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Updated: 06-30-12 01:53 AM
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Updated:06-30-12 01:53 AM
Created:07-09-11 10:44 AM
Downloads:6,968
Favorites:17
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Kreiri's Buff Bars  Popular! (More than 5000 hits)
Version: 2.06
by: Kreiri [More]
Customizable bars for tracking buffs and debuffs. Inspired by Satrina Buff Frames.

Features:
- create bar groups to monitor buffs or debuffs on selected unit
- filter buffs by name, duration and caster (you vs. everyone else)
- customize buff/debuff/font colors, font size, background alpha, size and positions of bar groups.

Type /kbb ui to toggle settings interface.


Filter format:
  • filter by caster:
    • my - only casted by you
    • !my - only casted by others
  • filter by name: n<operator><value>, where <value> is name or part of the name of the buff and <operator> is
    • = - for "equals"
    • ~= - for "includes"
      Filtering by name is case-insensitive.
  • filter by duration: t<operator><value>, where <value> is duration in seconds and <operator> is
    • > - for "greater than"
    • < - for "less than"
    • >= - for "equal or greater than"
    • <= - for "equal or less than"
    Use t==nil and t!=nil to filter buffs with infinite duration

You can make combinations of filters using & (logical and) operator.

Examples:
n~=motif - matches all buffs with "motif" in name
my&n~=motif - matches all buffs with "motif" in name, which were casted by you.

Watching type:
buff to watch buffs,
debuff to watch debuffs.

Filtering type:
whitelist means that only buffs which match at least one of the filters will be displayed;
blacklist means that all buffs will be displayed, except those which match at least one filter.

--------------------------
On performance:
KBB has two throttle values, one for how often bars are redrawn and timers updated, and other for how often KBB asks server for exact remaining time of tracked buffs. If you have performance issues, try playing with KBB.throttle (how often bars are updated) and KBB.callsThrottle (how often KBB asks server for buff info) values in KBB_Defaults.lua file. If you had performance issues, and changing these values helped, please tell me what values you used.


--------------------------
On old slash commands:
they are still there! The list of slash commands is here.
--------------------------

Bug reports and suggestions are welcome. Please be sure to include in your bug report as much details as possible, including error message text, group settings (unit, filtering type, filters, watching type) and what you were doing when the bug occurred.

Post your bug reports here and suggestions here.
2.06
band-aid fix for lua error in radiogroup change handler

2.05
New UI layout.
Bugfixes:
* fixed right-click on buff icon giving lua error
* fixed tooltip being shown off-screen for bars at the edges of the screen
* fixed Buff.Change handler giving lua errors sometimes
Added:
* minimap button
* option to use native tooltip
* settings for bar background color
*separate settings for debuff font color
Changed:
* color data format in saved variables (color4F => color4B)

2.04 profile name textfield will now surrender focus when settings window is closed
fixed /kbb import issues
added /kbb export command
updated .toc file for 1.8 environment

2.03
Updated embedded LibSimpleWidgets to v.1.9.2.
Added range check for font size slider.
Added bars drop to Event.Unit.Available("player") as a countermeasure for buff events weirdness.

2.02
Overrode LibSimpleWidgets' bugged SetSelectedIndex for radio group.

2.01
fixed conflict with MinUI

2.00
GUI!
added profile export
added Command.Buff.Describe for buffs with incomplete description

1.08 (internal)
added duplicate buff IDs check to Buff.Add handler to compensate for extra Buff.Add events after teleporting
added "/kbb r" command (drop all bars and rescan buffs)
added "/kbb editfilter" command
added "/kbb profiles", "/kbb import" commands

1.07
added extra buff rescan to compensate for role changes not always firing buff remove events
tooltip: added workarounds for mouseout event only firing on mouse movement
moved tooltip to the same context as bars as a workaround for "tooltip behind bars" bug
added nil filter value check

1.06
fixed bar width not changing for buffs with infinite durations
added makeshift tooltip
rewrote bar comparison code
added on/off slash command
attempt to make group ids more unique
added index numbers to filter list

Note:
When KBB updates remaining time on bars, it subtracts update interval from remaining buff time, and sometimes asks server for buff info and adjusts bars accordingly.
Try playing with KBB.callsThrottle (how often it asks server for buff info) value in KBB_Defaults.lua file.

1.05
added "setgrowth" command
fixed bug with wrong sort order of buffs with infinite duration
reduced amount of Inspect.Buff.Detail calls
1.04
added sorting of bars by remaining time
removed truncating of too long anchor texts
fixed misaligned bars after setting unit
1.03:
attempt to work around extra Buff.Add events after teleporting
attempt to increase performance
added canceling buffs on right-click

1.02:
workaround for floating point problems in filters
fixed issue with anchors loading wrong texts
added "where" command

1.01 :
added extra nil check in timer update
Archived Files (6)
File Name
Version
Size
Author
Date
2.05
93kB
Kreiri
06-28-12 11:19 AM
2.04
60kB
Kreiri
04-21-12 05:16 AM
2.03
58kB
Kreiri
03-08-12 04:09 PM
2.02
63kB
Kreiri
03-05-12 03:28 PM
2.01
62kB
Kreiri
03-05-12 02:29 PM
2.00
59kB
Kreiri
03-05-12 12:35 PM


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Unread 03-05-12, 02:21 PM  
Kreiri
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Found it, fixed it, uploading right now.

