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Updated: | 07-08-12 02:21 PM |
Created: | 10-30-11 12:20 PM |
Downloads: | 11,466 |
Favorites: | 47 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.4.1 |
1MB |
jca |
07-04-12 10:07 AM |
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1.4.0 |
1MB |
jca |
06-28-12 08:32 PM |
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1.3.0 |
1MB |
jca |
04-28-12 08:44 AM |
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1.2.0 |
1MB |
jca |
04-23-12 07:46 AM |
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1.1.0 |
1MB |
jca |
02-10-12 08:03 AM |
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1.0.0 |
1MB |
jca |
01-19-12 09:37 AM |
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0.3.3 Beta |
1024kB |
jca |
01-03-12 07:39 AM |
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0.3.2 Beta |
1024kB |
jca |
12-29-11 11:26 AM |
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0.3.1 Beta |
1023kB |
jca |
12-14-11 09:33 AM |
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0.3.0 Beta |
1023kB |
jca |
12-12-11 04:28 PM |
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0.3.0 Beta |
1023kB |
jca |
12-12-11 08:14 AM |
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0.2.2 Beta |
1MB |
jca |
11-16-11 06:01 PM |
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0.2.1 Beta |
1MB |
jca |
11-07-11 04:11 PM |
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0.2.1 Beta |
1MB |
jca |
11-07-11 03:38 PM |
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Version 0.2.0 B |
1MB |
jca |
10-30-11 12:20 PM |
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wowreinja |
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12-24-11, 10:47 AM | |
was wondering if there is an option to turn off the FPS markers on the right side of the screen?
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Kuwabara |
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12-19-11, 03:34 PM | |||
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Quote:
Both d1 and d2 are profile-specific. uf is the current unit frame. uf.def is the definition/settings for that unit frame. The subsettings directly under the profile that are not in the 'unit frames' section, represent setting for all unit frames if that particular frame doesn't have it's own specific setting. Thus if the setting in d1 is nil, the settings for all unit frames (d2) should be used. d1 = [saved_variables][profiles][specific-profile][addons]['myUIUF'][frames][specific-frame][section] where section = 'icons' d2 = [saved_variables][profiles][specific-profile][addons][['myUIUF'][section] The problem seems to stem from things that have been reset to the unit-frame defaults for a given profile. Right after a profile section is passed to the unit frames, I call a function called nilCopy() that copies missing values into the profile from the defaults. I think it's a flaw in my logic related to that. edit: Yep it's the nilCopy. What's happening is this: we get a set of default settings. The nilCopy goes through those settings and applies them to the profile for anything that's nil. I made some default settings for some unit frames so the raid frames are already in a reasonable layout, etc. The problem with that is, is that telling a frame to use the default is accomplished by setting the particular setting to nil. The problem with that is that the next time the profile is loaded, nilCopy above, applies the defaults for frames that have specific settings, overriding the default frame settings. I'll get a fix out for that this weekend. . .
Last edited by jca : 12-20-11 at 12:08 PM.
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jca |
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12-19-11, 01:23 PM | ||
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Quote:
local d1 = uf.def.icons[iconName] local d2 = _aprofile.icons[iconName] Which is what lead me to think that d1 is the defaults, and d2 the profile. |
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adelea |
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12-19-11, 09:49 AM | ||
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Thanks a bunch for the analysis. I will look into those. One thing though, one the ifnil() statements, d1 should be the specific settings, while d2 is the default, ie user specific if it exists, use the default if not. I'll have to see why the specific unit setting isn't being used.
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jca |
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12-19-11, 03:34 AM | |
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A few more things that dont get saved:
player.target : Icon : Tagged palyer.target : Icon : Role These both reset on login to the values set in the myui.defaults.lua file, rather than using the ones in the saved variables. In _layoutIcon : local anchor = ifnil(d1.anchor, d2.anchor) icon:SetPoint("CENTER", uf, anchor, ifnil(d1.xoff, d2.xoff), ifnil(d1.yoff, d2.yoff)) If I'm reading this right, ifnil will use d2 if d1 is nil (d1 being defaults, d2 being aprofile, which is the players settings). Tagged has an anchor set in the defaults file (for player.target), so this code will always use that in preference to the one in the user profile. For role, it's the same thing: icon:SetSize(ifnil(d1.cxy, d2.cxy)) icon:SetPoint("CENTER", uf, anchor, ifnil(d1.xoff, d2.xoff), ifnil(d1.yoff, d2.yoff)) The defaults has values for these, so they get used rather than the profile settings. EDIT: Removing these values from the myui.defaults.lua file appears to have solved the issue for me of them not being applied correctly on login. EDIT2: Another thing =) When you 'Reset' the PvP / Role / Tagged icons, it seems as though it picks the Player size/x-off/y-off to DISPLAY, but seems to actually use the right values.
Last edited by adelea : 12-19-11 at 05:13 AM.
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adelea |
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12-18-11, 01:14 AM | |||
Zombie
Forum posts: 1
File comments: 5
Uploads: 0
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Re: Re: resetting config window
Quote:
Cheers for that mate, fixed it right up! Just wondering also if debuffs on the raid frames is possible at the moment(in the sense of how the norm raid frames show debuffs on raid)?? Very well needed for dispells in raids. Thanks again |
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mattikinsmatt |
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12-17-11, 09:53 PM | |||
Forum posts: 0
File comments: 9
Uploads: 0
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Re: Re: withof raid frames
Quote:
Last edited by wowreinja : 12-17-11 at 10:29 PM.
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wowreinja |
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12-17-11, 05:18 PM | ||
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I tried this addon briefly in it's earliers stages, and it was missing too much functionality at the time for me to want to use it permanently.
Now, coming back and trying it again - it's fantastic. The only reason I am not using it is because I do use the unit frames right click menu quite a bit, and the API doesn't support that yet. Once it does and it is implemented here, I'll definitely start using this permanently. Overall, fantastic job. Quote:
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TimeBomb |
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12-17-11, 01:54 PM | |
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Also, I'd like some opinions. Once this basic myUI package is in good shape and I'm comfortable about it not being beta, I have a number of other addons I'd like to write that aren't as generalized as unit and buff frames.
Does the model of packaging everything together work well or should I break all the component addons into separate packages for download? Everything right now pretty much compliments each other so a full package seems to me to be a good way to do it. What about when I start adding less generalized addons? Opinions? |
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jca |
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12-17-11, 01:30 PM | ||
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Re: withof raid frames
Quote:
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jca |
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12-17-11, 11:11 AM | |
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BTW, anyone want to volunteer for alternate language translations ? Or even better, doing some Help documentation?
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jca |
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12-17-11, 11:05 AM | ||||
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Good info. This should be enough for me to track this one down.
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jca |
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12-17-11, 09:31 AM | |
Forum posts: 0
File comments: 9
Uploads: 0
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withof raid frames
i 'm real happy with this ui . is there a way to change the with of raid frames? |
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wowreinja |
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12-17-11, 08:58 AM | |
Forum posts: 0
File comments: 6
Uploads: 0
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I love this addon you've made. I'm also having some problems with refreshing hp/mp on my mage and not being able to see auras on targets/bosses (exp. Matron). Other than that you're doing an awesome job and I'm loving it like a fat kid at Mickey D's.
Last edited by Rykochet : 12-17-11 at 08:59 AM.
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Rykochet |
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