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Updated: | 10-19-11 10:57 PM |
Created: | 09-28-11 09:14 AM |
Downloads: | 14,953 |
Favorites: | 61 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.3.2 |
532kB |
grantus |
10-18-11 12:17 AM |
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1.3b |
531kB |
grantus |
10-15-11 08:30 AM |
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1.3a |
531kB |
grantus |
10-14-11 11:57 PM |
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1.3a |
530kB |
grantus |
10-14-11 11:37 PM |
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1.3 |
529kB |
grantus |
10-13-11 10:58 PM |
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1.2a |
461kB |
grantus |
10-06-11 11:33 PM |
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1.2 |
461kB |
grantus |
10-06-11 10:55 PM |
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1.1e |
461kB |
grantus |
10-06-11 09:16 PM |
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1.1e |
461kB |
grantus |
10-06-11 09:04 PM |
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1.1d |
461kB |
grantus |
10-06-11 08:29 PM |
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1.1d |
461kB |
grantus |
10-06-11 08:25 PM |
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1.1c |
461kB |
grantus |
10-06-11 07:40 PM |
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1.1b |
459kB |
grantus |
10-06-11 07:27 AM |
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1.1a |
459kB |
grantus |
10-06-11 12:36 AM |
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1.0 |
16kB |
grantus |
10-04-11 11:19 PM |
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0.0.5 |
8kB |
grantus |
09-29-11 09:54 AM |
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0.0.5 |
8kB |
grantus |
09-29-11 07:27 AM |
|
0.0.2 |
6kB |
grantus |
09-28-11 11:14 PM |
|
0.0.1 |
6kB |
grantus |
09-28-11 09:14 AM |
Comment Options |
grantus |
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10-09-11, 04:52 AM | |
Cool deal, man. Sounds good. I look forward to those changes. Mouse-over is a cool work-around. I use that for the quest pane on a fade-til-highlighted.
For #3, I targeted someone and simply typed "/inspect" and that worked. Not sure how you are with making icons, but maybe a class icon or letter could be on the frame. ie. W/C/R/M (color coded like in-game R/G/Y/Purple/pink). Or alternatively (prefered) to know if someone is tank spec or dps, support or heals. So a shield/sword/whatever support is (lol), and the plus for healers. I don't know how to do any of those things, I just know how to ramble off ideas. haha Oh, need to be able to tell elites from normal mobs, too. You could put a gold border around elites or something.
Last edited by Testercules : 10-09-11 at 05:41 AM.
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Testercules |
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10-09-11, 09:10 AM | ||
Zombie
Forum posts: 2
File comments: 15
Uploads: 0
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Quote:
Sorry for being a NOOB but one more question... is it possible to copy my setup from one toon to another? I got it setup the way I want on my main but cant remember all I did... Great Addon by the way. Now if Trion would allow the right click menu I would get rid of the default UI!
Last edited by Critt : 10-09-11 at 11:43 AM.
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Critt |
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10-09-11, 09:42 PM | ||
Quote:
You could copy the saved variables folder from one character to another? (I think it's in "/Rift/interface/saved variables/server/character name/" but I am not 100% as I not at a computer with Rift installed). |
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grantus |
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10-09-11, 11:41 PM | |
Forum posts: 0
File comments: 3
Uploads: 0
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first off, GREAT addon. my fav by far. i was wondering if i could request a few features
1. show what class as an option (like guild/name/level/planar/vitality/class) (this is mainly for pvp when tab targeting through mages/clerics) 2. a scaling feature (i want my personal bar a lot smaller) 3. a seperate bar for combo pts (i like how we can see right now, but a seperate moveable one would eliminate another addon) this addon is awesome already, and with these features it would pretty much be an All-In-One! thanks for the hard work and lots of updates! |
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phaseshift |
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10-10-11, 04:39 AM | |
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I think you said a few days ago on here somewhere that you were going to try to figure out how to get it to save variables for profiles, well if I'm not mistaken, this will do just that: http://www.riftui.com/downloads/info90-Dongle-Rift.html
By the way, every time I log on I have to disable the Target of Target frame because I don't need it, and it's not saving anywhere, so it just resets that setting every time I log back on. For it to function effectively, it needs to save settings I change somewhere.
Last edited by Rustycage : 10-10-11 at 04:47 AM.
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Rustycage |
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10-10-11, 04:28 PM | |
Did you try /reloadui after making the change, Rusty? I think that's what's supposed to verify a change made.
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Testercules |
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10-10-11, 06:10 PM | |
Forum posts: 0
File comments: 3
Uploads: 0
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Firstly, props on the only UF AddOn currently in Rift.
Second, I tried to move the rogueComboPointsBar to the top (or bottom) of the target frame, using the command: Code:
/mui bars player.target rogueComboPointsBar,health,resources,text |
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drscogin |
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10-10-11, 06:52 PM | |
Feature Request: Visible only in combat
One thing that would really sell me on this addon would be if we could set each frame to only be visible in combat (I have parts of my default UI disappear when in combat, and would add the "normal" player/target/target.target windows to being invisible in combat if I could make this AddOn's replacement windows only appear in combat).
Thanks! |
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nalerian |
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10-10-11, 08:08 PM | ||
Quote:
Last edited by grantus : 10-10-11 at 08:09 PM.
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grantus |
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10-10-11, 08:18 PM | ||
Quote:
Also - with the ToT, are you doing "/mui disable player.target.target" then "/reloadui". That is working for me to disable the ToT. |
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grantus |
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10-10-11, 08:18 PM | ||
Re: Feature Request: Visible only in combat
Quote:
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grantus |
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10-10-11, 08:35 PM | ||
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Rustycage |
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10-10-11, 08:36 PM | ||
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Rustycage |
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10-10-11, 09:06 PM | ||
Quote:
Let me play around some more and see if I can find why it's not saving... |
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grantus |
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