Thank you for your patience.
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Unread 03-05-12, 01:49 PM  
Zethgryn

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Yes it worked fine with previous versions, like i had to revert back to 1.0.7
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Unread 03-05-12, 01:35 PM  
Kreiri
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Quote:
Originally Posted by Zethgryn
Um, i just downloaded the new version and I have no idea why but when i install the new addon, my "minui" addon stops showing player frames...

Any idea why that would happen?
Did it work fine with previous versions of KBB?
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Unread 03-05-12, 01:32 PM  
cipherzx

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Sweet! Thanks for the update I was hoping it would receive a GUI at some point. It is one of my favorite mods as a mage.
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Unread 03-05-12, 01:29 PM  
Kreiri
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I downloaded MinUI and will look what's going on. My first guess is global variables conflict, but I made sure that all my frames/tables/functions are either local or inside of KBB namespace. I'll look into it.
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Unread 03-05-12, 01:23 PM  
Kreiri
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Does MinUI use LibSimpleWidgets? KBB uses LibSimpleWidgets v. 1.9.0. (asking just to eliminate possible culprits)
Last edited by Kreiri : 03-05-12 at 02:28 PM.
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Unread 03-05-12, 01:19 PM  
Zethgryn

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Um, i just downloaded the new version and I have no idea why but when i install the new addon, my "minui" addon stops showing player frames...

Any idea why that would happen?
Last edited by Zethgryn : 03-05-12 at 01:20 PM.
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Unread 03-02-12, 11:38 AM  
Kreiri
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Quote:
Also any plans to add buff tracking on a raid level? I would love to be able to use this for HoT tracking when playing warden.
I think a healing frames addon would be much better for HoT tracking than buff bars addon.
Last edited by Kreiri : 03-02-12 at 11:38 AM.
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Unread 03-01-12, 10:13 PM  
Noshei
 
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Quote:
Originally Posted by Kreiri
Quote:
Originally Posted by Harby
Btw, do you have any plans for a GUI config panel?
I do! Actually, I just finished GUI layout. Now I "only" need to set up GUI <=> data connections.
^ = Awesome!

Very nice addon, this is exactly what I've been looking for for my archon.

Also any plans to add buff tracking on a raid level? I would love to be able to use this for HoT tracking when playing warden.
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Unread 02-17-12, 01:40 PM  
Zethgryn

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Holy crap you're back! ^^

Yeah that z-order is annoying. Had to turn the addon off for the time being. Still no update on live unfortunately...
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Unread 02-13-12, 01:39 PM  
Kreiri
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Quote:
Originally Posted by Harby
Btw, do you have any plans for a GUI config panel?
I do! Actually, I just finished GUI layout. Now I "only" need to set up GUI <=> data connections.
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Unread 02-13-12, 01:36 PM  
Harby

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Quote:
Originally Posted by Kreiri
Seems that "must not do X while tired" should also include "trying to reproduce bugs".

I caught it: teleporting fires extra Buff.Add events.

I have a fix, though it will have impact on overall performance, because now I cannot trust .Buff.Add/.Remove events and have to check if this bar already exists every time a buff is added.
Just as I thought.

Well, the bug is surely annoying but not game breaking or anything, just a /reloadui everynow and then.

Btw, do you have any plans for a GUI config panel?
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Unread 02-12-12, 04:56 AM  
Kreiri
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Seems that "must not do X while tired" should also include "trying to reproduce bugs".

I caught it: teleporting fires extra Buff.Add events.

I have a fix, though it will have impact on overall performance, because now I cannot trust .Buff.Add/.Remove events and have to check if this bar already exists every time a buff is added.
Last edited by Kreiri : 02-12-12 at 05:01 AM.
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Unread 02-11-12, 02:57 PM  
Harby

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Quote:
Originally Posted by Kreiri
Good news: z-order bug is an API bug. The fix is on PTS, and should be showing up on live servers soon.

Bad news: Harby, I have been trying to reproduce your bug, but have had no success. Which version of KBB do you have? If you have 1.07 version, could you please remove KBB from your addons folder, reinstall it and see if ghost bars remain?
http://imgur.com/hUaqa

This is how it looks like. I am indeed running 1.07 and I did reinstall it. The only thing I haven't (and don't want to) is deleting the saved variables and starting from scratch.
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Unread 02-09-12, 03:31 AM  
Kreiri
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Good news: z-order bug is an API bug. The fix is on PTS, and should be showing up on live servers soon.

Bad news: Harby, I have been trying to reproduce your bug, but have had no success. Which version of KBB do you have? If you have 1.07 version, could you please remove KBB from your addons folder, reinstall it and see if ghost bars remain?
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