Code:
rhr.groupMask[tnum].Event.LeftDown = tt[1] rhr.groupMask[tnum].Event.RightDown = tt[2] |
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xngxng |
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02-11-12, 02:06 PM | ||
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Re: The future of the addon
Quote:
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felenaa |
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02-11-12, 06:54 PM | |
I'll put up a repository on github when I get a chance, I'll PM anyone interested. Note though, some of the changes are undocumented and the it's based off beta version 1.4. As for my original question, I posted it on the official forums and here. I only got 4 replies and ~400 views.
I'll see what I can do, at the moment I have a handful of projects (work and/or rift related). I'll decide sometime next week if this is something I can dedicate at least 80% of my time to. I don't want to start working on this and then being slow on progress. One last thing, if anyone would like to co-author this let me know I'm not experienced in Rift's API. I tend to be a concise/efficient coder and at the moment I'm the exact opposite in the method I can currently code in rift (I hate that!!!). PM me if you want to help.
Last edited by Protonova : 02-11-12 at 07:24 PM.
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Protonova |
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